Player Matchup

Cthulhu
Cthulhu
Lil_N18A
Cthulhu
Level 27
God Stats
12W - 5L
1,762 SR
Queue Stats
120W - 94L
1,494 Elo+
Party 1
Sol
Sol
OngoGablogian77
Sol
Level 16
God Stats
7W - 7L
1,489 SR
Queue Stats
20W - 35L
1,418 Elo+
Solo
Set
Set
Smurfyghost
Set
Level 16
God Stats
7W - 5L
1,673 SR
Queue Stats
38W - 22L
1,646 Elo+
Party 1
Anhur
Anhur
Zane4995
Anhur
Level 21
God Stats
2W - 3L
1,592 SR
Queue Stats
58W - 56L
1,603 Elo+
Solo
Anubis
Anubis
jedimindtrik90
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,689 Elo+
Solo
Team Averages
Level 17
1,603 SR
1,570 Elo+

VS

Team Averages
Level 17
1,600 SR
1,542 Elo+
Bellona
Bellona
Stxrmely
Bellona
Level 24
God Stats
23W - 12L
1,734 SR
Queue Stats
92W - 88L
1,621 Elo+
Solo
Cerberus
Cerberus
TTV_ripXgodzX
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,488 Elo+
Solo
Tiamat
Tiamat
d7om_6555
Tiamat
Level 4
God Stats
2W - 0L
1,699 SR
Queue Stats
218W - 308L
1,427 Elo+
Solo
Thanatos
Thanatos
trololololol92
Thanatos
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 4L
1,660 Elo+
Solo
Danzaburou
Danzaburou
xxSWIFTWOLF1xx
Danzaburou
Level 28
God Stats
22W - 16L
1,567 SR
Queue Stats
143W - 134L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lil_N18A
Cthulhu
18
6 / 6 / 4
12,094
448
18,186
25,765
19,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
0 / 10 / 1
12,307
456
11,480
21,054
8,380
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 6 / 4
12,916
478
14,418
22,467
21,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Zane4995
Anhur
11
3 / 3 / 4
9,599
356
2,648
8,368
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
3 / 10 / 2
12,652
469
17,776
23,664
13,892
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Stxrmely
Bellona
20
16 / 0 / 10
16,836
624
30,409
42,881
49,616
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cerberus
TTV_ripXgodzX
Cerberus
18
2 / 5 / 12
13,273
492
9,041
21,467
20,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
d7om_6555
Tiamat
6
0 / 0 / 0
8,609
319
206
2,036
742
Shoes

Shoes

+6%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
20
10 / 3 / 10
14,639
542
15,300
19,194
6,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
xxSWIFTWOLF1xx
Danzaburou
20
7 / 8 / 9
15,882
588
21,805
18,654
6,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
76
16
Kills
35
35
Deaths
16
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Lil_N18A
Cthulhu
6
6
4
1.33
L
0
10
1
0.05
L
4
6
4
1
W
Bellona
Stxrmely
Bellona
16
0
10
21
W
Cerberus
TTV_ripXgodzX
Cerberus
2
5
12
1.6
L
Anhur
Zane4995
Anhur
3
3
4
1.67
W
Tiamat
d7om_6555
Tiamat
0
0
0
0
L
3
10
2
0.4
W
Thanatos
10
3
10
5
W
Danzaburou
xxSWIFTWOLF1xx
Danzaburou
7
8
9
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,508
Damage
76,761
101,318
Taken
104,232
66,488
Mitigated
84,430
30,202
Healing
57,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Lil_N18A
Cthulhu
18,186
1,122
79
5,161
25,765
19,968
183
3,370
22,395
61,627
0
L
11,480
5,187
0
6,894
21,054
8,380
2,116
696
20,358
86,603
0
L
14,418
6,496
0
7,532
22,467
21,742
288
2,252
20,215
0
104,727
W
Bellona
Stxrmely
Bellona
30,409
17,109
0
28,180
42,881
49,616
1,793
17,067
25,539
0
134,105
W
Cerberus
TTV_ripXgodzX
Cerberus
9,041
1,296
0
5,205
21,467
20,811
359
10,122
11,070
52,439
0
L
Anhur
Zane4995
Anhur
2,648
687
0
3,455
8,368
2,506
21
706
7,662
0
29,473
W
Tiamat
d7om_6555
Tiamat
206
56
0
181
2,036
742
0
1,389
647
4,031
0
L
17,776
440
0
7,081
23,664
13,892
140
2,271
21,393
107,197
0
W
Thanatos
15,300
2,969
0
17,577
19,194
6,935
4,660
9,757
9,287
48
75,566
W
Danzaburou
xxSWIFTWOLF1xx
Danzaburou
21,805
9,918
212
5,728
18,654
6,326
10,016
8,200
10,247
0
109,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,568
Gold Earned
69,239
631
Minions Killed
558
0
Camps Cleared
0
1,913,556
Distance Traveled
2,144,789
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,094
448
82
3
0
433,910
3
L
Sol
12,307
456
160
6
0
400,730
0
L
Set
12,916
478
166
6
0
510,966
2
W
Bellona
16,836
624
183
7
0
562,777
2
W
Cerberus
13,273
492
98
4
0
460,518
6
L
Anhur
9,599
356
57
2
0
185,281
1
W
Tiamat
8,609
319
9
0
0
75,859
0
L
Anubis
12,652
469
166
6
0
382,669
5
W
Thanatos
14,639
542
104
4
0
561,305
1
W
Danzaburou
15,882
588
164
6
0
484,330
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role