Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Caan4
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,468 Elo+
Solo
Cupid
Cupid
Izziani
Cupid
Level 127
God Stats
2W - 1L
1,842 SR
Queue Stats
185W - 159L
1,532 Elo+
Party 2
Guan Yu
Guan Yu
TRYFORUS
Guan Yu
Level 104
God Stats
7W - 3L
1,647 SR
Queue Stats
539W - 528L
1,452 Elo+
Party 2
Cerberus
Cerberus
haselhoffed
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 99
1,598 SR
1,491 Elo+

VS

Team Averages
Level 82
1,536 SR
1,381 Elo+
Discordia
Discordia
Bakangreen
Discordia
Level 128
God Stats
3W - 0L
1,741 SR
Queue Stats
90W - 54L
1,485 Elo+
Solo
Kuzenbo
Kuzenbo
Eort02
Kuzenbo
Level 26
God Stats
1W - 0L
1,125 SR
Queue Stats
9W - 6L
1,274 Elo+
Solo
Osiris
Osiris
NocturneLion
Osiris
Level 123
God Stats
22W - 29L
1,605 SR
Queue Stats
1,228W - 1,298L
1,499 Elo+
Party 1
Agni
Agni
Valeiolet
Agni
Level 72
God Stats
6W - 2L
1,721 SR
Queue Stats
384W - 431L
1,331 Elo+
Party 1
Izanami
Izanami
XeRiiFeX
Izanami
Level 60
God Stats
2W - 0L
1,488 SR
Queue Stats
24W - 37L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 8 / 4
7,210
601
8,175
15,162
14,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
Caan4
Rama
13
0 / 7 / 3
7,582
632
8,533
14,074
5,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
Izziani
Cupid
13
1 / 7 / 3
7,550
629
5,089
12,251
4,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
TRYFORUS
Guan Yu
14
1 / 4 / 3
7,827
652
7,074
16,281
19,275
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
haselhoffed
Cerberus
17
5 / 4 / 3
9,350
779
12,274
21,672
13,782
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bakangreen
Discordia
17
8 / 1 / 16
10,314
860
27,049
8,667
3,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Eort02
Kuzenbo
15
2 / 2 / 17
9,180
765
6,689
11,320
14,139
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
17
6 / 1 / 17
10,157
846
11,680
19,439
11,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
18
6 / 2 / 16
10,174
848
12,599
7,425
3,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
XeRiiFeX
Izanami
16
8 / 2 / 17
10,008
834
12,002
12,628
5,048
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
113
7
Kills
30
30
Deaths
8
16
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
8
4
0.25
W
Discordia
Bakangreen
Discordia
8
1
16
16
L
Rama
Caan4
Rama
0
7
3
0.21
W
Kuzenbo
Eort02
Kuzenbo
2
2
17
5.25
L
Cupid
Izziani
Cupid
1
7
3
0.36
W
Osiris
6
1
17
14.5
L
Guan Yu
TRYFORUS
Guan Yu
1
4
3
0.63
W
Agni
6
2
16
7
W
Izanami
XeRiiFeX
Izanami
8
2
17
8.25
L
Cerberus
haselhoffed
Cerberus
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,145
Damage
70,019
79,440
Taken
59,479
57,611
Mitigated
37,422
32,008
Healing
33,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,175
2,590
765
1,552
15,162
14,201
11
9,981
5,181
18,545
0
W
Discordia
Bakangreen
Discordia
27,049
1,382
1,671
3,285
8,667
3,164
1,006
4,990
3,677
46,356
0
L
Rama
Caan4
Rama
8,533
4,898
1,500
2,193
14,074
5,476
0
7,059
7,015
0
18,648
W
Kuzenbo
Eort02
Kuzenbo
6,689
2,971
2,427
1,418
11,320
14,139
516
3,130
7,725
10,371
0
L
Cupid
Izziani
Cupid
5,089
2,296
1,536
993
12,251
4,877
0
7,698
4,553
0
15,642
W
Osiris
11,680
4,323
3,332
11,045
19,439
11,770
658
4,215
15,224
0
22,474
L
Guan Yu
TRYFORUS
Guan Yu
7,074
681
7,836
6,712
16,281
19,275
0
9,889
6,392
0
16,017
W
Agni
12,599
2,880
962
350
7,425
3,301
1,162
2,602
4,823
28,458
0
W
Izanami
XeRiiFeX
Izanami
12,002
6,080
2,576
6,466
12,628
5,048
1,913
5,512
7,116
0
24,765
L
Cerberus
haselhoffed
Cerberus
12,274
1,234
1,324
7,597
21,672
13,782
0
11,710
9,962
26,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,519
Gold Earned
49,833
124
Minions Killed
127
0
Camps Cleared
0
938,729
Distance Traveled
1,150,907
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,210
601
13
1
0
181,182
0
W
Discordia
10,314
860
34
3
0
231,596
0
L
Rama
7,582
632
33
3
0
180,359
0
W
Kuzenbo
9,180
765
8
1
0
231,024
0
L
Cupid
7,550
629
32
3
0
164,672
0
W
Osiris
10,157
846
19
2
0
260,935
0
L
Guan Yu
7,827
652
15
1
0
212,144
3
W
Agni
10,174
848
38
3
0
205,690
0
W
Izanami
10,008
834
28
2
0
221,662
1
L
Cerberus
9,350
779
31
3
0
200,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role