Player Matchup

Sobek
Sobek
DovahChief
Sobek
Level 64
God Stats
5W - 11L
1,556 SR
Queue Stats
329W - 430L
1,494 Elo+
Solo
Neith
Neith
Starteck
Neith
Level 88
God Stats
4W - 9L
1,418 SR
Queue Stats
20W - 28L
1,345 Elo+
Party 2
Baron Samedi
Baron Samedi
Zalaxa
Baron Samedi
Level 105
God Stats
5W - 6L
1,387 SR
Queue Stats
28W - 32L
1,345 Elo+
Party 2
Team Averages
Level 86
1,454 SR
1,395 Elo+

VS

Team Averages
Level 36
1,500 SR
1,833 Elo+
Fenrir
Fenrir
KawaiiOtterBoi
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
2,000 Elo+
Party 1
Artemis
Artemis
KeatonSutherland
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
2,000 Elo+
Party 1
Merlin
Merlin
Mattvilla10
Merlin
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
18
6 / 4 / 14
16,283
740
13,368
41,565
58,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Starteck
Neith
17
10 / 11 / 7
15,081
686
21,076
27,013
15,428
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Zalaxa
Baron Samedi
17
7 / 10 / 9
14,673
667
16,339
21,056
17,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 8 / 8
17,487
795
27,228
29,429
30,155
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
5 / 9 / 13
14,880
676
23,989
19,207
6,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Merlin
18
5 / 7 / 10
14,557
662
16,495
15,351
5,326
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
55
23
Kills
24
25
Deaths
24
30
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sobek
6
4
14
3.25
W
14
8
8
2.25
W
5
9
13
1.28
W
Merlin
5
7
10
1.43
L
Neith
Starteck
Neith
10
11
7
1.23
L
Baron Samedi
Zalaxa
Baron Samedi
7
10
9
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,783
Damage
67,712
89,634
Taken
63,987
91,251
Mitigated
42,457
33,048
Healing
11,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
13,368
1,696
277
16,993
41,565
58,224
2,011
10,718
30,847
37,539
0
W
27,228
9,598
0
4,144
29,429
30,155
2,192
13,425
16,004
0
55,903
W
23,989
17,164
0
3,354
19,207
6,976
1,010
10,169
9,038
0
55,096
W
Merlin
16,495
2,432
1,228
3,266
15,351
5,326
240
6,139
9,212
64,076
0
L
Neith
Starteck
Neith
21,076
10,059
976
8,634
27,013
15,428
899
4,862
22,151
0
74,469
L
Baron Samedi
Zalaxa
Baron Samedi
16,339
646
2,159
4,009
21,056
17,599
269
1,386
19,670
53,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,037
Gold Earned
46,924
178
Minions Killed
177
0
Camps Cleared
0
999,925
Distance Traveled
1,057,257
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
16,283
740
31
1
0
387,134
1
W
Fenrir
17,487
795
31
1
0
389,499
0
W
Artemis
14,880
676
50
2
0
311,781
4
W
Merlin
14,557
662
96
4
0
355,977
2
L
Neith
15,081
686
83
4
0
295,787
0
L
Baron Samedi
14,673
667
64
3
0
317,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role