Player Matchup

Cernunnos
Cernunnos
Fatt Melo
Cernunnos
Level 134
God Stats
6W - 3L
1,745 SR
Queue Stats
197W - 222L
1,505 Elo+
Party 1
Eset
Eset
Fatt Tyson
Eset
Level 147
God Stats
1W - 3L
1,303 SR
Queue Stats
203W - 228L
1,573 Elo+
Party 1
Arachne
Arachne
Hiyah Jah
Arachne
Level 96
God Stats
10W - 7L
1,513 SR
Queue Stats
12W - 19L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
Skeeno x CGE
Cthulhu
Level 69
God Stats
2W - 3L
1,250 SR
Queue Stats
11W - 12L
1,292 Elo+
Party 1
Osiris
Osiris
Skiinny Bron
Osiris
Level 128
God Stats
12W - 9L
1,352 SR
Queue Stats
203W - 219L
1,515 Elo+
Party 1
Team Averages
Level 115
1,433 SR
1,474 Elo+

VS

Team Averages
Level 76
1,489 SR
1,381 Elo+
Nemesis
Nemesis
Benny_Bear_
Nemesis
Level 67
God Stats
4W - 5L
1,500 SR
Queue Stats
305W - 332L
1,351 Elo+
Solo
Zhong Kui
Zhong Kui
MarinaraMouse28
Zhong Kui
Level 87
God Stats
19W - 27L
1,424 SR
Queue Stats
228W - 278L
1,286 Elo+
Solo
Bellona
Bellona
NevilleAyanami
Bellona
Level 59
God Stats
8W - 12L
1,462 SR
Queue Stats
120W - 168L
1,397 Elo+
Solo
Apollo
Apollo
Sleepy Towel
Apollo
Level 100
God Stats
8W - 5L
1,626 SR
Queue Stats
293W - 278L
1,497 Elo+
Solo
Sobek
Sobek
fweewoodsdaddy
Sobek
Level 69
God Stats
9W - 14L
1,434 SR
Queue Stats
176W - 231L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fatt Melo
Cernunnos
12
2 / 2 / 3
7,225
516
10,845
8,739
2,448
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 2 / 0
8,070
576
7,157
8,151
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Hiyah Jah
Arachne
13
5 / 2 / 3
8,042
574
5,096
9,705
3,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Skeeno x CGE
Cthulhu
11
3 / 2 / 2
6,796
485
4,951
7,354
5,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
14
7 / 1 / 2
8,930
638
10,550
7,827
6,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Benny_Bear_
Nemesis
10
3 / 4 / 1
6,337
453
3,345
9,312
3,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
MarinaraMouse28
Zhong Kui
11
1 / 6 / 0
6,306
450
7,137
10,391
5,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
2 / 6 / 0
6,580
470
4,629
11,901
8,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
11
3 / 2 / 2
6,759
483
6,455
10,828
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 1
5,558
397
2,534
11,212
8,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
21
Kills
9
9
Deaths
21
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Benny_Bear_
Nemesis
3
4
1
0.88
W
Cernunnos
Fatt Melo
Cernunnos
2
2
3
1.75
W
4
2
0
2
W
Arachne
Hiyah Jah
Arachne
5
2
3
3.25
L
Zhong Kui
MarinaraMouse28
Zhong Kui
1
6
0
0.17
L
2
6
0
0.33
W
Cthulhu
Skeeno x CGE
Cthulhu
3
2
2
2
W
Osiris
7
1
2
8
L
Apollo
3
2
2
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,599
Damage
24,100
41,776
Taken
53,644
20,703
Mitigated
28,425
15,216
Healing
12,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Benny_Bear_
Nemesis
3,345
1,524
0
2,603
9,312
3,009
52
475
8,807
0
22,629
W
Cernunnos
Fatt Melo
Cernunnos
10,845
6,365
0
4,772
8,739
2,448
384
1,111
7,628
0
43,164
W
7,157
626
0
3,098
8,151
2,676
826
5,126
2,526
42,125
0
W
Arachne
Hiyah Jah
Arachne
5,096
4,405
0
4,903
9,705
3,707
0
1,257
8,346
0
40,883
L
Zhong Kui
MarinaraMouse28
Zhong Kui
7,137
230
0
1,588
10,391
5,741
873
6,169
3,597
30,138
0
L
4,629
1,798
0
2,123
11,901
8,390
0
223
11,666
0
28,113
W
Cthulhu
Skeeno x CGE
Cthulhu
4,951
382
0
498
7,354
5,854
0
1,258
6,096
19,689
0
W
Osiris
10,550
6,045
0
1,945
7,827
6,018
1,719
378
7,048
0
46,956
L
Apollo
6,455
3,393
0
3,982
10,828
3,227
0
1,851
8,977
0
43,093
L
2,534
175
0
2,495
11,212
8,058
0
2,723
8,489
8,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,063
Gold Earned
31,540
351
Minions Killed
257
0
Camps Cleared
0
1,252,105
Distance Traveled
1,197,400
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,337
453
45
3
0
267,783
3
W
Cernunnos
7,225
516
75
5
0
200,703
1
W
Eset
8,070
576
88
6
0
251,705
3
W
Arachne
8,042
574
65
5
0
289,270
4
L
Zhong Kui
6,306
450
62
4
0
235,684
4
L
Bellona
6,580
470
75
5
0
205,973
4
W
Cthulhu
6,796
485
32
2
0
270,833
0
W
Osiris
8,930
638
91
7
0
239,594
3
L
Apollo
6,759
483
63
5
0
243,190
0
L
Sobek
5,558
397
12
1
0
244,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role