Player Matchup

Izanami
Izanami
FrancuZOMG
Izanami
Level 28
God Stats
12W - 10L
1,561 SR
Queue Stats
110W - 134L
1,436 Elo+
Solo
Janus
Janus
MaximusPlantipus
Janus
Level 7
God Stats
5W - 1L
1,662 SR
Queue Stats
14W - 7L
1,532 Elo+
Solo
Kali
Kali
NetInstantane
Kali
Level 19
God Stats
3W - 2L
1,513 SR
Queue Stats
46W - 52L
1,406 Elo+
Party 1
Athena
Athena
Val2mort
Athena
Level 27
God Stats
27W - 20L
1,485 SR
Queue Stats
168W - 180L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
lablballalablab
Cthulhu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,544 SR
1,471 Elo+

VS

Team Averages
Level 19
1,537 SR
1,419 Elo+
Fenrir
Fenrir
Angeld142
Fenrir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,371 Elo+
Solo
Mercury
Mercury
DouD98
Mercury
Level 29
God Stats
4W - 2L
1,918 SR
Queue Stats
103W - 116L
1,462 Elo+
Party 2
Medusa
Medusa
HijodeFutre
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,461 Elo+
Solo
Aphrodite
Aphrodite
NassassinX
Aphrodite
Level 26
God Stats
20W - 34L
1,491 SR
Queue Stats
428W - 502L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
SiberiaBears
Danzaburou
Level 7
God Stats
29W - 33L
1,274 SR
Queue Stats
76W - 107L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FrancuZOMG
Izanami
10
3 / 3 / 3
5,896
536
5,575
7,028
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
4 / 0 / 3
7,205
655
5,856
3,869
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 1 / 2
5,706
519
1,215
6,256
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Val2mort
Athena
12
8 / 0 / 2
7,428
675
8,073
5,709
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 0 / 8
5,619
511
3,250
6,042
3,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Angeld142
Fenrir
7
1 / 4 / 0
4,489
408
2,440
7,422
3,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
DouD98
Mercury
8
2 / 3 / 0
5,327
484
2,476
7,199
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
9
1 / 6 / 0
5,276
480
1,750
8,644
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
NassassinX
Aphrodite
8
0 / 2 / 1
4,656
423
1,429
4,198
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
SiberiaBears
Danzaburou
8
0 / 3 / 0
4,783
435
3,721
6,385
1,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
18
Kills
4
4
Deaths
18
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Angeld142
Fenrir
1
4
0
0.25
L
Mercury
DouD98
Mercury
2
3
0
0.67
W
Izanami
FrancuZOMG
Izanami
3
3
3
1.5
L
Medusa
1
6
0
0.17
W
4
0
3
5.5
L
Aphrodite
NassassinX
Aphrodite
0
2
1
0.25
W
1
1
2
2
L
Danzaburou
SiberiaBears
Danzaburou
0
3
0
0
W
Athena
Val2mort
Athena
8
0
2
9
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,969
Damage
11,816
28,904
Taken
33,848
11,173
Mitigated
11,543
10,434
Healing
6,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Angeld142
Fenrir
2,440
631
0
511
7,422
3,466
88
2,836
4,321
0
9,959
L
Mercury
DouD98
Mercury
2,476
449
0
2,156
7,199
2,099
0
3,337
3,674
0
18,381
W
Izanami
FrancuZOMG
Izanami
5,575
3,848
0
2,857
7,028
1,782
632
413
6,569
0
31,967
L
Medusa
1,750
955
0
1,470
8,644
2,890
892
5,547
3,019
0
25,591
W
5,856
858
0
1,272
3,869
1,233
0
205
3,632
45,284
0
L
Aphrodite
NassassinX
Aphrodite
1,429
98
138
731
4,198
1,299
108
1,576
2,540
13,373
0
W
1,215
449
0
2,998
6,256
2,024
0
643
5,523
0
21,600
L
Danzaburou
SiberiaBears
Danzaburou
3,721
1,726
0
996
6,385
1,789
363
2,522
3,678
0
16,584
W
Athena
Val2mort
Athena
8,073
3,400
0
2,410
5,709
2,918
164
0
5,709
36,564
3,291
W
3,250
792
0
897
6,042
3,216
56
0
6,042
13,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,854
Gold Earned
24,531
301
Minions Killed
159
0
Camps Cleared
0
1,065,150
Distance Traveled
1,045,788
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,489
408
14
1
0
225,576
1
L
Mercury
5,327
484
47
4
0
253,201
4
W
Izanami
5,896
536
60
5
0
199,066
3
L
Medusa
5,276
480
43
4
0
170,598
0
W
Janus
7,205
655
98
9
0
239,348
0
L
Aphrodite
4,656
423
25
2
0
190,864
3
W
Kali
5,706
519
55
5
0
199,157
0
L
Danzaburou
4,783
435
30
3
0
205,549
0
W
Athena
7,428
675
75
7
0
210,968
1
W
Cthulhu
5,619
511
13
1
0
216,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role