Player Matchup

Kukulkan
Kukulkan
Adrian_Mag5
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,653 Elo+
Party 2
Hun Batz
Hun Batz
AndranXXX
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 300L
1,488 Elo+
Solo
Merlin
Merlin
El_loco1690
Merlin
Level 16
God Stats
1W - 1L
1,748 SR
Queue Stats
1W - 2L
1,653 Elo+
Party 2
Apollo
Apollo
bludclott
Apollo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 59L
1,456 Elo+
Party 3
Hel
Hel
menticidal
Hel
Level 29
God Stats
55W - 39L
1,583 SR
Queue Stats
220W - 191L
1,384 Elo+
Party 3
Team Averages
Level 22
1,566 SR
1,527 Elo+

VS

Team Averages
Level 40
1,524 SR
1,410 Elo+
Ra
Ra
BingeDrunnk
Ra
Level 11
God Stats
2W - 0L
1,703 SR
Queue Stats
14W - 14L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
Kyletx22
Cthulhu
Level 28
God Stats
2W - 0L
1,723 SR
Queue Stats
132W - 170L
1,401 Elo+
Solo
Kukulkan
Kukulkan
Ramsey1534
Kukulkan
Level 29
God Stats
14W - 18L
1,452 SR
Queue Stats
31W - 47L
1,330 Elo+
Solo
Nu Wa
Nu Wa
UnicornWranglr
Nu Wa
Level 105
God Stats
6W - 6L
1,321 SR
Queue Stats
132W - 132L
1,399 Elo+
Party 1
Hercules
Hercules
XxSkRiLSnIpEsxX
Hercules
Level 26
God Stats
1W - 0L
1,420 SR
Queue Stats
24W - 13L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Adrian_Mag5
Kukulkan
9
0 / 11 / 0
6,790
309
2,095
13,122
4,252
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hun Batz
AndranXXX
Hun Batz
10
0 / 2 / 0
7,307
332
3,554
10,168
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
11
0 / 9 / 0
7,457
339
3,381
13,764
4,329
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
bludclott
Apollo
20
19 / 4 / 0
13,524
615
28,299
17,617
6,746
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 7 / 7
10,242
466
13,830
19,610
7,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 3
12,731
579
17,293
16,653
7,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Kyletx22
Cthulhu
15
1 / 6 / 9
10,182
463
6,323
19,405
18,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
Ramsey1534
Kukulkan
20
6 / 5 / 7
12,403
564
8,248
12,965
5,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 4 / 12
12,765
580
13,797
11,632
3,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
16
10 / 2 / 5
10,652
484
14,311
16,070
17,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
22
Kills
33
33
Deaths
23
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Adrian_Mag5
Kukulkan
0
11
0
0
L
Hun Batz
AndranXXX
Hun Batz
0
2
0
0
W
12
6
3
2.25
L
Merlin
0
9
0
0
W
Cthulhu
Kyletx22
Cthulhu
1
6
9
0.92
W
Kukulkan
Ramsey1534
Kukulkan
6
5
7
1.9
W
4
4
12
2.5
W
Hercules
10
2
5
6.25
L
Apollo
bludclott
Apollo
19
4
0
4.75
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,159
Damage
59,972
74,281
Taken
76,725
26,130
Mitigated
53,410
18,932
Healing
15,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Adrian_Mag5
Kukulkan
2,095
488
0
1,117
13,122
4,252
0
7,421
5,531
17,258
0
L
Hun Batz
AndranXXX
Hun Batz
3,554
1,319
0
1,558
10,168
3,116
0
5,203
4,727
0
26,536
W
17,293
2,022
1,597
5,651
16,653
7,331
3,269
3,633
12,712
117,915
0
L
Merlin
3,381
565
0
3,131
13,764
4,329
374
6,469
7,169
32,179
0
W
Cthulhu
Kyletx22
Cthulhu
6,323
264
616
1,590
19,405
18,852
602
4,895
14,217
34,162
0
W
Kukulkan
Ramsey1534
Kukulkan
8,248
727
0
0
12,965
5,952
2,548
2,416
10,427
96,428
0
W
13,797
2,569
0
750
11,632
3,990
4,226
3,417
7,989
64,265
0
W
Hercules
14,311
3,910
0
5,336
16,070
17,285
688
3,830
12,074
0
36,318
L
Apollo
bludclott
Apollo
28,299
23,239
0
0
17,617
6,746
1,887
10,991
6,274
0
96,805
L
13,830
489
4,811
8,315
19,610
7,687
560
14,415
4,919
56,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,320
Gold Earned
58,733
378
Minions Killed
562
0
Camps Cleared
0
1,592,440
Distance Traveled
2,055,126
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,790
309
25
1
0
300,218
0
L
Hun Batz
7,307
332
60
3
0
197,099
1
W
Ra
12,731
579
146
7
0
415,119
1
L
Merlin
7,457
339
56
3
0
327,484
0
W
Cthulhu
10,182
463
64
3
0
437,076
1
W
Kukulkan
12,403
564
196
9
0
372,057
1
W
Nu Wa
12,765
580
117
5
0
388,075
2
W
Hercules
10,652
484
39
2
0
442,799
1
L
Apollo
13,524
615
152
7
0
366,744
4
L
Hel
10,242
466
85
4
0
400,895
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role