Player Matchup

Janus
Janus
Silver II
ANNO__1701
Janus
Silver II
Level 84
God Stats
1W - 3L
1,457 SR
Queue Stats
6W - 13L
1,368 MMR
Party 1
Bellona
Bellona
Silver III
Finstere_Seele
Bellona
Silver III
Level 80
God Stats
0W - 2L
1,441 SR
Queue Stats
110W - 140L
992 MMR
Party 1
Ganesha
Ganesha
Bronze I
angeeel577
Ganesha
Bronze I
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 71L
1,183 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,466 SR
1,181 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,502 SR
1,158 MMR
Geb
Geb
Silver I
Proton-87
Geb
Silver I
Level 116
God Stats
52W - 57L
1,516 SR
Queue Stats
224W - 286L
1,113 MMR
Solo
Zeus
Zeus
Silver II
esaule46
Zeus
Silver II
Level 111
God Stats
126W - 138L
1,571 SR
Queue Stats
383W - 555L
1,049 MMR
Solo
King Arthur
King Arthur
Bronze III
lugaky
King Arthur
Bronze III
Level 104
God Stats
3W - 3L
1,419 SR
Queue Stats
29W - 35L
1,313 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
8
0 / 5 / 0
6,058
606
4,187
5,904
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 5 / 0
5,988
599
1,870
7,872
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
angeeel577
Ganesha
9
0 / 0 / 0
6,088
609
1,268
7,148
5,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ScyllaKumbhakarnaChaacBacchusDanzaburou

VS

Bans
AphroditeAnubisUllrKukulkanXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 10
7,767
777
1,965
4,668
3,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
12
7 / 0 / 3
8,299
830
8,094
2,163
706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
lugaky
King Arthur
11
3 / 0 / 7
7,548
755
7,389
8,820
4,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
10
10
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
0
5
0
0
L
0
5
0
0
W
0
0
10
5
L
Ganesha
angeeel577
Ganesha
0
0
0
0
W
Zeus
7
0
3
8.5
W
King Arthur
lugaky
King Arthur
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,325
Damage
17,448
20,924
Taken
15,651
11,970
Mitigated
9,135
2,373
Healing
4,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
4,187
177
0
1,015
5,904
1,843
0
2,059
3,845
25,790
0
L
1,870
122
0
718
7,872
4,900
0
4,628
3,244
0
8,433
W
1,965
55
588
1,001
4,668
3,454
0
1,900
2,666
5,654
0
L
Ganesha
angeeel577
Ganesha
1,268
29
0
640
7,148
5,227
0
3,396
3,752
10,345
0
W
Zeus
8,094
210
0
945
2,163
706
470
914
1,120
42,352
0
W
King Arthur
lugaky
King Arthur
7,389
1,166
0
1,634
8,820
4,975
155
2,258
6,298
0
25,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,134
Gold Earned
23,614
95
Minions Killed
129
0
Camps Cleared
0
569,911
Distance Traveled
609,252
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,058
606
61
6
0
164,498
1
L
Bellona
5,988
599
27
3
0
206,293
2
W
Geb
7,767
777
6
1
0
215,281
3
L
Ganesha
6,088
609
7
1
0
199,120
2
W
Zeus
8,299
830
81
8
0
190,545
1
W
King Arthur
7,548
755
42
4
0
203,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role