Player Matchup

Kukulkan
Kukulkan
LeftyyySzn
Kukulkan
Level 5
God Stats
12W - 6L
1,500 SR
Queue Stats
91W - 49L
1,523 Elo+
Party 1
Thor
Thor
xKxVents
Thor
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 19L
1,620 Elo+
Party 1
Hercules
Hercules
ζenkai
Hercules
Level 103
God Stats
4W - 0L
1,598 SR
Queue Stats
40W - 14L
1,648 Elo+
Party 1
Team Averages
Level 57
1,533 SR
1,597 Elo+

VS

Team Averages
Level 118
1,465 SR
1,430 Elo+
Tiamat
Tiamat
DaringMitten
Tiamat
Level 160
God Stats
1W - 7L
1,394 SR
Queue Stats
64W - 84L
1,290 Elo+
Solo
Sol
Sol
gutozn
Sol
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
lawbiter
Kukulkan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LeftyyySzn
Kukulkan
14
6 / 2 / 3
9,515
732
8,804
5,902
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
12
4 / 3 / 5
9,109
701
5,181
10,164
5,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
ζenkai
Hercules
12
1 / 1 / 8
8,327
641
4,128
11,326
12,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
1 / 4 / 4
7,880
606
4,609
6,997
4,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sol
gutozn
Sol
12
4 / 3 / 1
8,876
683
6,644
8,269
3,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
lawbiter
Kukulkan
12
1 / 4 / 5
8,443
649
9,720
6,297
2,453
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
11
Kills
6
6
Deaths
11
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
4
4
0.75
W
Kukulkan
LeftyyySzn
Kukulkan
6
2
3
3.75
L
Sol
gutozn
Sol
4
3
1
1.5
L
Kukulkan
lawbiter
Kukulkan
1
4
5
0.88
W
Thor
4
3
5
2.17
W
Hercules
ζenkai
Hercules
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,113
Damage
20,973
27,392
Taken
21,563
20,274
Mitigated
9,975
6,300
Healing
4,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,609
454
281
1,514
6,997
4,431
0
3,640
3,018
19,409
0
W
Kukulkan
LeftyyySzn
Kukulkan
8,804
485
0
748
5,902
2,229
0
4,865
1,003
51,423
0
L
Sol
gutozn
Sol
6,644
1,944
0
2,771
8,269
3,091
0
2,567
5,454
30,276
2,411
L
Kukulkan
lawbiter
Kukulkan
9,720
535
0
214
6,297
2,453
0
2,208
3,888
46,188
0
W
Thor
5,181
388
0
3,360
10,164
5,717
0
7,433
2,717
0
25,581
W
Hercules
ζenkai
Hercules
4,128
786
0
2,192
11,326
12,328
0
8,239
2,921
0
14,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,951
Gold Earned
25,199
170
Minions Killed
168
0
Camps Cleared
0
697,544
Distance Traveled
707,657
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,880
606
19
1
0
247,084
5
W
Kukulkan
9,515
732
98
8
0
203,643
3
L
Sol
8,876
683
53
4
0
237,609
2
L
Kukulkan
8,443
649
96
7
0
222,964
6
W
Thor
9,109
701
53
4
0
241,009
2
W
Hercules
8,327
641
19
1
0
252,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role