Player Matchup

Jormungandr
Jormungandr
Bobdowa
Jormungandr
Level 25
God Stats
4W - 1L
1,575 SR
Queue Stats
113W - 114L
1,381 Elo+
Solo
Ao Kuang
Ao Kuang
DRMBear
Ao Kuang
Level 45
God Stats
4W - 2L
1,685 SR
Queue Stats
20W - 20L
924 Elo+
Party 2
Sun Wukong
Sun Wukong
Donhue
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,224 Elo+
Party 2
Hou Yi
Hou Yi
PionesPin
Hou Yi
Level 29
God Stats
3W - 2L
1,283 SR
Queue Stats
5W - 9L
991 Elo+
Party 2
Baron Samedi
Baron Samedi
telwur1441
Baron Samedi
Level 24
God Stats
1W - 0L
1,292 SR
Queue Stats
32W - 44L
1,308 Elo+
Solo
Team Averages
Level 26
1,467 SR
1,165 Elo+

VS

Team Averages
Level 22
1,360 SR
1,357 Elo+
Neith
Neith
HILARSG
Neith
Level 7
God Stats
0W - 1L
1,081 SR
Queue Stats
3W - 5L
1,188 Elo+
Party 1
Baron Samedi
Baron Samedi
SweatyDragon
Baron Samedi
Level 14
God Stats
2W - 3L
1,407 SR
Queue Stats
77W - 82L
1,341 Elo+
Solo
Set
Set
WeisTigr
Set
Level 42
God Stats
26W - 35L
1,311 SR
Queue Stats
37W - 41L
1,521 Elo+
Party 1
Zeus
Zeus
YesMyNameIsGuy
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 95L
1,336 Elo+
Solo
Ares
Ares
theodask
Ares
Level 27
God Stats
12W - 19L
1,500 SR
Queue Stats
534W - 566L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bobdowa
Jormungandr
16
7 / 1 / 9
10,054
529
8,372
10,123
7,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
DRMBear
Ao Kuang
18
11 / 2 / 8
11,694
615
15,680
15,871
5,892
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Donhue
Sun Wukong
15
1 / 3 / 0
8,887
468
2,175
9,342
6,473
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
PionesPin
Hou Yi
14
7 / 2 / 7
9,471
498
10,441
8,911
3,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
telwur1441
Baron Samedi
16
7 / 5 / 4
10,245
539
8,198
13,353
5,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HILARSG
Neith
11
0 / 7 / 2
7,079
373
4,826
10,363
3,565
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
SweatyDragon
Baron Samedi
15
7 / 3 / 1
9,986
526
10,579
11,075
6,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 5 / 3
8,964
472
8,677
12,109
4,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 10 / 3
9,469
498
6,294
14,085
5,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
11
1 / 8 / 0
7,873
414
3,356
13,992
9,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
33
Kills
13
13
Deaths
33
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Bobdowa
Jormungandr
7
1
9
11.5
W
Ao Kuang
DRMBear
Ao Kuang
11
2
8
7.5
W
Sun Wukong
Donhue
Sun Wukong
1
3
0
0.33
L
Neith
HILARSG
Neith
0
7
2
0.14
W
Hou Yi
PionesPin
Hou Yi
7
2
7
5.25
L
Baron Samedi
SweatyDragon
Baron Samedi
7
3
1
2.5
L
3
5
3
0.9
L
2
10
3
0.35
W
Baron Samedi
telwur1441
Baron Samedi
7
5
4
1.8
L
Ares
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,866
Damage
33,732
57,600
Taken
61,624
28,704
Mitigated
29,248
17,366
Healing
13,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Bobdowa
Jormungandr
8,372
1,222
509
2,416
10,123
7,672
822
4,132
5,840
47,793
0
W
Ao Kuang
DRMBear
Ao Kuang
15,680
4,497
0
8,123
15,871
5,892
695
4,688
10,941
80,605
0
W
Sun Wukong
Donhue
Sun Wukong
2,175
372
0
78
9,342
6,473
1,449
1,284
7,852
0
39,467
L
Neith
HILARSG
Neith
4,826
2,360
0
1,253
10,363
3,565
0
5,725
4,612
0
28,854
W
Hou Yi
PionesPin
Hou Yi
10,441
4,982
0
1,574
8,911
3,113
633
4,547
4,162
0
42,820
L
Baron Samedi
SweatyDragon
Baron Samedi
10,579
876
535
4,289
11,075
6,583
465
5,736
5,265
51,585
0
L
8,677
3,246
0
3,760
12,109
4,735
0
4,948
7,051
0
48,386
L
6,294
1,890
0
2,454
14,085
5,224
840
7,568
6,256
46,302
0
W
Baron Samedi
telwur1441
Baron Samedi
8,198
782
550
4,116
13,353
5,554
1,522
4,492
8,576
54,066
0
L
Ares
3,356
358
0
781
13,992
9,141
0
7,768
6,190
25,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,351
Gold Earned
43,371
445
Minions Killed
382
0
Camps Cleared
0
1,703,052
Distance Traveled
1,601,948
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,054
529
94
5
0
348,716
8
W
Ao Kuang
11,694
615
101
5
0
349,442
0
W
Sun Wukong
8,887
468
82
4
0
352,354
0
L
Neith
7,079
373
57
3
0
307,584
2
W
Hou Yi
9,471
498
69
4
0
357,047
4
L
Baron Samedi
9,986
526
112
6
0
352,401
2
L
Set
8,964
472
76
4
0
348,860
0
L
Zeus
9,469
498
109
6
0
263,502
1
W
Baron Samedi
10,245
539
99
5
0
295,493
0
L
Ares
7,873
414
28
1
0
329,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role