Player Matchup

Discordia
Discordia
Fatoumei
Discordia
Level 46
God Stats
83W - 74L
1,667 SR
Queue Stats
251W - 243L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
Lyfaen
Cthulhu
Level 24
God Stats
42W - 30L
1,661 SR
Queue Stats
72W - 57L
1,488 Elo+
Party 1
Achilles
Achilles
Orkallael
Achilles
Level 125
God Stats
1W - 5L
1,500 SR
Queue Stats
229W - 224L
1,525 Elo+
Party 1
Bacchus
Bacchus
Reidwil
Bacchus
Level 143
God Stats
1W - 2L
1,182 SR
Queue Stats
260W - 255L
1,527 Elo+
Party 1
Arachne
Arachne
Vekhiel
Arachne
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,430 Elo+
Party 1
Team Averages
Level 80
1,502 SR
1,500 Elo+

VS

Team Averages
Level 108
1,590 SR
1,502 Elo+
Janus
Janus
CadmiumOrange
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Kwystal
Anhur
Level 19
God Stats
1W - 0L
1,562 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Loki
Loki
Petyoveselinov
Loki
Level 149
God Stats
2W - 2L
1,610 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Pitioten
Kukulkan
Level 114
God Stats
11W - 13L
1,521 SR
Queue Stats
96W - 104L
1,511 Elo+
Solo
Yemoja
Yemoja
awrug
Yemoja
Level 98
God Stats
1W - 0L
1,760 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fatoumei
Discordia
14
2 / 3 / 1
7,565
757
5,568
5,275
1,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Lyfaen
Cthulhu
11
0 / 4 / 5
6,071
607
3,557
10,977
8,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
Orkallael
Achilles
11
1 / 6 / 4
6,853
685
6,037
13,688
7,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
Reidwil
Bacchus
13
4 / 6 / 2
8,393
839
7,365
13,351
6,591
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Vekhiel
Arachne
11
1 / 7 / 3
6,715
672
1,885
9,356
3,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 12
9,132
913
7,355
3,227
1,200
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Kwystal
Anhur
15
9 / 2 / 9
9,667
967
15,100
10,000
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 2 / 10
8,520
852
6,855
7,002
2,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Pitioten
Kukulkan
15
4 / 2 / 8
8,692
869
7,484
4,882
2,613
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
awrug
Yemoja
14
2 / 2 / 17
8,660
866
8,374
7,684
4,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
82
8
Kills
26
26
Deaths
8
15
Assists
56
Player
Kills
Deaths
Assists
KDA
W
7
0
12
13
L
Discordia
Fatoumei
Discordia
2
3
1
0.83
W
Anhur
Kwystal
Anhur
9
2
9
6.75
L
Cthulhu
Lyfaen
Cthulhu
0
4
5
0.63
L
Achilles
Orkallael
Achilles
1
6
4
0.5
W
4
2
10
4.5
W
Kukulkan
Pitioten
Kukulkan
4
2
8
4
L
Bacchus
Reidwil
Bacchus
4
6
2
0.83
L
Arachne
Vekhiel
Arachne
1
7
3
0.36
W
Yemoja
awrug
Yemoja
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,412
Damage
45,168
52,647
Taken
32,795
28,030
Mitigated
15,237
1,284
Healing
5,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,355
297
0
347
3,227
1,200
270
2,178
1,049
24,448
0
L
Discordia
Fatoumei
Discordia
5,568
47
0
0
5,275
1,848
0
1,986
3,289
29,906
0
W
Anhur
Kwystal
Anhur
15,100
7,574
0
1,023
10,000
3,727
114
4,863
5,137
0
35,546
L
Cthulhu
Lyfaen
Cthulhu
3,557
230
154
0
10,977
8,749
1
4,600
6,120
8,177
0
L
Achilles
Orkallael
Achilles
6,037
1,586
156
376
13,688
7,300
0
6,487
7,169
0
10,916
W
6,855
1,875
0
417
7,002
2,770
1,137
3,836
3,166
0
22,515
W
Kukulkan
Pitioten
Kukulkan
7,484
718
0
874
4,882
2,613
60
1,921
2,961
42,672
0
L
Bacchus
Reidwil
Bacchus
7,365
772
0
386
13,351
6,591
0
6,413
6,938
18,209
0
L
Arachne
Vekhiel
Arachne
1,885
1,086
0
212
9,356
3,542
0
3,438
5,918
0
5,154
W
Yemoja
awrug
Yemoja
8,374
1,919
2,260
994
7,684
4,927
1
4,076
3,608
15,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,597
Gold Earned
44,671
133
Minions Killed
271
2
Camps Cleared
13
876,096
Distance Traveled
945,949
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,132
913
48
5
2
207,372
0
L
Discordia
7,565
757
77
8
0
190,078
0
W
Anhur
9,667
967
56
6
5
180,112
0
L
Cthulhu
6,071
607
10
1
0
167,707
0
L
Achilles
6,853
685
13
1
1
178,399
0
W
Loki
8,520
852
47
5
1
202,081
2
W
Kukulkan
8,692
869
102
10
5
177,409
2
L
Bacchus
8,393
839
22
2
1
178,097
4
L
Arachne
6,715
672
11
1
0
161,815
0
W
Yemoja
8,660
866
18
2
0
178,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role