Player Matchup

Osiris
Osiris
Armed21
Osiris
Level 126
God Stats
2W - 2L
1,646 SR
Queue Stats
63W - 53L
1,468 Elo+
Solo
Susano
Susano
Drackolith
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,493 Elo+
Party 3
Chaac
Chaac
MavenJay
Chaac
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 60L
1,515 Elo+
Party 3
Zeus
Zeus
Miind Dragon
Zeus
Level 157
God Stats
3W - 3L
1,792 SR
Queue Stats
514W - 514L
1,555 Elo+
Solo
Chiron
Chiron
Wet Wet McNasty
Chiron
Level 143
God Stats
2W - 2L
1,575 SR
Queue Stats
131W - 169L
1,469 Elo+
Solo
Team Averages
Level 108
1,602 SR
1,500 Elo+

VS

Team Averages
Level 93
1,524 SR
1,537 Elo+
Artio
Artio
Bullybud
Artio
Level 148
God Stats
3W - 0L
1,621 SR
Queue Stats
21W - 15L
1,776 Elo+
Party 2
Neith
Neith
Its Khabib
Neith
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 39L
1,373 Elo+
Party 1
Agni
Agni
Slimesei
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Tapout21001
The Morrigan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 45L
1,434 Elo+
Party 1
Merlin
Merlin
takeya69
Merlin
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 120L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Armed21
Osiris
19
4 / 5 / 17
11,726
838
9,251
24,774
29,676
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
Drackolith
Susano
15
2 / 10 / 11
9,826
702
7,460
13,279
5,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
MavenJay
Chaac
17
2 / 7 / 13
10,341
739
8,239
21,705
18,926
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
13 / 5 / 10
13,052
932
25,878
14,745
5,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
10 / 7 / 13
11,507
822
15,056
17,000
6,612
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bullybud
Artio
20
6 / 6 / 19
12,342
882
17,915
21,609
15,263
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
16
3 / 8 / 14
10,516
751
9,797
16,755
6,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
20
12 / 6 / 12
13,127
938
23,926
15,823
6,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Tapout21001
The Morrigan
19
6 / 7 / 16
11,802
843
10,513
8,541
3,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
takeya69
Merlin
20
7 / 5 / 18
13,255
947
16,036
11,172
4,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
113
31
Kills
34
34
Deaths
32
64
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Osiris
Armed21
Osiris
4
5
17
2.5
W
Artio
Bullybud
Artio
6
6
19
2.58
L
Susano
Drackolith
Susano
2
10
11
0.75
W
Neith
3
8
14
1.25
L
Chaac
MavenJay
Chaac
2
7
13
1.21
L
13
5
10
3.6
W
Agni
12
6
12
3
W
The Morrigan
Tapout21001
The Morrigan
6
7
16
2
L
10
7
13
2.36
W
Merlin
takeya69
Merlin
7
5
18
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,884
Damage
78,187
91,503
Taken
73,900
66,270
Mitigated
36,119
30,240
Healing
27,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Armed21
Osiris
9,251
2,529
467
6,852
24,774
29,676
569
17,118
7,310
0
21,689
W
Artio
Bullybud
Artio
17,915
1,042
5,230
9,005
21,609
15,263
43
7,237
14,372
22,865
0
L
Susano
Drackolith
Susano
7,460
1,189
2,191
613
13,279
5,181
421
9,858
3,200
0
11,638
W
Neith
9,797
3,360
605
3,044
16,755
6,894
1,342
5,224
11,531
0
18,968
L
Chaac
MavenJay
Chaac
8,239
1,124
2,464
6,859
21,705
18,926
807
15,207
6,182
0
27,353
L
25,878
1,834
875
4,881
14,745
5,875
2,664
11,727
2,874
45,200
0
W
Agni
23,926
1,654
2,171
4,875
15,823
6,151
1,410
6,101
9,722
35,871
0
W
The Morrigan
Tapout21001
The Morrigan
10,513
1,071
759
1,020
8,541
3,007
1,039
2,186
5,792
19,869
2,250
L
15,056
3,363
1,015
4,023
17,000
6,612
421
12,966
3,755
0
34,499
W
Merlin
takeya69
Merlin
16,036
814
209
983
11,172
4,804
1,437
4,708
6,464
52,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,452
Gold Earned
61,042
134
Minions Killed
142
0
Camps Cleared
0
1,137,695
Distance Traveled
1,208,741
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,726
838
18
1
0
240,153
2
W
Artio
12,342
882
14
1
0
267,358
0
L
Susano
9,826
702
9
1
0
221,468
0
W
Neith
10,516
751
21
2
0
215,184
0
L
Chaac
10,341
739
22
2
0
257,377
0
L
Zeus
13,052
932
46
3
0
209,583
0
W
Agni
13,127
938
19
1
0
249,110
0
W
The Morrigan
11,802
843
22
2
0
230,574
0
L
Chiron
11,507
822
39
3
0
209,114
0
W
Merlin
13,255
947
66
5
0
246,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role