Player Matchup

Jormungandr
Jormungandr
CTABargain
Jormungandr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Scarecroc15
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,201 Elo+
Solo
Susano
Susano
StonedNappa420
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,500 Elo+
Solo
Kukulkan
Kukulkan
smooker94ska
Kukulkan
Level 33
God Stats
21W - 40L
1,348 SR
Queue Stats
40W - 69L
1,305 Elo+
Party 2
Heimdallr
Heimdallr
xEddy_MalcreadoX
Heimdallr
Level 27
God Stats
25W - 34L
1,426 SR
Queue Stats
36W - 48L
1,398 Elo+
Party 2
Team Averages
Level 19
1,455 SR
1,381 Elo+

VS

Team Averages
Level 26
1,533 SR
1,433 Elo+
Olorun
Olorun
BALTARFISHY
Olorun
Level 4
God Stats
1W - 1L
1,352 SR
Queue Stats
18W - 23L
1,500 Elo+
Party 1
Hercules
Hercules
Rax SLUMPED
Hercules
Level 8
God Stats
6W - 6L
1,383 SR
Queue Stats
38W - 54L
1,346 Elo+
Solo
Khepri
Khepri
bambam1128
Khepri
Level 65
God Stats
5W - 1L
1,829 SR
Queue Stats
234W - 259L
1,454 Elo+
Party 1
Kali
Kali
cervero97
Kali
Level 28
God Stats
3W - 2L
1,528 SR
Queue Stats
95W - 96L
1,349 Elo+
Solo
Scylla
Scylla
zavieraxy
Scylla
Level 27
God Stats
30W - 13L
1,573 SR
Queue Stats
336W - 278L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CTABargain
Jormungandr
1
0 / 0 / 0
4,406
192
0
0
0
Cthulhu
Scarecroc15
Cthulhu
15
0 / 3 / 1
9,292
404
6,725
13,172
10,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 10 / 3
9,447
411
6,508
18,131
7,301
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
smooker94ska
Kukulkan
16
2 / 9 / 0
10,243
445
10,334
16,233
5,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
17
4 / 11 / 2
11,319
492
9,119
18,481
7,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
13 / 4 / 5
13,609
592
12,675
13,207
5,793
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Rax SLUMPED
Hercules
19
4 / 0 / 4
12,838
558
11,222
13,904
17,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
bambam1128
Khepri
17
6 / 1 / 14
12,333
536
9,206
18,618
19,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
15
3 / 1 / 6
10,834
471
2,515
7,324
3,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
zavieraxy
Scylla
18
7 / 3 / 4
11,972
521
8,939
11,352
4,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
7
Kills
33
33
Deaths
9
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Olorun
13
4
5
3.88
L
Jormungandr
CTABargain
Jormungandr
0
0
0
0
W
Hercules
Rax SLUMPED
Hercules
4
0
4
6
L
Cthulhu
Scarecroc15
Cthulhu
0
3
1
0.17
L
1
10
3
0.25
W
Khepri
bambam1128
Khepri
6
1
14
13
W
Kali
3
1
6
6
L
Kukulkan
smooker94ska
Kukulkan
2
9
0
0.22
L
Heimdallr
4
11
2
0.45
W
Scylla
zavieraxy
Scylla
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,686
Damage
44,557
66,017
Taken
64,405
31,189
Mitigated
50,661
10,040
Healing
15,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
12,675
8,445
0
4,621
13,207
5,793
5,642
1,423
11,688
67,195
0
L
Jormungandr
CTABargain
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
Rax SLUMPED
Hercules
11,222
3,258
0
3,414
13,904
17,793
1,817
4,126
9,373
0
81,007
L
Cthulhu
Scarecroc15
Cthulhu
6,725
1,253
58
1,328
13,172
10,440
138
3,841
9,015
47,093
0
L
6,508
2,806
0
3,462
18,131
7,301
0
9,169
8,909
0
41,897
W
Khepri
bambam1128
Khepri
9,206
2,163
0
2,074
18,618
19,564
1,011
4,682
13,683
51,580
0
W
Kali
2,515
1,673
0
2,479
7,324
3,338
0
351
6,973
0
43,235
L
Kukulkan
smooker94ska
Kukulkan
10,334
914
0
3,239
16,233
5,953
404
9,894
6,015
58,437
0
L
Heimdallr
9,119
5,915
0
1,953
18,481
7,495
772
7,501
10,868
0
63,550
W
Scylla
zavieraxy
Scylla
8,939
1,138
0
2,688
11,352
4,173
1,759
5,355
5,626
65,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,707
Gold Earned
61,586
357
Minions Killed
523
0
Camps Cleared
0
1,426,790
Distance Traveled
2,050,243
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,609
592
137
6
0
459,195
2
L
Jormungandr
4,406
192
0
0
0
0
0
W
Hercules
12,838
558
160
7
0
473,294
2
L
Cthulhu
9,292
404
79
3
0
395,732
0
L
Susano
9,447
411
58
3
0
341,515
3
W
Khepri
12,333
536
58
3
0
524,863
2
W
Kali
10,834
471
47
2
0
172,600
1
L
Kukulkan
10,243
445
109
5
0
345,508
2
L
Heimdallr
11,319
492
111
5
0
344,035
0
W
Scylla
11,972
521
121
5
0
420,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role