Player Matchup

Da Ji
Da Ji
Egox10
Da Ji
Level 25
God Stats
5W - 5L
1,671 SR
Queue Stats
84W - 100L
1,350 Elo+
Party 2
Cerberus
Cerberus
Foetus57
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 114L
1,023 Elo+
Party 3
Jormungandr
Jormungandr
NEZdestruktor
Jormungandr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,451 Elo+
Party 2
Xbalanque
Xbalanque
Ouklone
Xbalanque
Level 27
God Stats
1W - 1L
1,239 SR
Queue Stats
6W - 3L
1,497 Elo+
Party 3
Ullr
Ullr
Rirodix
Ullr
Level 15
God Stats
2W - 2L
1,676 SR
Queue Stats
18W - 13L
1,353 Elo+
Solo
Team Averages
Level 20
1,517 SR
1,335 Elo+

VS

Team Averages
Level 24
1,493 SR
1,330 Elo+
King Arthur
King Arthur
Sekyrka
King Arthur
Level 29
God Stats
2W - 0L
1,436 SR
Queue Stats
20W - 21L
1,451 Elo+
Party 1
Chang'e
Chang'e
Taiyorine
Chang'e
Level 9
God Stats
7W - 3L
1,556 SR
Queue Stats
8W - 8L
1,253 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
VenomSnakeCZ
Ah Muzen Cab
Level 39
God Stats
3W - 1L
1,655 SR
Queue Stats
20W - 19L
1,451 Elo+
Party 1
Thanatos
Thanatos
telwur1441
Thanatos
Level 24
God Stats
18W - 27L
1,445 SR
Queue Stats
32W - 44L
1,321 Elo+
Solo
Vulcan
Vulcan
wallahjtedechire
Vulcan
Level 17
God Stats
15W - 11L
1,371 SR
Queue Stats
56W - 55L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Egox10
Da Ji
15
3 / 11 / 4
10,292
429
7,603
18,343
5,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Foetus57
Cerberus
16
1 / 6 / 5
9,866
411
8,573
23,256
20,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
NEZdestruktor
Jormungandr
15
3 / 13 / 4
10,341
431
11,026
28,809
21,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
Ouklone
Xbalanque
17
3 / 12 / 5
11,338
472
15,899
20,528
5,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
Rirodix
Ullr
17
3 / 12 / 4
11,006
459
14,736
22,289
8,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Sekyrka
King Arthur
19
11 / 3 / 11
13,521
563
21,789
32,645
30,203
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Taiyorine
Chang'e
18
3 / 1 / 17
11,772
491
11,329
12,146
8,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
VenomSnakeCZ
Ah Muzen Cab
18
9 / 2 / 13
12,236
510
23,561
24,794
10,412
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
telwur1441
Thanatos
20
23 / 2 / 6
15,238
635
23,065
21,535
11,632
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 5 / 4
12,895
537
19,722
14,953
7,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
104
13
Kills
53
54
Deaths
13
22
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Egox10
Da Ji
3
11
4
0.45
L
Cerberus
Foetus57
Cerberus
1
6
5
0.58
L
Jormungandr
NEZdestruktor
Jormungandr
3
13
4
0.38
L
Xbalanque
Ouklone
Xbalanque
3
12
5
0.46
L
Ullr
Rirodix
Ullr
3
12
4
0.42
W
King Arthur
Sekyrka
King Arthur
11
3
11
5.5
W
Chang'e
Taiyorine
Chang'e
3
1
17
11.5
W
Ah Muzen Cab
VenomSnakeCZ
Ah Muzen Cab
9
2
13
7.75
W
Thanatos
telwur1441
Thanatos
23
2
6
13
W
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,837
Damage
99,466
113,225
Taken
106,073
62,482
Mitigated
68,300
12,826
Healing
59,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Egox10
Da Ji
7,603
1,619
0
2,002
18,343
5,633
0
4,981
13,028
0
26,320
L
Cerberus
Foetus57
Cerberus
8,573
340
0
3,687
23,256
20,908
240
7,506
15,426
41,595
0
L
Jormungandr
NEZdestruktor
Jormungandr
11,026
2,290
0
1,370
28,809
21,756
240
9,523
18,882
40,615
0
L
Xbalanque
Ouklone
Xbalanque
15,899
9,821
192
2,468
20,528
5,764
1,116
5,799
14,435
0
62,020
L
Ullr
Rirodix
Ullr
14,736
8,119
0
3,107
22,289
8,421
0
1,924
20,127
0
51,431
W
King Arthur
Sekyrka
King Arthur
21,789
3,295
214
10,985
32,645
30,203
1,822
5,390
27,255
0
90,151
W
Chang'e
Taiyorine
Chang'e
11,329
1,593
5,582
5,933
12,146
8,572
1,954
3,177
8,969
45,646
0
W
Ah Muzen Cab
VenomSnakeCZ
Ah Muzen Cab
23,561
13,957
1,092
15,091
24,794
10,412
2,701
4,526
20,268
0
76,997
W
Thanatos
telwur1441
Thanatos
23,065
7,917
0
18,316
21,535
11,632
3,111
2,337
19,198
0
114,415
W
19,722
6,188
0
2,445
14,953
7,481
2,872
4,169
10,784
92,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,843
Gold Earned
65,662
372
Minions Killed
599
0
Camps Cleared
0
1,730,663
Distance Traveled
2,151,781
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,292
429
39
2
0
326,381
1
L
Cerberus
9,866
411
84
4
0
415,374
1
L
Jormungandr
10,341
431
53
2
0
313,285
1
L
Xbalanque
11,338
472
116
5
0
308,972
0
L
Ullr
11,006
459
80
3
0
366,651
2
W
King Arthur
13,521
563
124
5
0
457,162
1
W
Chang'e
11,772
491
75
3
0
428,317
1
W
Ah Muzen Cab
12,236
510
91
4
0
380,674
3
W
Thanatos
15,238
635
163
7
0
461,091
0
W
Vulcan
12,895
537
146
6
0
424,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role