Player Matchup

Olorun
Olorun
Bronze III
Escothedon1
Olorun
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Ganesha
Ganesha
Silver III
Kingpin Squid
Ganesha
Silver III
Level 127
God Stats
11W - 12L
1,622 SR
Queue Stats
24W - 28L
1,427 MMR
Solo
Rama
Rama
Gold III
ksuke16
Rama
Gold III
Level 126
God Stats
3W - 3L
1,558 SR
Queue Stats
663W - 672L
1,492 MMR
Solo
Chaac
Chaac
Gold I
legitAC
Chaac
Gold I
Level 94
God Stats
198W - 205L
1,606 SR
Queue Stats
558W - 557L
1,417 MMR
Solo
Scylla
Scylla
Gold III
saints boondock
Scylla
Gold III
Level 158
God Stats
1W - 6L
1,747 SR
Queue Stats
349W - 354L
1,492 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,607 SR
1,466 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 86
1,446 SR
1,473 MMR
Raijin
Raijin
Bronze III
 
Raijin
Bronze III
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Silver I
Monk667
Sylvanus
Silver I
Level 65
God Stats
4W - 2L
1,393 SR
Queue Stats
5W - 3L
1,541 MMR
Party 2
Thor
Thor
Bronze III
MonoDash-Toxic
Thor
Bronze III
Level 31
God Stats
3W - 4L
1,679 SR
Queue Stats
51W - 47L
1,500 MMR
Solo
Apollo
Apollo
Silver II
UndeadWolf313
Apollo
Silver II
Level 81
God Stats
2W - 2L
1,322 SR
Queue Stats
120W - 115L
1,283 MMR
Party 2
Awilix
Awilix
Bronze III
XDynamicExodusX
Awilix
Bronze III
Level 140
God Stats
1W - 0L
1,334 SR
Queue Stats
9W - 12L
1,540 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
6
0 / 5 / 0
4,120
412
1,509
6,286
2,418
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ganesha
8
1 / 2 / 1
5,124
512
1,819
5,457
2,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
ksuke16
Rama
6
0 / 4 / 0
4,282
428
1,817
7,018
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
legitAC
Chaac
9
1 / 3 / 0
5,480
548
5,474
8,480
3,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 2 / 0
4,221
422
235
2,574
561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
TiamatAthenaAh PuchDanzaburouKukulkan

VS

Bans
ThanatosKing ArthurBaron SamediTsukuyomiMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
3 / 0 / 2
6,512
651
3,612
3,499
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Monk667
Sylvanus
7
2 / 2 / 2
4,867
487
1,618
4,773
3,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
1 / 1 / 5
5,476
548
4,536
7,158
4,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 0 / 1
5,451
545
3,023
5,307
1,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 0 / 6
6,386
639
3,882
3,623
973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
14
16
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
0
2
4
L
Olorun
0
5
0
0
L
Ganesha
1
2
1
0.75
W
Sylvanus
Monk667
Sylvanus
2
2
2
1.5
W
1
1
5
3.5
W
2
0
1
2.5
W
6
0
6
9
L
Rama
ksuke16
Rama
0
4
0
0
L
Chaac
legitAC
Chaac
1
3
0
0.33
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,854
Damage
16,671
29,815
Taken
24,360
10,913
Mitigated
11,125
7,218
Healing
12,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,612
604
0
1,435
3,499
1,150
0
1,262
2,197
34,921
0
L
Olorun
1,509
623
0
392
6,286
2,418
0
2,400
3,886
14,013
0
L
Ganesha
1,819
38
0
1,299
5,457
2,389
0
1,244
4,213
14,000
0
W
Sylvanus
Monk667
Sylvanus
1,618
424
593
1,650
4,773
3,356
181
1,271
3,502
7,250
0
W
4,536
1,056
0
3,511
7,158
4,128
0
0
7,158
0
22,784
W
3,023
1,931
0
3,238
5,307
1,518
433
854
4,453
0
36,066
W
3,882
1,244
0
1,854
3,623
973
0
136
3,487
0
25,716
L
Rama
ksuke16
Rama
1,817
1,579
0
1,641
7,018
1,616
0
628
6,315
0
17,006
L
Chaac
legitAC
Chaac
5,474
709
0
2,986
8,480
3,929
0
0
8,142
0
27,568
L
235
42
0
900
2,574
561
0
958
1,616
12,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,227
Gold Earned
28,692
177
Minions Killed
264
0
Camps Cleared
0
801,683
Distance Traveled
889,358
48
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,512
651
83
8
0
172,084
3
L
Olorun
4,120
412
27
3
0
193,282
0
L
Ganesha
5,124
512
14
1
0
160,377
1
W
Sylvanus
4,867
487
9
1
0
161,569
4
W
Thor
5,476
548
40
4
0
180,030
1
W
Apollo
5,451
545
71
7
0
155,372
1
W
Awilix
6,386
639
61
6
0
220,303
2
L
Rama
4,282
428
38
4
0
165,963
0
L
Chaac
5,480
548
72
7
0
151,306
0
L
Scylla
4,221
422
26
3
0
130,755
47

Distance Traveled

Minion Kills by Role

Gold Earned by Role