Player Matchup

Ares
Ares
 
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Pachi Berg
Neith
Level 128
God Stats
2W - 4L
1,393 SR
Queue Stats
354W - 359L
1,474 Elo+
Party 1
Erlang Shen
Erlang Shen
Pachi Chucho
Erlang Shen
Level 67
God Stats
4W - 2L
1,848 SR
Queue Stats
247W - 251L
1,530 Elo+
Party 1
Anhur
Anhur
Pachi Goku8
Anhur
Level 104
God Stats
6W - 8L
1,707 SR
Queue Stats
597W - 603L
1,453 Elo+
Party 1
Chaac
Chaac
castarverus
Chaac
Level 65
God Stats
50W - 52L
1,531 SR
Queue Stats
546W - 557L
1,524 Elo+
Party 1
Team Averages
Level 79
1,596 SR
1,496 Elo+

VS

Team Averages
Level 50
1,640 SR
1,620 Elo+
Mulan
Mulan
Aernasis
Mulan
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Dratriox
Ra
Level 17
God Stats
6W - 1L
1,726 SR
Queue Stats
13W - 7L
1,769 Elo+
Party 2
Ymir
Ymir
Gryal
Ymir
Level 43
God Stats
7W - 5L
1,661 SR
Queue Stats
14W - 12L
1,553 Elo+
Party 2
Chang'e
Chang'e
GuardPenguins
Chang'e
Level 99
God Stats
2W - 0L
1,786 SR
Queue Stats
76W - 76L
1,559 Elo+
Party 2
Rama
Rama
SalYoutations
Rama
Level 46
God Stats
6W - 5L
1,528 SR
Queue Stats
538W - 365L
1,720 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 4 / 0
4,855
486
680
7,389
2,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
11
2 / 2 / 2
6,648
665
2,467
5,618
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Pachi Chucho
Erlang Shen
10
2 / 3 / 1
6,071
607
2,964
8,801
3,399
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 4 / 0
4,395
440
1,241
6,215
1,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 0 / 0
4,646
465
1,450
5,013
2,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aernasis
Mulan
11
5 / 0 / 4
6,652
665
5,229
5,032
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 4 / 1
5,824
582
3,451
4,366
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
Gryal
Ymir
8
2 / 0 / 5
5,620
562
2,739
3,299
1,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
12
0 / 0 / 0
6,527
653
2,623
4,069
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
4 / 0 / 5
6,969
697
7,049
3,858
979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
13
13
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
0
0
W
Mulan
Aernasis
Mulan
5
0
4
7
W
2
4
1
0.63
W
Ymir
Gryal
Ymir
2
0
5
4.5
W
Chang'e
0
0
0
0
L
Neith
2
2
2
1.5
L
Erlang Shen
Pachi Chucho
Erlang Shen
2
3
1
0.83
L
0
4
0
0
W
4
0
5
6.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,802
Damage
21,091
33,036
Taken
20,624
11,967
Mitigated
7,189
8,912
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
680
0
0
1,081
7,389
2,933
0
1,468
5,921
11,458
0
W
Mulan
Aernasis
Mulan
5,229
1,838
0
3,121
5,032
1,967
65
0
5,032
0
30,969
W
3,451
215
47
591
4,366
1,098
0
0
4,366
25,431
0
W
Ymir
Gryal
Ymir
2,739
702
0
1,433
3,299
1,975
0
411
2,888
10,175
0
W
Chang'e
2,623
601
0
3,138
4,069
1,170
320
0
3,919
39,557
0
L
Neith
2,467
1,106
0
1,789
5,618
1,782
415
2,080
3,262
0
44,540
L
Erlang Shen
Pachi Chucho
Erlang Shen
2,964
1,455
0
1,054
8,801
3,399
0
1,711
7,019
0
35,249
L
1,241
714
0
1,800
6,215
1,255
0
584
5,631
0
24,976
W
7,049
6,279
0
2,720
3,858
979
551
269
3,589
0
48,247
L
1,450
341
0
3,188
5,013
2,598
0
2,477
2,390
0
20,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,615
Gold Earned
31,592
266
Minions Killed
318
0
Camps Cleared
0
980,327
Distance Traveled
982,254
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,855
486
14
1
0
179,657
0
W
Mulan
6,652
665
69
7
0
213,566
3
W
Ra
5,824
582
51
5
0
210,692
3
W
Ymir
5,620
562
17
2
0
188,121
1
W
Chang'e
6,527
653
90
9
0
190,594
4
L
Neith
6,648
665
93
9
0
194,925
3
L
Erlang Shen
6,071
607
69
7
0
236,596
3
L
Anhur
4,395
440
47
5
0
165,086
3
W
Rama
6,969
697
91
9
0
179,281
2
L
Chaac
4,646
465
43
4
0
204,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role