Player Matchup

Cerberus
Cerberus
Albuss4
Cerberus
Level 76
God Stats
7W - 5L
1,552 SR
Queue Stats
104W - 117L
1,487 Elo+
Party 3
Danzaburou
Danzaburou
Lausend
Danzaburou
Level 67
God Stats
6W - 5L
1,577 SR
Queue Stats
41W - 54L
1,373 Elo+
Party 3
Thanatos
Thanatos
Skorty24
Thanatos
Level 104
God Stats
4W - 3L
1,180 SR
Queue Stats
206W - 205L
1,454 Elo+
Party 3
King Arthur
King Arthur
Walter6857
King Arthur
Level 66
God Stats
109W - 98L
1,514 SR
Queue Stats
503W - 521L
1,432 Elo+
Solo
Baron Samedi
Baron Samedi
fi07ale
Baron Samedi
Level 69
God Stats
14W - 12L
1,491 SR
Queue Stats
98W - 105L
1,419 Elo+
Party 3
Team Averages
Level 76
1,463 SR
1,433 Elo+

VS

Team Averages
Level 58
1,501 SR
1,407 Elo+
Cupid
Cupid
 
Cupid
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Mjunx_
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,238 Elo+
Party 2
Achilles
Achilles
Z3_MySTiCz
Achilles
Level 37
God Stats
24W - 14L
1,548 SR
Queue Stats
86W - 82L
1,461 Elo+
Party 1
Yemoja
Yemoja
fevado_7
Yemoja
Level 47
God Stats
20W - 21L
1,392 SR
Queue Stats
238W - 283L
1,348 Elo+
Party 2
Tsukuyomi
Tsukuyomi
vlYuqii-
Tsukuyomi
Level 63
God Stats
23W - 20L
1,564 SR
Queue Stats
297W - 313L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Albuss4
Cerberus
18
3 / 2 / 12
12,665
528
11,934
22,974
25,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Lausend
Danzaburou
18
3 / 4 / 9
12,386
516
9,116
13,882
6,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Skorty24
Thanatos
20
13 / 2 / 6
14,586
608
17,435
18,379
8,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Walter6857
King Arthur
20
4 / 2 / 9
14,879
620
13,448
21,400
23,142
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
fi07ale
Baron Samedi
19
4 / 4 / 9
13,245
552
13,361
14,101
7,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
4 / 5 / 3
11,773
491
11,168
21,670
8,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
16
3 / 7 / 1
9,856
411
6,096
14,065
8,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Z3_MySTiCz
Achilles
18
1 / 3 / 1
10,419
434
4,857
17,007
24,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
fevado_7
Yemoja
17
1 / 3 / 6
11,154
465
9,321
13,073
12,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
vlYuqii-
Tsukuyomi
16
5 / 10 / 4
10,476
437
16,227
21,969
7,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
27
Kills
14
14
Deaths
28
45
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
5
3
1.1
W
Cerberus
Albuss4
Cerberus
3
2
12
4.5
W
Danzaburou
Lausend
Danzaburou
3
4
9
1.88
L
Ra
3
7
1
0.5
W
Thanatos
Skorty24
Thanatos
13
2
6
8
W
King Arthur
Walter6857
King Arthur
4
2
9
4.25
L
Achilles
Z3_MySTiCz
Achilles
1
3
1
0.5
L
Yemoja
fevado_7
Yemoja
1
3
6
1.33
W
Baron Samedi
fi07ale
Baron Samedi
4
4
9
2.13
L
Tsukuyomi
vlYuqii-
Tsukuyomi
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,294
Damage
47,669
90,736
Taken
87,784
70,102
Mitigated
60,492
40,056
Healing
17,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
11,168
5,677
272
4,207
21,670
8,313
0
6,367
15,227
0
99,262
W
Cerberus
Albuss4
Cerberus
11,934
639
985
7,196
22,974
25,254
735
4,736
18,188
54,773
0
W
Danzaburou
Lausend
Danzaburou
9,116
3,809
0
2,564
13,882
6,013
6,883
3,512
10,370
0
69,148
L
Ra
6,096
393
163
867
14,065
8,143
0
7,107
6,490
42,064
0
W
Thanatos
Skorty24
Thanatos
17,435
6,206
0
16,643
18,379
8,654
2,574
2,301
16,053
0
108,255
W
King Arthur
Walter6857
King Arthur
13,448
973
0
5,661
21,400
23,142
1,776
3,027
18,101
123
113,633
L
Achilles
Z3_MySTiCz
Achilles
4,857
1,166
0
2,897
17,007
24,234
710
1,445
15,472
0
57,879
L
Yemoja
fevado_7
Yemoja
9,321
1,510
2,570
1,451
13,073
12,095
30
4,423
8,588
38,327
0
W
Baron Samedi
fi07ale
Baron Samedi
13,361
464
1,998
5,009
14,101
7,039
2,910
1,841
12,210
76,504
0
L
Tsukuyomi
vlYuqii-
Tsukuyomi
16,227
3,876
0
4,588
21,969
7,707
0
5,148
16,589
0
67,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,761
Gold Earned
53,678
719
Minions Killed
513
0
Camps Cleared
0
2,368,504
Distance Traveled
1,968,387
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,773
491
164
7
0
370,415
2
W
Cerberus
12,665
528
101
4
0
501,987
2
W
Danzaburou
12,386
516
127
5
0
449,897
3
L
Ra
9,856
411
69
3
0
420,031
0
W
Thanatos
14,586
608
138
6
0
528,607
2
W
King Arthur
14,879
620
222
9
0
470,053
4
L
Achilles
10,419
434
119
5
0
376,719
3
L
Yemoja
11,154
465
71
3
0
398,263
1
W
Baron Samedi
13,245
552
131
5
0
417,960
2
L
Tsukuyomi
10,476
437
90
4
0
402,959
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role