Player Matchup

Thanatos
Thanatos
IVANHYPERBEAST
Thanatos
Level 11
God Stats
8W - 5L
1,499 SR
Queue Stats
12W - 9L
1,405 Elo+
Party 1
Jing Wei
Jing Wei
ThatOneBoxx
Jing Wei
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,564 Elo+
Solo
Khepri
Khepri
bAndyMYR
Khepri
Level 16
God Stats
9W - 7L
1,359 SR
Queue Stats
27W - 23L
1,245 Elo+
Solo
Hercules
Hercules
gilgatres
Hercules
Level 27
God Stats
2W - 1L
1,497 SR
Queue Stats
58W - 79L
1,390 Elo+
Solo
Scylla
Scylla
tastypuppie
Scylla
Level 18
God Stats
8W - 2L
1,731 SR
Queue Stats
34W - 31L
1,348 Elo+
Party 1
Team Averages
Level 19
1,517 SR
1,390 Elo+

VS

Team Averages
Level 17
1,392 SR
1,478 Elo+
Erlang Shen
Erlang Shen
Aquariuqs
Erlang Shen
Level 17
God Stats
20W - 18L
1,376 SR
Queue Stats
420W - 384L
1,454 Elo+
Solo
Cernunnos
Cernunnos
DoktorZlo598
Cernunnos
Level 13
God Stats
7W - 6L
1,671 SR
Queue Stats
8W - 7L
1,586 Elo+
Solo
Fafnir
Fafnir
JaharialıSnake
Fafnir
Level 29
God Stats
1W - 3L
1,282 SR
Queue Stats
11W - 14L
1,503 Elo+
Solo
Ra
Ra
Kaizqq
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
SAIITEX
Anhur
Level 25
God Stats
6W - 8L
1,129 SR
Queue Stats
81W - 100L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
7 / 0 / 4
6,382
580
3,651
8,814
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
ThatOneBoxx
Jing Wei
9
2 / 0 / 6
5,572
507
5,054
3,411
995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
bAndyMYR
Khepri
9
3 / 0 / 7
6,016
547
3,636
5,395
3,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
gilgatres
Hercules
10
2 / 2 / 0
6,112
556
3,116
5,974
4,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
13
8 / 0 / 3
7,791
708
5,717
3,910
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aquariuqs
Erlang Shen
8
1 / 3 / 0
5,247
477
3,479
6,789
2,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cernunnos
DoktorZlo598
Cernunnos
8
0 / 5 / 1
5,060
460
3,693
6,908
2,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 5 / 0
4,828
439
2,211
6,662
3,751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ra
8
1 / 5 / 0
4,932
448
1,248
3,694
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
SAIITEX
Anhur
7
0 / 4 / 0
4,638
422
2,646
7,510
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
22
Kills
2
2
Deaths
22
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Aquariuqs
Erlang Shen
1
3
0
0.33
L
Cernunnos
DoktorZlo598
Cernunnos
0
5
1
0.1
W
Thanatos
7
0
4
9
L
0
5
0
0
L
Ra
1
5
0
0.2
L
Anhur
SAIITEX
Anhur
0
4
0
0
W
Jing Wei
ThatOneBoxx
Jing Wei
2
0
6
5
W
Khepri
bAndyMYR
Khepri
3
0
7
6.5
W
Hercules
gilgatres
Hercules
2
2
0
1
W
Scylla
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,174
Damage
13,277
27,504
Taken
31,563
13,236
Mitigated
11,211
13,507
Healing
7,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Aquariuqs
Erlang Shen
3,479
1,717
0
2,157
6,789
2,328
272
1,189
5,555
210
19,495
L
Cernunnos
DoktorZlo598
Cernunnos
3,693
2,163
0
1,268
6,908
2,164
834
2,209
4,513
0
23,785
W
Thanatos
3,651
1,068
0
8,463
8,814
2,953
360
395
8,401
0
25,327
L
2,211
678
0
1,207
6,662
3,751
0
1,284
5,358
8,119
0
L
Ra
1,248
375
48
233
3,694
1,269
0
2,531
913
12,576
0
L
Anhur
SAIITEX
Anhur
2,646
947
0
2,281
7,510
1,699
382
1,639
5,871
0
14,732
W
Jing Wei
ThatOneBoxx
Jing Wei
5,054
4,162
0
0
3,411
995
1,284
432
2,979
0
24,232
W
Khepri
bAndyMYR
Khepri
3,636
598
0
1,651
5,395
3,472
329
1,912
3,455
10,115
0
W
Hercules
gilgatres
Hercules
3,116
1,132
0
1,628
5,974
4,676
388
120
5,824
0
23,668
W
Scylla
5,717
714
0
1,765
3,910
1,140
9
537
3,225
41,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,873
Gold Earned
24,705
254
Minions Killed
164
0
Camps Cleared
0
1,007,738
Distance Traveled
852,119
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,247
477
46
4
0
166,425
2
L
Cernunnos
5,060
460
52
5
0
165,240
1
W
Thanatos
6,382
580
53
5
0
217,043
0
L
Fafnir
4,828
439
16
1
0
193,821
4
L
Ra
4,932
448
20
2
0
174,884
0
L
Anhur
4,638
422
30
3
0
151,749
0
W
Jing Wei
5,572
507
49
4
0
207,230
1
W
Khepri
6,016
547
8
1
0
209,914
1
W
Hercules
6,112
556
63
6
0
165,299
1
W
Scylla
7,791
708
81
7
0
208,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role