Player Matchup

Set
Set
DiddlySauce
Set
Level 26
God Stats
2W - 3L
1,118 SR
Queue Stats
38W - 31L
1,510 Elo+
Solo
Cerberus
Cerberus
Old_Historian
Cerberus
Level 8
God Stats
42W - 39L
1,332 SR
Queue Stats
111W - 99L
1,257 Elo+
Party 1
Zeus
Zeus
Trimbau
Zeus
Level 6
God Stats
8W - 10L
1,387 SR
Queue Stats
109W - 106L
1,234 Elo+
Party 1
Neith
Neith
boatman69
Neith
Level 4
God Stats
0W - 3L
1,145 SR
Queue Stats
0W - 4L
1,119 Elo+
Solo
Guan Yu
Guan Yu
taperunge
Guan Yu
Level 8
God Stats
0W - 1L
1,346 SR
Queue Stats
18W - 21L
1,278 Elo+
Solo
Team Averages
Level 10
1,266 SR
1,280 Elo+

VS

Team Averages
Level 16
1,546 SR
1,430 Elo+
Guan Yu
Guan Yu
FancyRobotTyler
Guan Yu
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
49W - 67L
1,500 Elo+
Party 2
Medusa
Medusa
Grzli
Medusa
Level 15
God Stats
20W - 15L
1,480 SR
Queue Stats
28W - 23L
1,391 Elo+
Solo
Serqet
Serqet
JayCapsalot
Serqet
Level 15
God Stats
8W - 1L
1,782 SR
Queue Stats
29W - 38L
1,358 Elo+
Solo
Nu Wa
Nu Wa
KindledTea3086
Nu Wa
Level 19
God Stats
117W - 101L
1,467 SR
Queue Stats
192W - 193L
1,400 Elo+
Solo
Sol
Sol
mperks
Sol
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 88L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 10
16,232
1,082
23,753
24,083
9,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
Old_Historian
Cerberus
20
5 / 10 / 23
15,241
1,016
18,041
43,445
46,566
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
Trimbau
Zeus
20
11 / 14 / 15
15,640
1,043
27,219
25,585
8,215
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
boatman69
Neith
16
1 / 5 / 4
11,360
757
1,421
7,299
2,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
taperunge
Guan Yu
20
5 / 9 / 23
15,655
1,044
13,488
28,207
36,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 24
15,656
1,044
14,224
25,012
17,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
Grzli
Medusa
20
17 / 4 / 16
18,050
1,203
50,662
17,103
6,489
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
20
9 / 7 / 20
16,010
1,067
20,721
20,698
8,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
9 / 2 / 19
16,922
1,128
32,408
10,908
3,660
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sol
mperks
Sol
19
0 / 15 / 14
12,379
825
2,385
22,245
6,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
135
36
Kills
42
42
Deaths
37
75
Assists
93
Player
Kills
Deaths
Assists
KDA
L
14
4
10
4.75
W
7
9
24
2.11
W
Medusa
Grzli
Medusa
17
4
16
6.25
W
Serqet
9
7
20
2.71
W
9
2
19
9.25
L
Cerberus
Old_Historian
Cerberus
5
10
23
1.65
L
Zeus
Trimbau
Zeus
11
14
15
1.32
L
Neith
boatman69
Neith
1
5
4
0.6
W
Sol
mperks
Sol
0
15
14
0.47
L
Guan Yu
taperunge
Guan Yu
5
9
23
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,922
Damage
120,400
128,619
Taken
95,966
103,088
Mitigated
43,322
15,279
Healing
13,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,753
14,284
756
6,992
24,083
9,764
0
7,352
16,449
0
68,750
W
14,224
5,472
2,563
4,709
25,012
17,300
0
12,686
12,326
0
23,920
W
Medusa
Grzli
Medusa
50,662
37,852
0
0
17,103
6,489
0
8,791
8,312
0
78,451
W
Serqet
20,721
4,382
0
0
20,698
8,968
0
8,593
12,105
0
32,164
W
32,408
8,243
262
3,841
10,908
3,660
0
4,978
5,930
85,166
0
L
Cerberus
Old_Historian
Cerberus
18,041
589
685
3,752
43,445
46,566
0
10,831
31,818
56,841
0
L
Zeus
Trimbau
Zeus
27,219
5,452
0
0
25,585
8,215
0
6,130
18,789
82,601
0
L
Neith
boatman69
Neith
1,421
1,421
0
0
7,299
2,144
0
3,474
3,771
0
2,780
W
Sol
mperks
Sol
2,385
2,385
0
1,868
22,245
6,905
0
10,212
12,033
12,696
0
L
Guan Yu
taperunge
Guan Yu
13,488
1,624
824
2,270
28,207
36,399
0
7,006
20,937
0
28,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,128
Gold Earned
79,017
324
Minions Killed
242
3
Camps Cleared
5
1,069,037
Distance Traveled
1,197,025
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
16,232
1,082
91
6
0
270,490
0
W
Guan Yu
15,656
1,044
22
1
0
233,771
0
W
Medusa
18,050
1,203
62
4
3
267,822
3
W
Serqet
16,010
1,067
33
2
2
321,269
0
W
Nu Wa
16,922
1,128
114
8
0
236,441
0
L
Cerberus
15,241
1,016
75
5
1
260,454
3
L
Zeus
15,640
1,043
130
9
2
191,543
4
L
Neith
11,360
757
2
0
0
54,623
0
W
Sol
12,379
825
11
1
0
137,722
0
L
Guan Yu
15,655
1,044
26
2
0
291,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role