Player Matchup

Sol
Sol
BlackHatBear
Sol
Level 105
God Stats
15W - 7L
1,825 SR
Queue Stats
234W - 229L
1,595 Elo+
Party 1
Hachiman
Hachiman
J0LLYR0G3RS
Hachiman
Level 109
God Stats
26W - 37L
1,465 SR
Queue Stats
209W - 238L
1,517 Elo+
Party 1
Fenrir
Fenrir
Lil_Toothless
Fenrir
Level 28
God Stats
5W - 7L
1,409 SR
Queue Stats
141W - 174L
1,401 Elo+
Party 1
Team Averages
Level 81
1,566 SR
1,504 Elo+

VS

Team Averages
Level 49
1,511 SR
1,452 Elo+
Da Ji
Da Ji
 
Da Ji
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
F1NESSE_KUS18
Zeus
Level 28
God Stats
22W - 26L
1,458 SR
Queue Stats
82W - 124L
1,398 Elo+
Solo
Cerberus
Cerberus
xStrikerOmega
Cerberus
Level 17
God Stats
20W - 16L
1,576 SR
Queue Stats
42W - 43L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 5
7,226
723
5,510
4,446
1,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
J0LLYR0G3RS
Hachiman
9
1 / 3 / 4
7,026
703
6,747
6,719
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
5 / 1 / 2
7,918
792
3,637
5,902
1,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
0 / 2 / 4
6,218
622
3,504
6,308
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 2 / 4
7,499
750
4,739
6,029
1,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
xStrikerOmega
Cerberus
10
4 / 3 / 1
6,981
698
4,388
10,742
5,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
7
Kills
5
5
Deaths
7
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
2
4
1
W
1
1
5
3.5
L
1
2
4
1.5
W
Hachiman
J0LLYR0G3RS
Hachiman
1
3
4
1
W
5
1
2
6
L
Cerberus
xStrikerOmega
Cerberus
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,894
Damage
12,631
17,067
Taken
23,079
4,901
Mitigated
9,794
2,356
Healing
5,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,504
841
313
743
6,308
2,711
0
2,115
4,193
0
16,051
W
5,510
778
0
1,369
4,446
1,209
112
1,931
2,515
32,772
0
L
4,739
0
417
1,013
6,029
1,815
0
1,123
4,906
22,468
0
W
Hachiman
J0LLYR0G3RS
Hachiman
6,747
3,601
0
816
6,719
1,838
634
2,848
3,871
0
22,445
W
3,637
764
0
171
5,902
1,854
567
4,416
1,486
0
7,562
L
Cerberus
xStrikerOmega
Cerberus
4,388
105
135
3,323
10,742
5,268
0
2,345
8,397
18,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,170
Gold Earned
20,698
105
Minions Killed
101
0
Camps Cleared
0
585,328
Distance Traveled
519,084
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,218
622
24
2
0
186,578
3
W
Sol
7,226
723
63
6
0
189,713
1
L
Zeus
7,499
750
38
4
0
148,143
2
W
Hachiman
7,026
703
30
3
0
190,610
0
W
Fenrir
7,918
792
12
1
0
205,005
2
L
Cerberus
6,981
698
39
4
0
184,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role