Player Matchup

Mercury
Mercury
Silver I
JayP12
Mercury
Silver I
Level 100
God Stats
4W - 9L
1,662 SR
Queue Stats
112W - 118L
1,309 MMR
Party 2
Ratatoskr
Ratatoskr
Gold V
MatVanPac
Ratatoskr
Gold V
Level 88
God Stats
2W - 2L
1,720 SR
Queue Stats
122W - 120L
1,286 MMR
Party 1
Agni
Agni
Bronze III
PrainZ
Agni
Bronze III
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,459 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
TheAVC
Kumbhakarna
Bronze III
Level 91
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Anhur
Anhur
Gold III
guangggya
Anhur
Gold III
Level 59
God Stats
13W - 13L
1,632 SR
Queue Stats
162W - 172L
1,519 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 76
1,560 SR
1,395 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,575 SR
1,440 MMR
Athena
Athena
Gold III
MrPapiro
Athena
Gold III
Level 129
God Stats
3W - 4L
1,656 SR
Queue Stats
87W - 77L
1,639 MMR
Solo
Tyr
Tyr
Gold III
PanicoMutumbo
Tyr
Gold III
Level 152
God Stats
14W - 7L
1,628 SR
Queue Stats
130W - 127L
1,441 MMR
Solo
Geb
Geb
Silver III
Shoringuer
Geb
Silver III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold II
ostin40
Izanami
Gold II
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
376W - 358L
1,345 MMR
Solo
Kukulkan
Kukulkan
Gold V
rafael4375
Kukulkan
Gold V
Level 157
God Stats
28W - 21L
1,593 SR
Queue Stats
164W - 175L
1,274 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JayP12
Mercury
20
3 / 4 / 4
13,139
453
9,283
22,178
9,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
MatVanPac
Ratatoskr
20
1 / 4 / 0
14,112
487
13,123
30,550
30,111
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Agni
PrainZ
Agni
16
1 / 10 / 2
10,975
378
6,160
17,179
7,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
TheAVC
Kumbhakarna
15
0 / 4 / 5
10,636
367
5,637
19,267
17,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
guangggya
Anhur
20
3 / 2 / 3
14,498
500
19,655
19,344
8,557
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
JanusApolloSetTsukuyomiScylla

VS

Bans
DanzaburouCu ChulainnNu WaSobekPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MrPapiro
Athena
20
9 / 1 / 7
16,461
568
20,503
20,740
11,892
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
4 / 0 / 10
17,684
610
12,916
24,407
27,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
1 / 2 / 10
13,501
466
5,308
23,028
30,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
ostin40
Izanami
20
4 / 4 / 4
17,114
590
18,215
24,745
10,767
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
rafael4375
Kukulkan
20
6 / 1 / 9
16,700
576
22,661
8,282
4,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
8
Kills
24
24
Deaths
8
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Mercury
JayP12
Mercury
3
4
4
1.25
L
Ratatoskr
MatVanPac
Ratatoskr
1
4
0
0.25
W
Athena
MrPapiro
Athena
9
1
7
12.5
W
4
0
10
9
L
Agni
PrainZ
Agni
1
10
2
0.2
W
1
2
10
3
L
Kumbhakarna
TheAVC
Kumbhakarna
0
4
5
0.63
L
Anhur
guangggya
Anhur
3
2
3
2.25
W
Izanami
ostin40
Izanami
4
4
4
1.5
W
Kukulkan
rafael4375
Kukulkan
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,858
Damage
79,603
108,518
Taken
101,202
73,061
Mitigated
86,006
21,504
Healing
49,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
JayP12
Mercury
9,283
4,940
0
810
22,178
9,682
0
9,162
12,778
0
123,068
L
Ratatoskr
MatVanPac
Ratatoskr
13,123
2,248
0
6,635
30,550
30,111
0
13,730
16,432
476
114,786
W
Athena
MrPapiro
Athena
20,503
4,458
0
11,271
20,740
11,892
2,797
3,910
16,658
136,177
0
W
12,916
951
0
13,108
24,407
27,794
1,407
2,146
22,117
0
136,587
L
Agni
PrainZ
Agni
6,160
843
0
499
17,179
7,132
0
9,362
7,457
52,842
0
W
5,308
593
0
5,956
23,028
30,920
1,389
3,516
19,436
23,573
0
L
Kumbhakarna
TheAVC
Kumbhakarna
5,637
375
528
3,619
19,267
17,579
0
9,207
9,832
35,969
0
L
Anhur
guangggya
Anhur
19,655
11,211
0
9,413
19,344
8,557
0
5,637
13,547
0
135,541
W
Izanami
ostin40
Izanami
18,215
12,151
0
15,585
24,745
10,767
9,488
2,381
22,273
0
164,308
W
Kukulkan
rafael4375
Kukulkan
22,661
1,215
0
3,163
8,282
4,633
1,344
1,876
6,398
132,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,360
Gold Earned
81,460
783
Minions Killed
943
0
Camps Cleared
0
2,784,195
Distance Traveled
2,906,975
14
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,139
453
164
6
0
655,976
3
L
Ratatoskr
14,112
487
239
8
0
574,834
1
W
Athena
16,461
568
188
6
0
652,271
7
W
Tyr
17,684
610
243
8
0
643,338
2
L
Agni
10,975
378
118
4
0
476,140
4
W
Geb
13,501
466
14
0
0
571,954
12
L
Kumbhakarna
10,636
367
41
1
0
588,143
1
L
Anhur
14,498
500
221
8
0
489,102
5
W
Izanami
17,114
590
254
9
0
467,308
1
W
Kukulkan
16,700
576
244
8
0
572,104
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role