Player Matchup

Chang'e
Chang'e
Fullmetal6274
Chang'e
Level 67
God Stats
17W - 7L
1,661 SR
Queue Stats
167W - 110L
1,630 Elo+
Party 2
Danzaburou
Danzaburou
Quantum V0id22
Danzaburou
Level 135
God Stats
8W - 6L
1,685 SR
Queue Stats
486W - 359L
1,671 Elo+
Party 2
Sun Wukong
Sun Wukong
wolf6500
Sun Wukong
Level 122
God Stats
11W - 10L
1,715 SR
Queue Stats
626W - 446L
1,678 Elo+
Party 2
Team Averages
Level 108
1,687 SR
1,660 Elo+

VS

Team Averages
Level 110
1,534 SR
1,522 Elo+
Khepri
Khepri
 
Khepri
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
JRAKO J
Danzaburou
Level 69
God Stats
77W - 68L
1,581 SR
Queue Stats
486W - 501L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
Lord of Hex
Baron Samedi
Level 102
God Stats
20W - 9L
1,521 SR
Queue Stats
72W - 88L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
1 / 3 / 6
9,372
586
5,175
13,370
4,439
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
Quantum V0id22
Danzaburou
15
7 / 1 / 4
11,922
745
13,567
13,754
5,189
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
wolf6500
Sun Wukong
14
3 / 1 / 8
10,440
653
12,784
13,474
13,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
3 / 3 / 2
10,636
665
9,853
17,153
18,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
JRAKO J
Danzaburou
13
1 / 5 / 3
9,751
609
8,415
16,273
7,009
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Lord of Hex
Baron Samedi
12
1 / 3 / 1
9,331
583
11,681
7,353
4,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
11
Kills
5
5
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
3
3
2
1.33
W
Chang'e
1
3
6
1.33
L
Danzaburou
JRAKO J
Danzaburou
1
5
3
0.5
L
Baron Samedi
Lord of Hex
Baron Samedi
1
3
1
0.5
W
Danzaburou
Quantum V0id22
Danzaburou
7
1
4
9
W
Sun Wukong
wolf6500
Sun Wukong
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,526
Damage
29,949
40,598
Taken
40,779
23,231
Mitigated
30,749
19,744
Healing
13,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
9,853
930
0
2,763
17,153
18,896
0
3,348
13,805
29,327
0
W
Chang'e
5,175
602
3,859
5,749
13,370
4,439
92
8,403
4,967
25,612
0
L
Danzaburou
JRAKO J
Danzaburou
8,415
2,724
0
5,200
16,273
7,009
0
1,490
14,783
0
61,961
L
Baron Samedi
Lord of Hex
Baron Samedi
11,681
38
3,296
2,238
7,353
4,844
0
374
6,979
28,082
0
W
Danzaburou
Quantum V0id22
Danzaburou
13,567
6,366
0
7,472
13,754
5,189
1,157
7,295
6,459
0
66,305
W
Sun Wukong
wolf6500
Sun Wukong
12,784
4,440
0
2,664
13,474
13,603
0
6,284
7,190
0
33,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,734
Gold Earned
29,718
178
Minions Killed
151
0
Camps Cleared
0
831,461
Distance Traveled
808,527
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,636
665
19
1
0
278,349
0
W
Chang'e
9,372
586
36
2
0
262,959
0
L
Danzaburou
9,751
609
99
6
0
250,171
3
L
Baron Samedi
9,331
583
33
2
0
280,007
6
W
Danzaburou
11,922
745
103
6
0
266,110
4
W
Sun Wukong
10,440
653
39
2
0
302,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role