Player Matchup

Hades
Hades
Bandak9980
Hades
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
141W - 170L
1,496 Elo+
Solo
Anubis
Anubis
DarthLiberator
Anubis
Level 12
God Stats
26W - 33L
1,524 SR
Queue Stats
48W - 48L
1,406 Elo+
Party 2
Athena
Athena
Doux-Plaisirs
Athena
Level 28
God Stats
92W - 83L
1,569 SR
Queue Stats
108W - 110L
1,521 Elo+
Solo
Danzaburou
Danzaburou
Macypro32
Danzaburou
Level 18
God Stats
6W - 4L
1,455 SR
Queue Stats
369W - 412L
1,438 Elo+
Party 2
Bakasura
Bakasura
RageFire124
Bakasura
Level 29
God Stats
14W - 21L
1,555 SR
Queue Stats
75W - 87L
1,400 Elo+
Party 2
Team Averages
Level 23
1,521 SR
1,452 Elo+

VS

Team Averages
Level 35
1,538 SR
1,520 Elo+
Poseidon
Poseidon
ChamitoJones
Poseidon
Level 29
God Stats
2W - 2L
1,891 SR
Queue Stats
61W - 58L
1,453 Elo+
Solo
Cerberus
Cerberus
cuchololo
Cerberus
Level 18
God Stats
6W - 7L
1,712 SR
Queue Stats
106W - 85L
1,572 Elo+
Party 1
Tsukuyomi
Tsukuyomi
defensor271veloz
Tsukuyomi
Level 12
God Stats
4W - 3L
1,513 SR
Queue Stats
21W - 21L
1,618 Elo+
Party 3
Neith
Neith
koalakenxx
Neith
Level 8
God Stats
4W - 5L
1,339 SR
Queue Stats
22W - 26L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
mauricioel22xdlo
Cthulhu
Level 107
God Stats
9W - 4L
1,236 SR
Queue Stats
298W - 284L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
10
1 / 4 / 0
5,740
574
2,966
7,049
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 5 / 0
4,886
489
1,674
6,052
2,735
Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

8
1 / 0 / 0
5,188
519
1,353
5,483
1,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Macypro32
Danzaburou
7
0 / 3 / 0
4,518
452
2,912
6,807
1,526
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
RageFire124
Bakasura
8
0 / 2 / 0
4,905
491
2,237
5,581
1,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ChamitoJones
Poseidon
12
4 / 1 / 1
6,927
693
4,188
4,686
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
cuchololo
Cerberus
9
2 / 0 / 1
5,655
566
5,094
5,543
2,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
10
2 / 0 / 5
6,398
640
2,976
3,846
1,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
8
0 / 1 / 1
4,800
480
2,362
3,343
757
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Boots

Boots

+6%
Movement Speed

12
6 / 0 / 0
6,800
680
4,686
5,135
2,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
14
14
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hades
1
4
0
0.25
W
Poseidon
ChamitoJones
Poseidon
4
1
1
4.5
L
0
5
0
0
L
1
0
0
1
L
Danzaburou
Macypro32
Danzaburou
0
3
0
0
L
Bakasura
RageFire124
Bakasura
0
2
0
0
W
Cerberus
cuchololo
Cerberus
2
0
1
2.5
W
Tsukuyomi
2
0
5
4.5
W
Neith
0
1
1
0.5
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,142
Damage
19,306
30,972
Taken
22,553
10,394
Mitigated
8,637
8,219
Healing
7,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
2,966
90
0
2,509
7,049
2,697
0
3,505
3,544
26,998
0
W
Poseidon
ChamitoJones
Poseidon
4,188
900
0
569
4,686
1,283
108
2,710
1,720
39,788
0
L
1,674
226
0
1,037
6,052
2,735
0
3,876
2,176
16,898
0
L
1,353
371
0
622
5,483
1,685
186
3,005
2,478
12,233
0
L
Danzaburou
Macypro32
Danzaburou
2,912
841
0
2,888
6,807
1,526
370
2,067
4,740
0
20,683
L
Bakasura
RageFire124
Bakasura
2,237
1,581
0
1,163
5,581
1,751
0
1,515
4,066
0
24,107
W
Cerberus
cuchololo
Cerberus
5,094
221
0
2,242
5,543
2,717
0
1,238
4,305
22,797
0
W
Tsukuyomi
2,976
907
0
2,049
3,846
1,209
630
64
3,679
0
29,275
W
Neith
2,362
1,031
0
907
3,343
757
433
51
3,292
0
20,527
W
4,686
325
76
2,046
5,135
2,671
0
1,674
3,388
35,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,237
Gold Earned
30,580
225
Minions Killed
325
0
Camps Cleared
0
952,336
Distance Traveled
1,034,237
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,740
574
68
7
0
168,096
0
W
Poseidon
6,927
693
86
9
0
207,530
4
L
Anubis
4,886
489
37
4
0
153,893
0
L
Athena
5,188
519
21
2
0
234,089
3
L
Danzaburou
4,518
452
39
4
0
165,850
0
L
Bakasura
4,905
491
60
6
0
230,408
0
W
Cerberus
5,655
566
52
5
0
236,830
2
W
Tsukuyomi
6,398
640
71
7
0
206,955
1
W
Neith
4,800
480
47
5
0
183,682
0
W
Cthulhu
6,800
680
69
7
0
199,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role