Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
DarkShadow00
Ganesha
Level 85
God Stats
4W - 7L
1,587 SR
Queue Stats
252W - 254L
1,367 Elo+
Solo
Danzaburou
Danzaburou
OG_BUCK13
Danzaburou
Level 87
God Stats
60W - 59L
1,517 SR
Queue Stats
494W - 478L
1,426 Elo+
Solo
Chaac
Chaac
Twinkillers2222
Chaac
Level 67
God Stats
1W - 1L
1,815 SR
Queue Stats
2W - 4L
1,390 Elo+
Party 1
Tiamat
Tiamat
aleoliveira2603
Tiamat
Level 128
God Stats
15W - 23L
1,453 SR
Queue Stats
255W - 254L
1,415 Elo+
Solo
Team Averages
Level 87
1,575 SR
1,420 Elo+

VS

Team Averages
Level 99
1,466 SR
1,444 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DKNIDKNI
Rama
Level 61
God Stats
4W - 8L
1,263 SR
Queue Stats
383W - 425L
1,355 Elo+
Solo
Loki
Loki
ZULU_UNSEEN
Loki
Level 104
God Stats
13W - 13L
1,494 SR
Queue Stats
40W - 41L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
shizzelydizzel
Sun Wukong
Level 103
God Stats
10W - 8L
1,485 SR
Queue Stats
87W - 69L
1,471 Elo+
Solo
Cabrakan
Cabrakan
xLilShooter
Cabrakan
Level 69
God Stats
110W - 79L
1,590 SR
Queue Stats
194W - 172L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
5 / 3 / 1
8,875
522
8,554
12,667
5,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
DarkShadow00
Ganesha
13
0 / 2 / 5
7,547
444
9,672
15,990
11,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
OG_BUCK13
Danzaburou
15
1 / 6 / 0
8,512
501
6,343
11,563
4,060
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 3 / 2
7,332
431
8,337
13,945
10,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
0 / 7 / 3
7,531
443
7,847
14,539
7,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 2 / 4
9,768
575
9,423
10,949
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rama
17
9 / 0 / 6
11,052
650
14,586
10,814
3,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 1 / 7
9,990
588
6,724
12,227
4,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
shizzelydizzel
Sun Wukong
16
1 / 1 / 1
9,383
552
8,557
10,266
6,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
xLilShooter
Cabrakan
15
2 / 3 / 12
9,464
557
9,512
17,436
10,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
7
Kills
21
21
Deaths
7
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
3
1
1.83
W
Sol
 
Sol
4
2
4
3
W
Rama
9
0
6
12
L
Ganesha
DarkShadow00
Ganesha
0
2
5
1.25
L
Danzaburou
OG_BUCK13
Danzaburou
1
6
0
0.17
L
1
3
2
0.67
W
5
1
7
8.5
L
0
7
3
0.21
W
Sun Wukong
shizzelydizzel
Sun Wukong
1
1
1
1.5
W
Cabrakan
xLilShooter
Cabrakan
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,753
Damage
48,802
68,704
Taken
61,692
38,705
Mitigated
28,959
29,762
Healing
23,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,554
1,193
0
10,715
12,667
5,028
0
2,755
9,805
0
67,043
W
Sol
 
Sol
9,423
2,677
0
3,583
10,949
3,534
1,682
5,773
4,638
61,499
0
W
Rama
14,586
11,498
0
4,479
10,814
3,996
1,699
1,584
9,202
0
79,540
L
Ganesha
DarkShadow00
Ganesha
9,672
530
711
5,679
15,990
11,808
0
4,692
11,176
33,162
0
L
Danzaburou
OG_BUCK13
Danzaburou
6,343
2,347
0
3,428
11,563
4,060
1,256
2,116
9,447
0
63,631
L
8,337
1,251
0
4,895
13,945
10,042
0
2,299
11,624
0
38,011
W
6,724
3,117
0
6,088
12,227
4,345
0
2,348
9,857
0
62,450
L
7,847
1,132
493
3,841
14,539
7,767
59
6,537
7,717
40,262
0
W
Sun Wukong
shizzelydizzel
Sun Wukong
8,557
1,909
0
1,741
10,266
6,504
622
1,535
8,731
0
65,589
W
Cabrakan
xLilShooter
Cabrakan
9,512
1,506
1,233
6,104
17,436
10,580
50
5,600
11,745
37,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,797
Gold Earned
49,657
411
Minions Killed
578
0
Camps Cleared
0
1,507,688
Distance Traveled
1,670,370
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,875
522
113
7
0
363,299
2
W
Sol
9,768
575
149
9
0
349,817
5
W
Rama
11,052
650
144
8
0
342,585
3
L
Ganesha
7,547
444
12
1
0
316,047
2
L
Danzaburou
8,512
501
126
7
0
257,154
2
L
Chaac
7,332
431
65
4
0
335,124
0
W
Loki
9,990
588
97
6
0
325,463
8
L
Tiamat
7,531
443
95
6
0
236,064
1
W
Sun Wukong
9,383
552
124
7
0
332,708
2
W
Cabrakan
9,464
557
64
4
0
319,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role