Player Matchup

Apollo
Apollo
Diamond IV
BarracudaBR
Apollo
Diamond IV
Level 152
God Stats
13W - 15L
1,750 SR
Queue Stats
144W - 136L
2,213 MMR
Solo
Janus
Janus
Diamond IV
Pandonyx
Janus
Diamond IV
Level 160
God Stats
20W - 12L
1,711 SR
Queue Stats
353W - 338L
2,071 MMR
Solo
Medusa
Medusa
Masters
TheOtherAnother
Medusa
Masters
Level 158
God Stats
19W - 21L
1,861 SR
Queue Stats
397W - 355L
2,617 MMR
Solo
Sobek
Sobek
Diamond IV
Vessel1888
Sobek
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum II
araios
Mulan
Platinum II
Level 159
God Stats
5W - 5L
1,576 SR
Queue Stats
517W - 521L
1,896 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,680 SR
2,060 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,670 SR
1,967 MMR
Nemesis
Nemesis
Masters
Abyyssss
Nemesis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond V
DrBokz
Guan Yu
Diamond V
Level 143
God Stats
12W - 3L
1,840 SR
Queue Stats
208W - 197L
1,969 MMR
Solo
Baba Yaga
Baba Yaga
Platinum I
SenorGanador
Baba Yaga
Platinum I
Level 160
God Stats
6W - 3L
1,883 SR
Queue Stats
169W - 135L
1,888 MMR
Solo
Chernobog
Chernobog
Masters
Sêrgy
Chernobog
Masters
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 173L
2,512 MMR
Solo
Khepri
Khepri
Diamond V
arnettobrien
Khepri
Diamond V
Level 129
God Stats
10W - 7L
1,625 SR
Queue Stats
322W - 300L
1,965 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
0 / 4 / 1
8,358
464
5,481
13,780
4,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Pandonyx
Janus
15
0 / 4 / 0
8,970
498
2,959
11,926
3,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
5 / 7 / 0
9,131
507
11,567
15,993
6,741
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
12
0 / 4 / 2
7,901
439
3,051
13,822
9,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
araios
Mulan
14
2 / 7 / 0
9,058
503
13,249
20,755
12,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
TiamatSetTsukuyomiAphroditeAthena

VS

Bans
Ao KuangAresScyllaKing ArthurChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Abyyssss
Nemesis
18
12 / 1 / 3
11,689
649
16,590
11,582
6,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
DrBokz
Guan Yu
17
4 / 2 / 8
10,473
582
13,563
19,118
22,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baba Yaga
SenorGanador
Baba Yaga
17
3 / 0 / 7
10,708
595
14,852
8,307
4,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Chernobog
Sêrgy
Chernobog
17
6 / 1 / 6
10,938
608
11,366
13,106
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Khepri
14
1 / 3 / 6
8,952
497
3,016
12,150
8,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
7
Kills
26
26
Deaths
7
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Abyyssss
Nemesis
12
1
3
13.5
L
Apollo
0
4
1
0.13
W
Guan Yu
DrBokz
Guan Yu
4
2
8
4
L
Janus
Pandonyx
Janus
0
4
0
0
W
Baba Yaga
SenorGanador
Baba Yaga
3
0
7
6.5
W
Chernobog
Sêrgy
Chernobog
6
1
6
9
L
5
7
0
0.71
L
Sobek
0
4
2
0.25
L
Mulan
araios
Mulan
2
7
0
0.29
W
Khepri
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,307
Damage
59,387
76,276
Taken
64,263
35,903
Mitigated
47,536
13,676
Healing
27,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Abyyssss
Nemesis
16,590
10,335
0
1,886
11,582
6,425
0
1,456
10,126
0
80,349
L
Apollo
5,481
2,644
0
314
13,780
4,213
0
4,221
9,351
0
64,622
W
Guan Yu
DrBokz
Guan Yu
13,563
2,747
1,816
9,992
19,118
22,678
132
1,251
17,867
0
69,682
L
Janus
Pandonyx
Janus
2,959
102
0
1,008
11,926
3,461
208
2,854
8,973
72,763
0
W
Baba Yaga
SenorGanador
Baba Yaga
14,852
548
0
3,797
8,307
4,340
490
1,806
6,501
85,630
0
W
Chernobog
Sêrgy
Chernobog
11,366
7,704
0
8,095
13,106
5,188
3,066
2,080
11,026
0
84,125
L
11,567
5,523
0
2,635
15,993
6,741
166
2,510
13,291
0
52,280
L
Sobek
3,051
459
0
3,815
13,822
9,176
0
3,657
10,004
23,882
0
L
Mulan
araios
Mulan
13,249
2,623
0
5,904
20,755
12,312
290
4,082
16,039
252
59,625
W
Khepri
3,016
522
0
1,768
12,150
8,905
320
2,036
10,114
17,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,418
Gold Earned
52,760
557
Minions Killed
554
0
Camps Cleared
0
1,682,492
Distance Traveled
1,853,066
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,689
649
127
7
0
425,308
3
L
Apollo
8,358
464
117
7
0
380,060
3
W
Guan Yu
10,473
582
108
6
0
373,339
3
L
Janus
8,970
498
163
9
0
365,167
3
W
Baba Yaga
10,708
595
159
9
0
355,045
4
W
Chernobog
10,938
608
135
8
0
329,322
1
L
Medusa
9,131
507
98
5
0
311,329
5
L
Sobek
7,901
439
40
2
0
347,980
4
L
Mulan
9,058
503
139
8
0
277,956
3
W
Khepri
8,952
497
25
1
0
370,052
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role