Player Matchup

Fenrir
Fenrir
Calisthenicslife
Fenrir
Level 84
God Stats
12W - 18L
1,582 SR
Queue Stats
144W - 138L
1,450 Elo+
Solo
Bastet
Bastet
JANN BUNDY RF
Bastet
Level 160
God Stats
23W - 17L
1,629 SR
Queue Stats
423W - 412L
1,495 Elo+
Solo
Kumbhakarna
Kumbhakarna
Raykno
Kumbhakarna
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 100L
1,469 Elo+
Party 1
Izanami
Izanami
Spetrov91
Izanami
Level 108
God Stats
117W - 92L
1,520 SR
Queue Stats
449W - 482L
1,425 Elo+
Solo
He Bo
He Bo
Wualo259
He Bo
Level 97
God Stats
1W - 1L
1,486 SR
Queue Stats
192W - 173L
1,427 Elo+
Party 1
Team Averages
Level 109
1,543 SR
1,453 Elo+

VS

Team Averages
Level 82
1,492 SR
1,466 Elo+
Skadi
Skadi
GeekMagic
Skadi
Level 57
God Stats
29W - 40L
1,469 SR
Queue Stats
107W - 129L
1,389 Elo+
Solo
Anubis
Anubis
KillswitchAaron
Anubis
Level 106
God Stats
3W - 2L
1,659 SR
Queue Stats
138W - 122L
1,457 Elo+
Solo
Hel
Hel
RavensMantle
Hel
Level 112
God Stats
30W - 34L
1,217 SR
Queue Stats
414W - 415L
1,494 Elo+
Solo
Cerberus
Cerberus
XxTanaeRowxX
Cerberus
Level 58
God Stats
3W - 2L
1,614 SR
Queue Stats
45W - 58L
1,473 Elo+
Solo
Zeus
Zeus
superMAR7
Zeus
Level 75
God Stats
4W - 3L
1,500 SR
Queue Stats
720W - 702L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 13
10,312
516
7,147
12,471
5,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
10 / 0 / 7
11,519
576
18,893
11,581
3,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Raykno
Kumbhakarna
15
7 / 0 / 15
10,809
540
9,961
14,168
11,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Spetrov91
Izanami
16
8 / 4 / 6
10,794
540
10,590
12,285
4,020
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
Wualo259
He Bo
17
10 / 3 / 5
10,707
535
11,657
11,151
3,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
GeekMagic
Skadi
13
2 / 7 / 3
8,568
428
5,576
12,768
4,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 7 / 2
8,663
433
7,588
14,125
5,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 6 / 6
8,849
442
7,766
16,137
6,604
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cerberus
XxTanaeRowxX
Cerberus
15
2 / 9 / 0
9,232
462
6,291
19,581
8,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
14
1 / 9 / 4
8,468
423
5,629
16,103
5,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
23
38
Kills
8
8
Deaths
38
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
L
Skadi
GeekMagic
Skadi
2
7
3
0.5
W
10
0
7
13.5
L
1
7
2
0.29
L
2
6
6
0.83
W
Kumbhakarna
Raykno
Kumbhakarna
7
0
15
14.5
W
Izanami
Spetrov91
Izanami
8
4
6
2.75
W
He Bo
Wualo259
He Bo
10
3
5
4.17
L
Cerberus
XxTanaeRowxX
Cerberus
2
9
0
0.22
L
Zeus
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,248
Damage
32,850
61,656
Taken
78,714
27,777
Mitigated
31,306
15,352
Healing
26,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,147
1,661
0
4,778
12,471
5,671
866
4,009
8,422
0
67,495
L
Skadi
GeekMagic
Skadi
5,576
2,395
195
1,208
12,768
4,797
352
3,499
9,263
0
38,840
W
18,893
4,951
0
4,181
11,581
3,660
98
5,681
5,858
0
62,644
L
7,588
30
0
4,688
14,125
5,535
0
2,497
11,558
60,393
0
L
7,766
498
6,157
7,396
16,137
6,604
30
5,244
10,753
39,850
0
W
Kumbhakarna
Raykno
Kumbhakarna
9,961
1,857
0
1,680
14,168
11,084
361
5,106
8,968
39,618
0
W
Izanami
Spetrov91
Izanami
10,590
7,315
0
1,988
12,285
4,020
1,102
6,669
5,466
0
76,293
W
He Bo
Wualo259
He Bo
11,657
520
0
2,725
11,151
3,342
901
5,373
5,668
59,418
0
L
Cerberus
XxTanaeRowxX
Cerberus
6,291
671
172
5,445
19,581
8,681
566
4,178
15,403
49,666
0
L
Zeus
5,629
530
0
1,204
16,103
5,689
140
5,798
10,119
43,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,141
Gold Earned
43,780
511
Minions Killed
449
0
Camps Cleared
0
1,926,747
Distance Traveled
1,680,769
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,312
516
114
6
0
446,773
6
L
Skadi
8,568
428
67
3
0
356,545
2
W
Bastet
11,519
576
108
5
0
400,354
5
L
Anubis
8,663
433
117
6
0
327,887
5
L
Hel
8,849
442
80
4
0
357,780
9
W
Kumbhakarna
10,809
540
52
3
0
402,954
2
W
Izanami
10,794
540
146
7
0
315,805
3
W
He Bo
10,707
535
91
5
0
360,861
1
L
Cerberus
9,232
462
101
5
0
321,255
1
L
Zeus
8,468
423
84
4
0
317,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role