Player Matchup

Ares
Ares
ARES0511
Ares
Level 29
God Stats
10W - 22L
1,257 SR
Queue Stats
43W - 61L
1,243 Elo+
Solo
Kali
Kali
Caan4
Kali
Level 28
God Stats
1W - 0L
1,751 SR
Queue Stats
10W - 2L
1,484 Elo+
Solo
Ah Puch
Ah Puch
KILLERKING1173
Ah Puch
Level 29
God Stats
12W - 17L
1,420 SR
Queue Stats
33W - 61L
1,184 Elo+
Solo
Izanami
Izanami
YungkillaRKO
Izanami
Level 19
God Stats
58W - 59L
1,512 SR
Queue Stats
158W - 160L
1,417 Elo+
Solo
Odin
Odin
shadowlayover21
Odin
Level 29
God Stats
18W - 13L
1,575 SR
Queue Stats
94W - 79L
1,431 Elo+
Solo
Team Averages
Level 27
1,503 SR
1,352 Elo+

VS

Team Averages
Level 24
1,599 SR
1,311 Elo+
Cthulhu
Cthulhu
Lokidaa
Cthulhu
Level 17
God Stats
11W - 7L
1,719 SR
Queue Stats
424W - 444L
1,324 Elo+
Solo
Artio
Artio
LukeZoggel
Artio
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,240 Elo+
Solo
Guan Yu
Guan Yu
THAT SHUGOKI
Guan Yu
Level 29
God Stats
2W - 4L
1,490 SR
Queue Stats
131W - 119L
1,479 Elo+
Solo
Artemis
Artemis
Viggy182
Artemis
Level 25
God Stats
36W - 44L
1,363 SR
Queue Stats
115W - 110L
1,346 Elo+
Solo
Tiamat
Tiamat
cloudy181salt
Tiamat
Level 28
God Stats
0W - 2L
1,924 SR
Queue Stats
48W - 67L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
4 / 4 / 16
12,872
477
9,817
20,270
18,179
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
Caan4
Kali
20
9 / 7 / 9
13,894
515
15,870
27,515
12,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
9 / 4 / 8
13,740
509
24,594
16,473
5,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
YungkillaRKO
Izanami
20
16 / 1 / 2
15,667
580
28,197
10,815
6,279
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 6 / 14
11,723
434
7,604
20,696
23,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lokidaa
Cthulhu
17
2 / 9 / 5
10,470
388
14,580
30,648
21,159
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artio
12
0 / 17 / 2
8,338
309
993
21,074
8,754
Guan Yu
THAT SHUGOKI
Guan Yu
20
9 / 4 / 4
13,743
509
20,435
27,472
24,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Viggy182
Artemis
19
8 / 6 / 3
12,447
461
21,463
17,760
9,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 6 / 4
9,091
337
4,010
14,435
10,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
38
41
Kills
20
22
Deaths
42
49
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ares
4
4
16
3
W
Kali
Caan4
Kali
9
7
9
1.93
W
9
4
8
3.25
L
Cthulhu
Lokidaa
Cthulhu
2
9
5
0.5
L
Artio
0
17
2
0.06
L
Guan Yu
THAT SHUGOKI
Guan Yu
9
4
4
2.75
L
Artemis
Viggy182
Artemis
8
6
3
1.58
W
Izanami
YungkillaRKO
Izanami
16
1
2
17
L
1
6
4
0.5
W
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,082
Damage
61,481
95,769
Taken
111,389
65,601
Mitigated
74,725
27,797
Healing
21,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
9,817
1,734
1,225
6,638
20,270
18,179
1,704
7,790
12,430
39,311
0
W
Kali
Caan4
Kali
15,870
9,251
0
10,820
27,515
12,096
2,061
3,445
24,020
0
80,565
W
24,594
1,399
0
6,139
16,473
5,412
2,364
3,099
13,199
104,895
0
L
Cthulhu
Lokidaa
Cthulhu
14,580
994
953
3,525
30,648
21,159
0
13,509
16,994
56,742
0
L
Artio
993
459
0
115
21,074
8,754
0
5,023
16,001
7,480
0
L
Guan Yu
THAT SHUGOKI
Guan Yu
20,435
3,878
1,746
11,077
27,472
24,850
178
8,694
18,528
0
119,774
L
Artemis
Viggy182
Artemis
21,463
9,672
0
1,611
17,760
9,337
962
2,451
15,209
0
88,210
W
Izanami
YungkillaRKO
Izanami
28,197
16,180
0
0
10,815
6,279
4,357
1,823
8,892
0
109,459
L
4,010
167
0
2,937
14,435
10,625
0
4,734
9,626
28,467
0
W
7,604
1,241
0
2,975
20,696
23,635
1,017
2,951
17,645
0
44,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,896
Gold Earned
54,089
579
Minions Killed
428
0
Camps Cleared
0
2,303,399
Distance Traveled
1,998,298
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,872
477
54
2
0
444,434
0
W
Kali
13,894
515
124
5
0
508,334
0
W
Ah Puch
13,740
509
157
6
0
409,806
0
L
Cthulhu
10,470
388
75
3
0
425,740
0
L
Artio
8,338
309
23
1
0
290,937
0
L
Guan Yu
13,743
509
169
6
0
478,705
8
L
Artemis
12,447
461
127
5
0
403,953
4
W
Izanami
15,667
580
180
7
0
487,565
3
L
Tiamat
9,091
337
34
1
0
398,963
0
W
Odin
11,723
434
64
2
0
453,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role