Player Matchup

Izanami
Izanami
Arietis44
Izanami
Level 124
God Stats
1W - 2L
1,553 SR
Queue Stats
95W - 102L
1,581 Elo+
Solo
Kukulkan
Kukulkan
JohnnyTheHUN
Kukulkan
Level 73
God Stats
136W - 101L
1,520 SR
Queue Stats
449W - 462L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
KashmeraBG
Sun Wukong
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,614 Elo+
Solo
Cthulhu
Cthulhu
Trop cher7656
Cthulhu
Level 158
God Stats
1W - 4L
1,591 SR
Queue Stats
193W - 230L
1,585 Elo+
Party 1
Artemis
Artemis
uub sensei
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Team Averages
Level 85
1,533 SR
1,549 Elo+

VS

Team Averages
Level 76
1,562 SR
1,479 Elo+
Cerberus
Cerberus
Ecclesiast
Cerberus
Level 35
God Stats
10W - 9L
1,642 SR
Queue Stats
163W - 153L
1,509 Elo+
Solo
Medusa
Medusa
Meneptolemos
Medusa
Level 106
God Stats
274W - 277L
1,553 SR
Queue Stats
1,635W - 1,703L
1,504 Elo+
Solo
Bastet
Bastet
NicE_Penna31
Bastet
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,396 Elo+
Solo
Zeus
Zeus
kislo789
Zeus
Level 102
God Stats
324W - 304L
1,536 SR
Queue Stats
467W - 457L
1,488 Elo+
Solo
Nu Wa
Nu Wa
sippejtosem
Nu Wa
Level 68
God Stats
2W - 0L
1,578 SR
Queue Stats
21W - 25L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arietis44
Izanami
19
2 / 9 / 12
12,830
987
17,901
22,694
6,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
JohnnyTheHUN
Kukulkan
19
3 / 6 / 8
12,835
987
18,123
19,514
5,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
KashmeraBG
Sun Wukong
18
3 / 8 / 8
12,251
942
7,901
23,246
19,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
19
4 / 8 / 12
13,332
1,026
25,525
32,948
31,618
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
uub sensei
Artemis
18
6 / 11 / 6
13,086
1,007
13,802
22,324
6,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

11

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ecclesiast
Cerberus
20
3 / 5 / 24
13,124
1,010
12,520
26,061
24,432
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
18
4 / 2 / 12
12,145
934
8,331
13,768
6,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
20
18 / 2 / 15
18,296
1,407
32,191
19,035
11,813
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
20
9 / 3 / 15
14,278
1,098
33,544
12,624
5,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 6 / 20
14,132
1,087
29,428
16,974
7,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
128
18
Kills
42
42
Deaths
18
46
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Izanami
Arietis44
Izanami
2
9
12
0.89
W
Cerberus
Ecclesiast
Cerberus
3
5
24
3
L
Kukulkan
JohnnyTheHUN
Kukulkan
3
6
8
1.17
L
Sun Wukong
KashmeraBG
Sun Wukong
3
8
8
0.88
W
Medusa
4
2
12
5
W
Bastet
18
2
15
12.75
L
Cthulhu
4
8
12
1.25
W
Zeus
9
3
15
5.5
W
8
6
20
3
L
Artemis
uub sensei
Artemis
6
11
6
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,252
Damage
116,014
120,726
Taken
88,462
70,115
Mitigated
55,410
8,587
Healing
6,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Arietis44
Izanami
17,901
12,426
0
0
22,694
6,626
0
14,135
8,559
0
54,154
W
Cerberus
Ecclesiast
Cerberus
12,520
690
0
1,547
26,061
24,432
0
16,163
9,898
22,772
0
L
Kukulkan
JohnnyTheHUN
Kukulkan
18,123
766
753
1,270
19,514
5,368
0
12,775
6,739
61,437
0
L
Sun Wukong
KashmeraBG
Sun Wukong
7,901
2,305
0
441
23,246
19,896
0
14,514
8,732
458
18,836
W
Medusa
8,331
3,418
255
753
13,768
6,192
0
3,987
9,781
0
19,482
W
Bastet
32,191
10,668
0
2,386
19,035
11,813
0
9,511
9,524
0
52,268
L
Cthulhu
25,525
2,345
1,448
3,597
32,948
31,618
0
22,153
10,795
53,798
0
W
Zeus
33,544
1,082
0
0
12,624
5,660
0
6,477
6,147
79,941
0
W
29,428
5,496
112
1,356
16,974
7,313
0
7,956
9,018
47,937
0
L
Artemis
uub sensei
Artemis
13,802
8,105
0
1,078
22,324
6,607
0
11,915
10,409
0
30,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,334
Gold Earned
71,975
333
Minions Killed
246
10
Camps Cleared
9
1,287,438
Distance Traveled
1,287,680
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,830
987
87
7
6
244,772
0
W
Cerberus
13,124
1,010
21
2
1
253,561
4
L
Kukulkan
12,835
987
99
8
0
276,200
0
L
Sun Wukong
12,251
942
33
3
1
273,283
0
W
Medusa
12,145
934
25
2
1
274,126
1
W
Bastet
18,296
1,407
33
3
6
303,982
0
L
Cthulhu
13,332
1,026
72
6
0
274,410
0
W
Zeus
14,278
1,098
122
9
1
234,733
3
W
Nu Wa
14,132
1,087
45
3
0
221,278
0
L
Artemis
13,086
1,007
42
3
3
218,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role