Player Matchup

Yemoja
Yemoja
Akrw17
Yemoja
Level 17
God Stats
5W - 0L
1,500 SR
Queue Stats
56W - 61L
1,351 Elo+
Solo
Ra
Ra
DRAGON270503
Ra
Level 5
God Stats
3W - 2L
1,119 SR
Queue Stats
13W - 15L
1,177 Elo+
Solo
Cupid
Cupid
Messijay21
Cupid
Level 28
God Stats
11W - 5L
1,733 SR
Queue Stats
82W - 64L
1,439 Elo+
Party 2
Scylla
Scylla
joolybum
Scylla
Level 13
God Stats
8W - 15L
1,420 SR
Queue Stats
177W - 149L
1,441 Elo+
Party 2
Odin
Odin
thelankymidge
Odin
Level 95
God Stats
4W - 3L
1,559 SR
Queue Stats
120W - 100L
1,503 Elo+
Party 2
Team Averages
Level 32
1,466 SR
1,382 Elo+

VS

Team Averages
Level 16
1,519 SR
1,340 Elo+
Fenrir
Fenrir
HumanMixtape
Fenrir
Level 16
God Stats
11W - 10L
1,476 SR
Queue Stats
199W - 227L
1,342 Elo+
Party 3
Erlang Shen
Erlang Shen
RadSmit
Erlang Shen
Level 14
God Stats
15W - 10L
1,616 SR
Queue Stats
124W - 135L
1,340 Elo+
Party 3
Tsukuyomi
Tsukuyomi
XbrandoneX
Tsukuyomi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,263 Elo+
Party 1
Hel
Hel
ironyan11
Hel
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,671 Elo+
Party 1
Nemesis
Nemesis
yaourt_recent
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,083 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Akrw17
Yemoja
17
3 / 2 / 21
11,428
1,143
10,584
11,657
6,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
6 / 2 / 23
11,526
1,153
9,605
7,580
3,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
20
17 / 2 / 26
13,517
1,352
25,494
8,433
3,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
joolybum
Scylla
18
4 / 3 / 22
11,124
1,112
13,847
7,942
3,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
22 / 6 / 14
14,962
1,496
23,416
12,895
5,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

285

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
9 / 14 / 3
12,752
1,275
12,946
22,402
9,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
RadSmit
Erlang Shen
18
3 / 8 / 7
11,465
1,147
12,102
19,503
11,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
XbrandoneX
Tsukuyomi
16
0 / 14 / 5
9,319
932
7,821
21,355
7,843
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
3 / 8 / 4
10,765
1,077
9,094
16,579
5,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
16
0 / 8 / 9
9,825
983
3,494
13,287
5,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
43
52
Kills
15
15
Deaths
52
106
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Akrw17
Yemoja
3
2
21
6.75
W
6
2
23
8.75
L
Fenrir
9
14
3
0.75
W
Cupid
17
2
26
15
L
Erlang Shen
RadSmit
Erlang Shen
3
8
7
0.81
L
Tsukuyomi
XbrandoneX
Tsukuyomi
0
14
5
0.18
L
3
8
4
0.63
W
Scylla
joolybum
Scylla
4
3
22
5
W
22
6
14
4.83
L
Nemesis
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,946
Damage
45,457
48,507
Taken
93,126
21,956
Mitigated
39,711
10,088
Healing
8,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Akrw17
Yemoja
10,584
3,369
1,586
1,707
11,657
6,321
0
1,587
10,006
25,590
0
W
9,605
392
1,588
1,056
7,580
3,290
0
1,347
6,185
34,065
0
L
Fenrir
12,946
3,042
0
482
22,402
9,951
0
6,712
15,690
0
20,292
W
Cupid
25,494
19,101
582
2,242
8,433
3,812
0
1,644
6,683
0
31,111
L
Erlang Shen
RadSmit
Erlang Shen
12,102
6,608
0
236
19,503
11,353
0
9,641
9,862
0
18,450
L
Tsukuyomi
XbrandoneX
Tsukuyomi
7,821
2,604
0
762
21,355
7,843
0
6,864
14,491
0
24,481
L
9,094
1,306
3,799
3,110
16,579
5,485
0
5,752
10,827
34,171
0
W
Scylla
joolybum
Scylla
13,847
1,838
0
1,077
7,942
3,051
0
727
7,175
22,902
0
W
23,416
6,375
0
250
12,895
5,482
0
3,367
9,364
0
29,553
L
Nemesis
3,494
1,775
0
251
13,287
5,079
0
5,067
8,220
0
7,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,557
Gold Earned
54,126
129
Minions Killed
123
8
Camps Cleared
4
847,894
Distance Traveled
909,858
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,428
1,143
24
2
2
158,309
0
W
Ra
11,526
1,153
52
5
1
185,402
0
L
Fenrir
12,752
1,275
13
1
1
206,462
0
W
Cupid
13,517
1,352
13
1
1
170,954
0
L
Erlang Shen
11,465
1,147
7
1
1
209,926
1
L
Tsukuyomi
9,319
932
27
3
0
154,364
0
L
Hel
10,765
1,077
64
6
2
175,687
1
W
Scylla
11,124
1,112
26
3
0
164,093
0
W
Odin
14,962
1,496
14
1
4
169,136
0
L
Nemesis
9,825
983
12
1
0
163,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role