Player Matchup

Hou Yi
Hou Yi
C3PO-The-GOAT
Hou Yi
Level 28
God Stats
0W - 5L
1,258 SR
Queue Stats
53W - 86L
1,412 Elo+
Solo
Ymir
Ymir
Juicepusher
Ymir
Level 126
God Stats
3W - 7L
1,636 SR
Queue Stats
680W - 783L
1,511 Elo+
Solo
Persephone
Persephone
MochaRegent605
Persephone
Level 78
God Stats
7W - 6L
1,500 SR
Queue Stats
180W - 198L
1,418 Elo+
Solo
Team Averages
Level 77
1,465 SR
1,447 Elo+

VS

Team Averages
Level 56
1,599 SR
1,456 Elo+
Danzaburou
Danzaburou
DrunkDirts
Danzaburou
Level 54
God Stats
27W - 18L
1,678 SR
Queue Stats
69W - 70L
1,506 Elo+
Solo
Bellona
Bellona
Mr Bubbles2106
Bellona
Level 32
God Stats
3W - 2L
1,303 SR
Queue Stats
286W - 316L
1,378 Elo+
Solo
Chang'e
Chang'e
SPARTAN4974
Chang'e
Level 82
God Stats
13W - 14L
1,815 SR
Queue Stats
634W - 747L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 0
7,179
718
4,628
6,840
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 4 / 3
6,847
685
4,853
10,908
5,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
MochaRegent605
Persephone
9
0 / 2 / 2
6,889
689
3,104
4,124
1,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrunkDirts
Danzaburou
12
7 / 1 / 2
8,815
882
9,167
6,309
2,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 1 / 5
7,281
728
2,725
5,972
3,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
SPARTAN4974
Chang'e
9
0 / 3 / 7
6,805
681
5,070
7,192
2,463
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
9
9
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
W
Danzaburou
DrunkDirts
Danzaburou
7
1
2
8
L
1
4
3
0.63
L
Persephone
MochaRegent605
Persephone
0
2
2
0.5
W
2
1
5
4.5
W
Chang'e
SPARTAN4974
Chang'e
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,585
Damage
16,962
21,872
Taken
19,473
9,099
Mitigated
8,015
3,900
Healing
5,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,628
1,929
0
1,307
6,840
2,266
0
1,313
5,527
0
22,769
W
Danzaburou
DrunkDirts
Danzaburou
9,167
3,264
0
2,268
6,309
2,276
1,290
2,006
4,303
0
32,587
L
4,853
927
0
2,120
10,908
5,470
0
2,137
8,771
15,645
0
L
Persephone
MochaRegent605
Persephone
3,104
159
222
251
4,124
1,363
0
1,679
2,443
7,812
0
W
2,725
629
0
1,184
5,972
3,276
0
3,247
2,725
0
10,977
W
Chang'e
SPARTAN4974
Chang'e
5,070
367
257
1,884
7,192
2,463
0
2,772
4,420
22,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,915
Gold Earned
22,901
82
Minions Killed
110
0
Camps Cleared
0
496,618
Distance Traveled
532,763
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,179
718
42
4
0
154,342
2
W
Danzaburou
8,815
882
62
6
0
170,154
3
L
Ymir
6,847
685
23
2
0
166,746
1
L
Persephone
6,889
689
17
2
0
175,530
1
W
Bellona
7,281
728
24
2
0
193,187
0
W
Chang'e
6,805
681
24
2
0
169,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role