Player Matchup

Baron Samedi
Baron Samedi
And1Maier
Baron Samedi
Level 42
God Stats
10W - 25L
1,352 SR
Queue Stats
55W - 105L
1,303 Elo+
Party 1
Kali
Kali
EduarDucoa
Kali
Level 84
God Stats
1W - 2L
1,160 SR
Queue Stats
1W - 2L
1,188 Elo+
Solo
Cernunnos
Cernunnos
MJ11Knuspert
Cernunnos
Level 27
God Stats
3W - 5L
1,411 SR
Queue Stats
21W - 84L
1,167 Elo+
Party 1
Tiamat
Tiamat
Maui8402
Tiamat
Level 21
God Stats
1W - 10L
1,094 SR
Queue Stats
7W - 57L
954 Elo+
Party 1
Danzaburou
Danzaburou
xTheFlexi
Danzaburou
Level 45
God Stats
41W - 69L
1,372 SR
Queue Stats
49W - 86L
1,312 Elo+
Party 1
Team Averages
Level 44
1,278 SR
1,185 Elo+

VS

Team Averages
Level 71
1,478 SR
1,353 Elo+
Thoth
Thoth
BLiiTz G4M3R919
Thoth
Level 89
God Stats
1W - 1L
1,542 SR
Queue Stats
109W - 102L
1,435 Elo+
Solo
Ymir
Ymir
JarBen110321
Ymir
Level 81
God Stats
11W - 12L
1,541 SR
Queue Stats
49W - 63L
1,336 Elo+
Solo
Ne Zha
Ne Zha
Minikilla456
Ne Zha
Level 47
God Stats
4W - 4L
1,179 SR
Queue Stats
43W - 56L
1,317 Elo+
Solo
Chiron
Chiron
SIVA Enhance
Chiron
Level 77
God Stats
6W - 7L
1,618 SR
Queue Stats
163W - 169L
1,382 Elo+
Solo
Nox
Nox
katluv
Nox
Level 60
God Stats
16W - 16L
1,510 SR
Queue Stats
41W - 55L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
And1Maier
Baron Samedi
13
2 / 5 / 4
8,506
370
12,768
15,693
5,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 4 / 0
13,806
600
16,372
21,683
9,219
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
MJ11Knuspert
Cernunnos
12
1 / 8 / 3
7,892
343
6,443
18,432
6,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Maui8402
Tiamat
10
0 / 14 / 1
7,303
318
1,522
15,255
5,617
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
xTheFlexi
Danzaburou
12
2 / 10 / 3
8,619
375
9,985
18,775
6,143
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 7
12,216
531
16,987
11,914
4,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 5 / 18
11,611
505
6,540
26,431
33,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
20
5 / 3 / 0
13,384
582
6,354
17,771
7,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
19
16 / 1 / 14
13,021
566
26,373
17,365
8,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nox
katluv
Nox
20
9 / 3 / 7
14,199
617
12,442
12,378
5,067
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
86
14
Kills
40
41
Deaths
15
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
And1Maier
Baron Samedi
2
5
4
0.8
W
9
3
7
4.17
L
9
4
0
2.25
W
1
5
18
2
L
Cernunnos
MJ11Knuspert
Cernunnos
1
8
3
0.31
L
Tiamat
Maui8402
Tiamat
0
14
1
0.04
W
Ne Zha
5
3
0
1.67
W
Chiron
16
1
14
23
W
Nox
katluv
Nox
9
3
7
4.17
L
Danzaburou
xTheFlexi
Danzaburou
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,090
Damage
68,696
89,838
Taken
85,859
33,324
Mitigated
58,898
16,351
Healing
29,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
And1Maier
Baron Samedi
12,768
528
878
2,712
15,693
5,613
0
5,706
9,809
45,507
0
W
16,987
916
1,335
1,660
11,914
4,126
1,144
1,415
10,499
70,203
0
L
16,372
11,317
0
9,162
21,683
9,219
1,010
11,344
10,001
0
67,035
W
6,540
866
962
3,809
26,431
33,270
310
8,744
17,687
34,803
0
L
Cernunnos
MJ11Knuspert
Cernunnos
6,443
2,470
0
728
18,432
6,732
0
5,037
13,183
0
32,409
L
Tiamat
Maui8402
Tiamat
1,522
729
0
1,264
15,255
5,617
0
6,229
8,842
30,636
0
W
Ne Zha
6,354
3,171
0
7,775
17,771
7,771
3,891
520
17,251
0
126,198
W
Chiron
26,373
11,153
1,694
7,829
17,365
8,664
6,788
2,189
15,176
0
79,666
W
Nox
katluv
Nox
12,442
1,157
366
3,805
12,378
5,067
2,943
1,422
10,956
80,716
0
L
Danzaburou
xTheFlexi
Danzaburou
9,985
3,882
0
1,607
18,775
6,143
0
6,467
12,034
0
34,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,126
Gold Earned
64,431
311
Minions Killed
656
0
Camps Cleared
0
1,762,579
Distance Traveled
2,047,347
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,506
370
46
2
0
370,731
0
W
Thoth
12,216
531
106
5
0
447,010
1
L
Kali
13,806
600
112
5
0
387,923
1
W
Ymir
11,611
505
51
2
0
363,182
5
L
Cernunnos
7,892
343
54
2
0
409,968
0
L
Tiamat
7,303
318
46
2
0
326,251
1
W
Ne Zha
13,384
582
192
8
0
471,910
0
W
Chiron
13,021
566
110
5
0
422,195
6
W
Nox
14,199
617
197
9
0
343,050
0
L
Danzaburou
8,619
375
53
2
0
267,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role