Player Matchup

King Arthur
King Arthur
BarrelrollJones
King Arthur
Level 128
God Stats
8W - 15L
1,440 SR
Queue Stats
586W - 590L
1,438 Elo+
Solo
The Morrigan
The Morrigan
FattestNuts
The Morrigan
Level 54
God Stats
4W - 13L
1,500 SR
Queue Stats
301W - 304L
1,507 Elo+
Solo
Neith
Neith
Shade54
Neith
Level 69
God Stats
7W - 5L
1,500 SR
Queue Stats
225W - 205L
1,571 Elo+
Solo
Thor
Thor
XxAbehXx
Thor
Level 130
God Stats
16W - 23L
1,442 SR
Queue Stats
248W - 241L
1,486 Elo+
Party 1
Ymir
Ymir
yMacaroV
Ymir
Level 128
God Stats
7W - 8L
1,606 SR
Queue Stats
287W - 269L
1,497 Elo+
Party 1
Team Averages
Level 102
1,498 SR
1,500 Elo+

VS

Team Averages
Level 99
1,516 SR
1,507 Elo+
Achilles
Achilles
ProfessorSobekxd
Achilles
Level 84
God Stats
5W - 2L
1,640 SR
Queue Stats
66W - 62L
1,524 Elo+
Solo
Khepri
Khepri
Swoopsy
Khepri
Level 51
God Stats
6W - 14L
1,407 SR
Queue Stats
146W - 175L
1,429 Elo+
Solo
Tiamat
Tiamat
TheCornGod123
Tiamat
Level 69
God Stats
40W - 57L
1,502 SR
Queue Stats
611W - 620L
1,516 Elo+
Solo
Hun Batz
Hun Batz
itnazSntg
Hun Batz
Level 143
God Stats
1W - 0L
1,288 SR
Queue Stats
243W - 215L
1,523 Elo+
Solo
Neith
Neith
yoooojj
Neith
Level 146
God Stats
5W - 1L
1,743 SR
Queue Stats
10W - 7L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BarrelrollJones
King Arthur
16
1 / 5 / 0
9,718
511
15,060
24,246
15,316
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
FattestNuts
The Morrigan
13
0 / 5 / 3
7,780
409
4,949
8,630
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Shade54
Neith
15
3 / 5 / 4
9,609
506
6,210
11,088
4,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
16
3 / 1 / 2
9,808
516
5,876
13,930
5,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
14
5 / 5 / 6
9,408
495
10,541
13,475
10,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 1
11,770
619
20,179
19,546
18,723
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
Swoopsy
Khepri
12
1 / 6 / 7
8,515
448
3,692
13,613
11,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 1 / 2
10,794
568
11,205
8,813
6,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
itnazSntg
Hun Batz
18
4 / 1 / 5
10,727
565
5,428
11,662
5,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
yoooojj
Neith
15
4 / 4 / 2
9,773
514
11,847
13,189
5,668
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
12
Kills
21
21
Deaths
12
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BarrelrollJones
King Arthur
1
5
0
0.2
L
The Morrigan
FattestNuts
The Morrigan
0
5
3
0.3
W
7
0
1
7.5
L
Neith
Shade54
Neith
3
5
4
1
W
Khepri
Swoopsy
Khepri
1
6
7
0.75
W
5
1
2
6
L
Thor
3
1
2
4
W
Hun Batz
itnazSntg
Hun Batz
4
1
5
6.5
L
Ymir
5
5
6
1.6
W
Neith
yoooojj
Neith
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,636
Damage
52,351
71,369
Taken
66,823
37,882
Mitigated
47,180
16,799
Healing
22,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BarrelrollJones
King Arthur
15,060
1,957
0
7,475
24,246
15,316
340
953
23,293
0
71,224
L
The Morrigan
FattestNuts
The Morrigan
4,949
1,307
0
933
8,630
3,081
0
3,669
4,961
36,885
2,674
W
20,179
7,692
0
7,450
19,546
18,723
1,561
430
18,545
0
84,959
L
Neith
Shade54
Neith
6,210
2,780
0
3,561
11,088
4,032
1,702
846
10,242
0
58,139
W
Khepri
Swoopsy
Khepri
3,692
60
831
2,160
13,613
11,469
141
6,396
6,805
15,763
0
W
11,205
1,842
0
3,958
8,813
6,038
1,208
3,864
4,860
81,516
0
L
Thor
5,876
1,107
0
3,990
13,930
5,201
902
4,068
9,862
0
62,199
W
Hun Batz
itnazSntg
Hun Batz
5,428
2,364
0
4,661
11,662
5,282
194
1,456
10,084
0
88,487
L
Ymir
10,541
2,281
0
840
13,475
10,252
320
5,361
8,114
41,748
0
W
Neith
yoooojj
Neith
11,847
5,260
0
3,561
13,189
5,668
3,579
1,302
11,793
0
59,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,323
Gold Earned
51,579
564
Minions Killed
565
0
Camps Cleared
0
1,723,391
Distance Traveled
1,859,640
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,718
511
130
7
0
329,261
0
L
The Morrigan
7,780
409
87
5
0
321,334
8
W
Achilles
11,770
619
156
8
0
399,721
4
L
Neith
9,609
506
117
6
0
319,244
3
W
Khepri
8,515
448
17
1
0
368,892
6
W
Tiamat
10,794
568
147
8
0
381,335
4
L
Thor
9,808
516
142
7
0
386,084
4
W
Hun Batz
10,727
565
138
7
0
364,490
5
L
Ymir
9,408
495
88
5
0
367,468
6
W
Neith
9,773
514
107
6
0
345,202
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role