Player Matchup

Ra
Ra
IRekNoobz
Ra
Level 135
God Stats
6W - 5L
1,621 SR
Queue Stats
168W - 185L
1,510 Elo+
Party 1
Bacchus
Bacchus
SKTRiven
Bacchus
Level 15
God Stats
3W - 10L
1,233 SR
Queue Stats
71W - 71L
1,341 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ананас
Ah Muzen Cab
Level 29
God Stats
28W - 13L
1,578 SR
Queue Stats
51W - 34L
1,635 Elo+
Solo
Team Averages
Level 60
1,477 SR
1,495 Elo+

VS

Team Averages
Level 21
1,606 SR
1,545 Elo+
Athena
Athena
Dnajay
Athena
Level 28
God Stats
2W - 1L
1,409 SR
Queue Stats
45W - 47L
1,493 Elo+
Party 2
Vulcan
Vulcan
Tgarasaurus
Vulcan
Level 27
God Stats
2W - 1L
1,715 SR
Queue Stats
39W - 45L
1,467 Elo+
Party 2
Anhur
Anhur
Жопьер
Anhur
Level 8
God Stats
3W - 3L
1,694 SR
Queue Stats
131W - 74L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 2
9,245
616
4,633
11,399
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
SKTRiven
Bacchus
11
2 / 11 / 1
9,676
645
7,343
15,545
7,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Ананас
Ah Muzen Cab
13
2 / 6 / 1
9,813
654
8,198
15,458
4,193
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dnajay
Athena
15
2 / 0 / 19
11,904
794
6,232
8,379
7,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
15
6 / 2 / 12
11,454
764
14,929
8,293
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
17 / 2 / 5
12,974
865
15,959
10,545
3,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
4
Kills
25
25
Deaths
4
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Athena
Dnajay
Athena
2
0
19
11.5
L
0
8
2
0.13
L
Bacchus
SKTRiven
Bacchus
2
11
1
0.23
W
Vulcan
6
2
12
6
L
Ah Muzen Cab
Ананас
Ah Muzen Cab
2
6
1
0.42
W
17
2
5
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,174
Damage
37,120
42,402
Taken
27,217
15,281
Mitigated
14,714
4,972
Healing
6,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Dnajay
Athena
6,232
1,646
0
2,982
8,379
7,709
180
4,478
3,821
21,355
0
L
4,633
399
719
1,861
11,399
3,653
0
6,465
4,676
51,671
0
L
Bacchus
SKTRiven
Bacchus
7,343
554
0
616
15,545
7,435
0
7,282
8,072
17,376
0
W
Vulcan
14,929
3,110
171
1,345
8,293
3,128
677
3,300
4,709
55,771
0
L
Ah Muzen Cab
Ананас
Ah Muzen Cab
8,198
2,625
0
1,776
15,458
4,193
0
6,853
8,429
0
43,366
W
15,959
8,493
0
1,802
10,545
3,877
2,749
3,640
6,615
0
68,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,734
Gold Earned
36,332
162
Minions Killed
210
0
Camps Cleared
0
747,091
Distance Traveled
835,326
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,904
794
37
2
0
320,608
6
L
Ra
9,245
616
85
6
0
254,791
2
L
Bacchus
9,676
645
20
1
0
233,366
4
W
Vulcan
11,454
764
85
6
0
265,582
0
L
Ah Muzen Cab
9,813
654
57
4
0
258,934
2
W
Anhur
12,974
865
88
6
0
249,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role