Player Matchup

Eset
Eset
Aceboogie786
Eset
Level 137
God Stats
4W - 5L
1,675 SR
Queue Stats
198W - 203L
1,483 Elo+
Party 1
Ne Zha
Ne Zha
Crazybunny0w0
Ne Zha
Level 67
God Stats
9W - 14L
1,637 SR
Queue Stats
254W - 267L
1,452 Elo+
Party 4
Ymir
Ymir
DrxpzRacecar
Ymir
Level 37
God Stats
5W - 11L
1,531 SR
Queue Stats
619W - 655L
1,426 Elo+
Party 4
Heimdallr
Heimdallr
Li1_AX_xX_X
Heimdallr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,330 Elo+
Solo
Sol
Sol
Shadow2478
Sol
Level 23
God Stats
6W - 6L
1,494 SR
Queue Stats
295W - 315L
1,376 Elo+
Party 1
Team Averages
Level 61
1,567 SR
1,414 Elo+

VS

Team Averages
Level 68
1,544 SR
1,445 Elo+
Medusa
Medusa
AggrssiveMindset
Medusa
Level 62
God Stats
31W - 36L
1,534 SR
Queue Stats
457W - 532L
1,345 Elo+
Party 3
Anubis
Anubis
LordBisson
Anubis
Level 97
God Stats
1W - 0L
1,753 SR
Queue Stats
73W - 59L
1,549 Elo+
Solo
Camazotz
Camazotz
OffbeatPat
Camazotz
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
235W - 268L
1,482 Elo+
Party 2
Athena
Athena
OhhSoEpic
Athena
Level 29
God Stats
122W - 115L
1,434 SR
Queue Stats
546W - 598L
1,365 Elo+
Party 3
Osiris
Osiris
TW3LVE M0ONS
Osiris
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
233W - 276L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
5,971
543
5,938
5,784
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 2 / 1
6,265
570
4,488
8,266
2,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 1 / 0
5,006
455
2,486
6,660
2,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Li1_AX_xX_X
Heimdallr
4
0 / 2 / 0
4,039
367
1,549
3,324
734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 1
4,751
432
1,812
3,837
823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,931
539
4,173
3,955
1,151
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
LordBisson
Anubis
12
2 / 2 / 0
7,006
637
4,352
8,535
4,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
OffbeatPat
Camazotz
8
0 / 3 / 1
4,974
452
2,369
5,492
1,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
OhhSoEpic
Athena
9
1 / 0 / 3
6,021
547
3,538
4,806
1,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
13
3 / 1 / 0
7,097
645
4,243
4,661
3,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
6
Kills
8
8
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
2
0
1
2.5
L
5
2
1
2.75
L
0
1
0
0
L
Heimdallr
Li1_AX_xX_X
Heimdallr
0
2
0
0
W
Anubis
LordBisson
Anubis
2
2
0
1
W
Camazotz
OffbeatPat
Camazotz
0
3
1
0.17
W
Athena
OhhSoEpic
Athena
1
0
3
2.5
L
0
2
1
0.25
W
Osiris
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,273
Damage
18,675
27,871
Taken
27,449
7,978
Mitigated
11,721
4,827
Healing
11,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,938
1,047
123
1,966
5,784
1,405
421
3,256
2,528
33,051
0
W
4,173
3,012
0
1,830
3,955
1,151
847
747
3,208
0
33,895
L
4,488
2,712
0
806
8,266
2,644
0
1,343
6,923
0
32,578
L
2,486
122
0
472
6,660
2,372
0
2,294
4,366
18,518
0
L
Heimdallr
Li1_AX_xX_X
Heimdallr
1,549
823
0
930
3,324
734
0
997
2,327
0
8,318
W
Anubis
LordBisson
Anubis
4,352
244
0
4,885
8,535
4,185
606
4,650
3,509
43,573
0
W
Camazotz
OffbeatPat
Camazotz
2,369
440
0
2,210
5,492
1,394
0
1,215
4,141
0
14,393
W
Athena
OhhSoEpic
Athena
3,538
1,411
0
1,986
4,806
1,940
294
1,300
3,506
18,228
0
L
1,812
666
0
530
3,837
823
0
0
3,837
13,686
0
W
Osiris
4,243
583
0
855
4,661
3,051
1,064
1,812
2,849
0
38,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,032
Gold Earned
31,029
211
Minions Killed
300
0
Camps Cleared
0
929,593
Distance Traveled
978,718
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,971
543
75
7
0
206,435
0
W
Medusa
5,931
539
77
7
0
189,512
0
L
Ne Zha
6,265
570
60
5
0
239,310
4
L
Ymir
5,006
455
40
4
0
199,976
1
L
Heimdallr
4,039
367
16
1
0
129,905
0
W
Anubis
7,006
637
92
8
0
163,528
2
W
Camazotz
4,974
452
32
3
0
211,460
1
W
Athena
6,021
547
15
1
0
219,149
0
L
Sol
4,751
432
20
2
0
153,967
0
W
Osiris
7,097
645
84
8
0
195,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role