Player Matchup

Erlang Shen
Erlang Shen
Silver V
Miike156
Erlang Shen
Silver V
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 61L
791 MMR
Solo
Cernunnos
Cernunnos
Bronze V
lucdk56
Cernunnos
Bronze V
Level 48
God Stats
8W - 20L
1,431 SR
Queue Stats
11W - 28L
877 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
zombie3delicias
Baron Samedi
Silver III
Level 145
God Stats
6W - 10L
1,545 SR
Queue Stats
218W - 302L
937 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 80
1,492 SR
868 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,457 SR
866 MMR
Thor
Thor
Silver III
Joeyplomo
Thor
Silver III
Level 129
God Stats
30W - 34L
1,493 SR
Queue Stats
145W - 180L
927 MMR
Solo
Danzaburou
Danzaburou
Silver III
palme_xerez
Danzaburou
Silver III
Level 115
God Stats
16W - 30L
1,398 SR
Queue Stats
272W - 370L
729 MMR
Solo
Anubis
Anubis
Bronze II
xxpadixx3
Anubis
Bronze II
Level 88
God Stats
10W - 15L
1,479 SR
Queue Stats
13W - 31L
942 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Miike156
Erlang Shen
17
2 / 4 / 10
14,685
699
10,159
20,869
14,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
lucdk56
Cernunnos
17
4 / 6 / 6
13,586
647
13,817
20,544
6,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
zombie3delicias
Baron Samedi
17
8 / 4 / 4
14,129
673
15,519
16,690
12,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ChaacHerculesZeusHadesAphrodite

VS

Bans
CerberusBacchusAchillesCthulhuOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
6 / 6 / 5
14,047
669
12,926
18,947
7,645
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Danzaburou
palme_xerez
Danzaburou
17
1 / 5 / 10
13,790
657
17,446
19,824
10,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
xxpadixx3
Anubis
19
7 / 3 / 4
14,635
697
18,373
13,416
6,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
33
14
Kills
14
14
Deaths
14
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thor
6
6
5
1.42
L
Erlang Shen
Miike156
Erlang Shen
2
4
10
1.75
L
Cernunnos
lucdk56
Cernunnos
4
6
6
1.17
W
Danzaburou
palme_xerez
Danzaburou
1
5
10
1.2
W
Anubis
xxpadixx3
Anubis
7
3
4
3
L
Baron Samedi
zombie3delicias
Baron Samedi
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,495
Damage
48,745
58,103
Taken
52,187
34,196
Mitigated
25,127
18,331
Healing
16,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
12,926
2,309
0
2,887
18,947
7,645
440
5,836
13,111
0
51,586
L
Erlang Shen
Miike156
Erlang Shen
10,159
4,299
0
5,105
20,869
14,876
1,182
5,177
15,692
0
39,721
L
Cernunnos
lucdk56
Cernunnos
13,817
4,238
0
6,444
20,544
6,704
518
6,990
13,554
0
77,521
W
Danzaburou
palme_xerez
Danzaburou
17,446
7,529
0
5,799
19,824
10,847
2,318
5,757
14,067
0
77,597
W
Anubis
xxpadixx3
Anubis
18,373
1,017
843
7,209
13,416
6,635
0
3,832
9,370
105,104
0
L
Baron Samedi
zombie3delicias
Baron Samedi
15,519
1,272
1,318
5,464
16,690
12,616
1,313
6,357
10,333
58,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,400
Gold Earned
42,472
241
Minions Killed
292
0
Camps Cleared
0
1,067,140
Distance Traveled
1,069,547
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,047
669
52
2
0
376,334
5
L
Erlang Shen
14,685
699
36
2
0
403,864
0
L
Cernunnos
13,586
647
127
6
0
341,327
9
W
Danzaburou
13,790
657
92
4
0
348,950
2
W
Anubis
14,635
697
148
7
0
344,263
3
L
Baron Samedi
14,129
673
78
4
0
321,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role