Player Matchup

Mulan
Mulan
MarshallLeGrand
Mulan
Level 107
God Stats
4W - 2L
1,487 SR
Queue Stats
166W - 109L
1,657 Elo+
Party 1
Artemis
Artemis
Shelters
Artemis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 73L
1,736 Elo+
Party 1
Nox
Nox
voyde200
Nox
Level 98
God Stats
37W - 29L
1,619 SR
Queue Stats
128W - 84L
1,643 Elo+
Party 1
Team Averages
Level 109
1,535 SR
1,678 Elo+

VS

Team Averages
Level 86
1,604 SR
1,571 Elo+
Discordia
Discordia
Farolete
Discordia
Level 121
God Stats
2W - 2L
1,595 SR
Queue Stats
36W - 34L
1,602 Elo+
Solo
Erlang Shen
Erlang Shen
SkalterTheGod
Erlang Shen
Level 114
God Stats
4W - 5L
1,719 SR
Queue Stats
123W - 126L
1,646 Elo+
Solo
Baron Samedi
Baron Samedi
telwur1441
Baron Samedi
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 16
12,421
654
10,473
18,491
16,261
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Shelters
Artemis
16
8 / 3 / 12
13,253
698
18,833
12,424
5,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
10 / 4 / 9
13,922
733
12,072
13,040
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Farolete
Discordia
16
6 / 7 / 4
12,861
677
15,546
12,667
3,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
SkalterTheGod
Erlang Shen
16
5 / 5 / 3
12,057
635
12,023
19,618
16,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
telwur1441
Baron Samedi
14
1 / 10 / 5
10,836
570
5,126
16,151
11,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
22
Kills
12
12
Deaths
22
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
Farolete
Discordia
6
7
4
1.14
W
4
5
16
2.4
W
Artemis
Shelters
Artemis
8
3
12
4.67
L
Erlang Shen
SkalterTheGod
Erlang Shen
5
5
3
1.3
L
Baron Samedi
telwur1441
Baron Samedi
1
10
5
0.35
W
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,378
Damage
32,695
43,955
Taken
48,436
26,970
Mitigated
31,089
7,969
Healing
7,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Farolete
Discordia
15,546
1,039
0
887
12,667
3,897
0
3,352
9,315
67,825
0
W
10,473
2,748
0
2,834
18,491
16,261
379
7,144
11,122
0
51,237
W
Artemis
Shelters
Artemis
18,833
7,970
0
4,635
12,424
5,359
2,101
7,405
4,794
0
62,136
L
Erlang Shen
SkalterTheGod
Erlang Shen
12,023
3,560
0
5,312
19,618
16,123
1,170
2,536
17,082
0
39,678
L
Baron Samedi
telwur1441
Baron Samedi
5,126
560
152
972
16,151
11,069
539
6,355
9,796
34,539
0
W
12,072
643
0
500
13,040
5,350
656
6,203
6,487
60,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,596
Gold Earned
35,754
230
Minions Killed
186
0
Camps Cleared
0
971,363
Distance Traveled
949,823
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,861
677
83
4
0
310,808
7
W
Mulan
12,421
654
56
3
0
346,514
5
W
Artemis
13,253
698
64
3
0
308,725
2
L
Erlang Shen
12,057
635
53
3
0
352,188
3
L
Baron Samedi
10,836
570
50
3
0
286,827
0
W
Nox
13,922
733
110
6
0
316,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role