Player Matchup

Scylla
Scylla
Drahgoran
Scylla
Level 158
God Stats
2W - 2L
1,450 SR
Queue Stats
69W - 90L
1,320 Elo+
Party 1
Athena
Athena
SaVaGaToR91
Athena
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 57L
1,421 Elo+
Party 1
Odin
Odin
l Le PapeQc l
Odin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,500 Elo+
Solo
Team Averages
Level 112
1,483 SR
1,413 Elo+

VS

Team Averages
Level 93
1,583 SR
1,443 Elo+
Danzaburou
Danzaburou
M1N10N 597
Danzaburou
Level 48
God Stats
54W - 23L
1,581 SR
Queue Stats
286W - 285L
1,451 Elo+
Solo
Hercules
Hercules
Sulliiiii
Hercules
Level 108
God Stats
3W - 5L
1,434 SR
Queue Stats
23W - 31L
1,428 Elo+
Solo
Eset
Eset
Xo-assileM-oX
Eset
Level 123
God Stats
6W - 6L
1,735 SR
Queue Stats
482W - 531L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Drahgoran
Scylla
15
8 / 0 / 8
10,808
772
13,421
6,344
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
13
5 / 3 / 8
10,445
746
6,652
14,066
13,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 6 / 6
8,324
595
2,484
10,833
4,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
M1N10N 597
Danzaburou
10
3 / 4 / 4
8,612
615
4,893
7,911
2,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Sulliiiii
Hercules
12
6 / 6 / 2
9,247
661
7,117
15,351
13,562
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 6 / 5
8,002
572
6,340
8,139
2,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
14
Kills
9
9
Deaths
16
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
Drahgoran
Scylla
8
0
8
12
L
Danzaburou
M1N10N 597
Danzaburou
3
4
4
1.25
W
Athena
5
3
8
3
L
Hercules
Sulliiiii
Hercules
6
6
2
1.17
L
0
6
5
0.42
W
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,557
Damage
18,350
31,243
Taken
31,401
21,158
Mitigated
18,799
3,315
Healing
8,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Drahgoran
Scylla
13,421
606
0
869
6,344
2,584
785
1,653
4,691
59,085
0
L
Danzaburou
M1N10N 597
Danzaburou
4,893
2,762
0
1,538
7,911
2,408
52
5,666
2,117
0
22,830
W
Athena
6,652
1,366
0
995
14,066
13,959
841
3,173
10,893
19,017
0
L
Hercules
Sulliiiii
Hercules
7,117
3,116
282
4,955
15,351
13,562
42
7,133
7,794
0
22,875
L
6,340
444
774
638
8,139
2,829
315
6,495
1,409
31,357
0
W
2,484
988
393
1,058
10,833
4,615
742
1,585
9,248
0
19,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,577
Gold Earned
25,861
145
Minions Killed
114
0
Camps Cleared
0
792,161
Distance Traveled
560,741
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,808
772
96
7
0
273,413
2
L
Danzaburou
8,612
615
34
2
0
151,111
1
W
Athena
10,445
746
27
2
0
270,107
1
L
Hercules
9,247
661
33
2
0
196,355
2
L
Eset
8,002
572
47
3
0
213,275
0
W
Odin
8,324
595
22
2
0
248,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role