Player Matchup

Yemoja
Yemoja
AndyBX-
Yemoja
Level 29
God Stats
0W - 2L
1,305 SR
Queue Stats
164W - 142L
1,516 Elo+
Solo
Janus
Janus
KAtheWIND
Janus
Level 16
God Stats
5W - 9L
1,266 SR
Queue Stats
38W - 46L
1,485 Elo+
Solo
Susano
Susano
defensor271veloz
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,694 Elo+
Party 2
Ymir
Ymir
juicy_Aggression
Ymir
Level 29
God Stats
6W - 11L
1,213 SR
Queue Stats
189W - 207L
1,619 Elo+
Solo
Horus
Horus
mauricioel22xdlo
Horus
Level 107
God Stats
11W - 8L
1,503 SR
Queue Stats
298W - 284L
1,554 Elo+
Party 2
Team Averages
Level 38
1,357 SR
1,574 Elo+

VS

Team Averages
Level 25
1,710 SR
1,570 Elo+
Danzaburou
Danzaburou
FrozenRunner
Danzaburou
Level 29
God Stats
15W - 16L
1,699 SR
Queue Stats
137W - 111L
1,525 Elo+
Party 1
King Arthur
King Arthur
IPvPeedMyself
King Arthur
Level 12
God Stats
15W - 7L
1,842 SR
Queue Stats
434W - 401L
1,531 Elo+
Solo
Bacchus
Bacchus
Moneto3890
Bacchus
Level 28
God Stats
58W - 52L
1,565 SR
Queue Stats
113W - 109L
1,576 Elo+
Solo
Tiamat
Tiamat
REYESPARTANO97
Tiamat
Level 29
God Stats
72W - 56L
1,633 SR
Queue Stats
114W - 113L
1,528 Elo+
Solo
Ymir
Ymir
fmypuss
Ymir
Level 29
God Stats
4W - 5L
1,809 SR
Queue Stats
81W - 50L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AndyBX-
Yemoja
13
1 / 6 / 5
8,272
435
8,240
13,625
5,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Janus
KAtheWIND
Janus
13
3 / 6 / 4
8,888
468
5,393
9,198
2,436
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 6 / 1
10,482
552
6,709
14,874
5,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
3 / 6 / 3
8,504
448
7,695
15,875
13,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 6 / 3
10,288
541
7,991
16,845
13,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FrozenRunner
Danzaburou
15
3 / 6 / 3
9,926
522
6,929
16,620
5,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
IPvPeedMyself
King Arthur
17
5 / 1 / 8
10,616
559
9,304
16,491
12,381
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
Moneto3890
Bacchus
16
8 / 1 / 14
11,015
580
15,447
12,804
8,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

6
0 / 3 / 0
6,073
320
1,249
2,407
749
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
fmypuss
Ymir
19
14 / 4 / 6
11,671
614
16,551
15,902
7,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
15
Kills
30
30
Deaths
15
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AndyBX-
Yemoja
1
6
5
0.58
W
Danzaburou
FrozenRunner
Danzaburou
3
6
3
0.75
W
King Arthur
IPvPeedMyself
King Arthur
5
1
8
9
L
Janus
KAtheWIND
Janus
3
6
4
0.83
W
Bacchus
Moneto3890
Bacchus
8
1
14
15
W
0
3
0
0
L
5
6
1
0.92
W
Ymir
fmypuss
Ymir
14
4
6
4.25
L
3
6
3
0.75
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,028
Damage
49,480
70,417
Taken
64,224
39,911
Mitigated
35,110
15,577
Healing
22,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AndyBX-
Yemoja
8,240
1,832
1,778
3,401
13,625
5,082
168
7,118
6,507
37,854
0
W
Danzaburou
FrozenRunner
Danzaburou
6,929
3,165
0
6,641
16,620
5,604
606
9,472
7,106
0
54,943
W
King Arthur
IPvPeedMyself
King Arthur
9,304
1,003
279
5,169
16,491
12,381
356
905
15,586
0
60,193
L
Janus
KAtheWIND
Janus
5,393
618
0
709
9,198
2,436
954
6,793
2,345
34,592
0
W
Bacchus
Moneto3890
Bacchus
15,447
810
0
4,806
12,804
8,895
904
3,739
9,029
49,022
0
W
1,249
192
0
231
2,407
749
175
734
1,579
8,760
0
L
6,709
1,040
384
4,325
14,874
5,074
0
5,856
9,018
0
52,625
W
Ymir
fmypuss
Ymir
16,551
3,191
0
5,332
15,902
7,481
9
6,061
9,596
89,412
0
L
7,695
1,781
0
777
15,875
13,940
66
8,143
7,732
35,090
0
L
7,991
3,679
247
3,956
16,845
13,379
376
5,203
11,448
0
39,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,434
Gold Earned
49,301
348
Minions Killed
439
0
Camps Cleared
0
1,635,747
Distance Traveled
1,470,427
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,272
435
65
3
0
308,580
4
W
Danzaburou
9,926
522
93
5
0
304,325
3
W
King Arthur
10,616
559
111
6
0
346,297
0
L
Janus
8,888
468
77
4
0
311,798
0
W
Bacchus
11,015
580
70
4
0
376,268
4
W
Tiamat
6,073
320
17
1
0
77,596
2
L
Susano
10,482
552
99
5
0
351,574
3
W
Ymir
11,671
614
148
8
0
365,941
1
L
Ymir
8,504
448
47
2
0
328,004
2
L
Horus
10,288
541
60
3
0
335,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role