Player Matchup

Discordia
Discordia
LauraWinklhofer
Discordia
Level 102
God Stats
12W - 9L
1,446 SR
Queue Stats
46W - 34L
1,533 Elo+
Solo
Cerberus
Cerberus
Mr EpiicZz
Cerberus
Level 69
God Stats
4W - 3L
1,564 SR
Queue Stats
28W - 21L
1,547 Elo+
Solo
Fenrir
Fenrir
SiKoMaNTiS_
Fenrir
Level 45
God Stats
1W - 1L
1,284 SR
Queue Stats
75W - 77L
1,453 Elo+
Solo
Cabrakan
Cabrakan
TheGreatUrsa
Cabrakan
Level 64
God Stats
3W - 4L
1,385 SR
Queue Stats
90W - 89L
1,571 Elo+
Solo
Neith
Neith
Vensty_92
Neith
Level 127
God Stats
4W - 4L
1,817 SR
Queue Stats
71W - 79L
1,535 Elo+
Solo
Team Averages
Level 81
1,499 SR
1,528 Elo+

VS

Team Averages
Level 97
1,573 SR
1,480 Elo+
Erlang Shen
Erlang Shen
Bubezlaab
Erlang Shen
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 264L
1,548 Elo+
Solo
Ne Zha
Ne Zha
Hardkill010
Ne Zha
Level 153
God Stats
3W - 4L
1,737 SR
Queue Stats
32W - 35L
1,491 Elo+
Party 1
Da Ji
Da Ji
Krhynn010
Da Ji
Level 128
God Stats
1W - 1L
1,558 SR
Queue Stats
11W - 13L
1,462 Elo+
Party 1
Hel
Hel
LordPipp
Hel
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
XX mercy XX4505
Neith
Level 64
God Stats
1W - 3L
1,571 SR
Queue Stats
115W - 131L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LauraWinklhofer
Discordia
20
7 / 5 / 23
13,273
1,106
23,303
13,767
6,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Mr EpiicZz
Cerberus
20
6 / 0 / 25
13,197
1,100
11,940
9,325
12,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
19
4 / 7 / 19
12,361
1,030
13,679
15,999
10,929
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
TheGreatUrsa
Cabrakan
20
11 / 5 / 20
14,248
1,187
34,290
17,355
22,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Vensty_92
Neith
20
8 / 3 / 22
13,391
1,116
16,931
12,762
6,437
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

154

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bubezlaab
Erlang Shen
18
5 / 8 / 6
12,057
1,005
11,057
25,646
14,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
18
4 / 12 / 13
12,256
1,021
17,910
25,198
10,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
Krhynn010
Da Ji
17
8 / 8 / 7
12,783
1,065
17,774
25,465
17,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
2 / 3 / 13
11,439
953
8,005
9,230
3,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
1 / 5 / 10
10,987
916
8,359
21,715
7,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
69
36
Kills
20
20
Deaths
36
109
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bubezlaab
Erlang Shen
5
8
6
1
L
Ne Zha
4
12
13
0.88
L
Da Ji
Krhynn010
Da Ji
8
8
7
1.44
W
Discordia
LauraWinklhofer
Discordia
7
5
23
3.7
L
2
3
13
2.83
W
Cerberus
Mr EpiicZz
Cerberus
6
0
25
18.5
W
Fenrir
4
7
19
1.93
W
Cabrakan
TheGreatUrsa
Cabrakan
11
5
20
4.2
W
Neith
Vensty_92
Neith
8
3
22
6.33
L
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,143
Damage
63,105
69,208
Taken
107,254
58,760
Mitigated
53,438
10,673
Healing
21,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bubezlaab
Erlang Shen
11,057
4,462
0
1,323
25,646
14,916
0
15,952
9,694
486
28,990
L
Ne Zha
17,910
3,608
0
4,744
25,198
10,010
0
17,435
7,763
0
45,738
L
Da Ji
Krhynn010
Da Ji
17,774
3,792
0
1,902
25,465
17,423
0
13,677
11,788
0
26,241
W
Discordia
LauraWinklhofer
Discordia
23,303
2,252
348
1,685
13,767
6,166
0
645
12,947
47,564
0
L
8,005
1,571
5,942
2,360
9,230
3,916
0
5,725
3,505
27,518
0
W
Cerberus
Mr EpiicZz
Cerberus
11,940
214
0
1,730
9,325
12,264
0
1,298
7,978
32,847
0
W
Fenrir
13,679
4,205
0
1,027
15,999
10,929
0
2,074
13,751
0
34,389
W
Cabrakan
TheGreatUrsa
Cabrakan
34,290
2,992
0
2,059
17,355
22,964
0
3,512
13,741
54,996
0
W
Neith
Vensty_92
Neith
16,931
9,967
582
3,242
12,762
6,437
0
962
11,676
0
37,672
L
8,359
2,857
366
5,018
21,715
7,173
0
16,744
4,971
0
34,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,470
Gold Earned
59,522
251
Minions Killed
201
9
Camps Cleared
8
1,122,970
Distance Traveled
1,148,334
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
12,057
1,005
34
3
1
236,498
3
L
Ne Zha
12,256
1,021
36
3
2
220,772
0
L
Da Ji
12,783
1,065
19
2
2
225,759
1
W
Discordia
13,273
1,106
67
6
0
221,815
2
L
Hel
11,439
953
35
3
3
242,856
2
W
Cerberus
13,197
1,100
50
4
1
241,368
0
W
Fenrir
12,361
1,030
52
4
7
216,800
1
W
Cabrakan
14,248
1,187
37
3
1
218,171
0
W
Neith
13,391
1,116
45
4
0
224,816
1
L
Neith
10,987
916
77
6
0
222,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role