Player Matchup

Achilles
Achilles
Silver I
HypnosReaper
Achilles
Silver I
Level 49
God Stats
6W - 8L
1,450 SR
Queue Stats
208W - 206L
1,175 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
Prokill88
Kumbhakarna
Gold V
Level 147
God Stats
5W - 4L
1,880 SR
Queue Stats
226W - 232L
1,201 MMR
Solo
Xbalanque
Xbalanque
Silver IV
Qwirs
Xbalanque
Silver IV
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 123L
1,181 MMR
Solo
Kukulkan
Kukulkan
Silver I
Wachuu
Kukulkan
Silver I
Level 143
God Stats
13W - 12L
1,612 SR
Queue Stats
76W - 86L
1,202 MMR
Solo
Cthulhu
Cthulhu
Silver I
justaginger2004
Cthulhu
Silver I
Level 47
God Stats
39W - 26L
1,546 SR
Queue Stats
210W - 208L
1,221 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,598 SR
1,196 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,471 SR
1,197 MMR
Nemesis
Nemesis
Silver I
BrutalBandits
Nemesis
Silver I
Level 86
God Stats
9W - 3L
1,799 SR
Queue Stats
83W - 79L
1,209 MMR
Solo
Ganesha
Ganesha
Silver II
Cybreed
Ganesha
Silver II
Level 160
God Stats
15W - 10L
1,285 SR
Queue Stats
145W - 147L
1,177 MMR
Solo
Medusa
Medusa
Silver I
DEADSTROCK
Medusa
Silver I
Level 160
God Stats
2W - 6L
1,329 SR
Queue Stats
116W - 134L
1,186 MMR
Solo
Ra
Ra
Silver IV
MXVII
Ra
Silver IV
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 90L
1,201 MMR
Solo
Discordia
Discordia
Silver IV
MizuLis
Discordia
Silver IV
Level 48
God Stats
11W - 11L
1,442 SR
Queue Stats
354W - 359L
1,209 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HypnosReaper
Achilles
20
12 / 1 / 3
13,682
570
12,634
17,473
17,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Prokill88
Kumbhakarna
16
1 / 1 / 11
11,187
466
3,713
16,793
15,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Qwirs
Xbalanque
20
6 / 7 / 3
14,198
592
17,099
18,325
7,108
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Wachuu
Kukulkan
20
6 / 3 / 4
13,459
561
14,565
16,192
7,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 3 / 8
11,910
496
13,242
20,478
16,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
JanusAnubisSetThanatosTsukuyomi

VS

Bans
King ArthurAnhurAthenaKhepriGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
7 / 4 / 3
12,408
517
12,641
16,738
8,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Cybreed
Ganesha
15
1 / 2 / 9
10,607
442
7,738
12,960
11,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
DEADSTROCK
Medusa
16
4 / 8 / 3
10,887
454
14,356
18,991
7,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ra
16
0 / 10 / 4
10,519
438
7,508
15,405
5,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
MizuLis
Discordia
17
3 / 6 / 3
11,186
466
14,495
12,655
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
37
30
Kills
15
15
Deaths
30
29
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
7
4
3
2.13
L
Ganesha
Cybreed
Ganesha
1
2
9
2.75
L
Medusa
DEADSTROCK
Medusa
4
8
3
0.69
W
Achilles
HypnosReaper
Achilles
12
1
3
13.5
L
Ra
0
10
4
0.2
L
Discordia
MizuLis
Discordia
3
6
3
0.75
W
Kumbhakarna
Prokill88
Kumbhakarna
1
1
11
6.5
W
Xbalanque
Qwirs
Xbalanque
6
7
3
1.07
W
Kukulkan
Wachuu
Kukulkan
6
3
4
2.67
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,253
Damage
56,738
89,261
Taken
76,749
64,213
Mitigated
36,906
26,817
Healing
19,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
12,641
5,033
0
6,091
16,738
8,373
0
4,310
12,303
0
88,484
L
Ganesha
Cybreed
Ganesha
7,738
497
0
3,461
12,960
11,333
141
4,262
8,573
35,786
0
L
Medusa
DEADSTROCK
Medusa
14,356
7,091
0
4,457
18,991
7,487
663
5,404
13,537
0
73,393
W
Achilles
HypnosReaper
Achilles
12,634
2,545
0
5,208
17,473
17,108
877
5,172
11,900
0
105,040
L
Ra
7,508
698
627
3,548
15,405
5,646
637
8,859
6,096
63,605
0
L
Discordia
MizuLis
Discordia
14,495
369
0
1,450
12,655
4,067
180
7,785
4,720
72,197
0
W
Kumbhakarna
Prokill88
Kumbhakarna
3,713
146
1,977
4,172
16,793
15,093
708
3,876
12,639
28,715
0
W
Xbalanque
Qwirs
Xbalanque
17,099
7,029
0
6,330
18,325
7,108
3,942
2,194
16,105
0
127,225
W
Kukulkan
Wachuu
Kukulkan
14,565
928
0
3,244
16,192
7,926
205
6,568
9,215
121,875
0
W
13,242
582
235
5,651
20,478
16,978
108
10,180
9,661
58,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,436
Gold Earned
55,607
699
Minions Killed
607
0
Camps Cleared
0
2,314,149
Distance Traveled
2,107,321
30
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,408
517
138
6
0
510,549
7
L
Ganesha
10,607
442
22
1
0
387,298
9
L
Medusa
10,887
454
137
6
0
383,830
8
W
Achilles
13,682
570
152
6
0
505,541
3
L
Ra
10,519
438
154
6
0
405,901
0
L
Discordia
11,186
466
156
7
0
419,743
6
W
Kumbhakarna
11,187
466
48
2
0
499,770
15
W
Xbalanque
14,198
592
192
8
0
405,529
6
W
Kukulkan
13,459
561
190
8
0
431,738
4
W
Cthulhu
11,910
496
117
5
0
471,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role