Player Matchup

Odin
Odin
Bugz3599
Odin
Level 107
God Stats
10W - 2L
1,374 SR
Queue Stats
57W - 62L
1,495 Elo+
Party 2
Khepri
Khepri
TheOnlyCaillou
Khepri
Level 144
God Stats
5W - 1L
1,670 SR
Queue Stats
263W - 250L
1,611 Elo+
Party 2
Ra
Ra
mnbugz
Ra
Level 148
God Stats
1W - 0L
1,509 SR
Queue Stats
24W - 24L
1,551 Elo+
Party 2
Team Averages
Level 133
1,517 SR
1,552 Elo+

VS

Team Averages
Level 80
1,591 SR
1,498 Elo+
Cu Chulainn
Cu Chulainn
SkudThug
Cu Chulainn
Level 95
God Stats
0W - 1L
1,276 SR
Queue Stats
415W - 511L
1,482 Elo+
Solo
Danzaburou
Danzaburou
jkole318
Danzaburou
Level 57
God Stats
2W - 4L
1,651 SR
Queue Stats
16W - 27L
1,483 Elo+
Party 1
Zhong Kui
Zhong Kui
mx52014
Zhong Kui
Level 88
God Stats
1W - 4L
1,846 SR
Queue Stats
173W - 190L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
7 / 1 / 9
8,876
807
7,141
8,511
5,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 3 / 16
8,823
802
4,586
11,727
9,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ra
13
9 / 0 / 9
9,549
868
12,565
4,416
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
SkudThug
Cu Chulainn
9
1 / 7 / 1
7,382
671
4,254
12,014
7,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
jkole318
Danzaburou
10
1 / 4 / 2
6,898
627
3,615
7,075
2,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
mx52014
Zhong Kui
11
2 / 7 / 0
7,352
668
7,629
10,694
5,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
18
Kills
4
4
Deaths
18
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
7
1
9
11.5
L
Cu Chulainn
SkudThug
Cu Chulainn
1
7
1
0.21
W
2
3
16
3.33
L
Danzaburou
jkole318
Danzaburou
1
4
2
0.5
W
Ra
9
0
9
13.5
L
Zhong Kui
mx52014
Zhong Kui
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,292
Damage
15,498
24,654
Taken
29,783
17,357
Mitigated
15,320
8,075
Healing
2,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
7,141
1,103
0
1,566
8,511
5,747
1,631
1,964
6,345
0
20,870
L
Cu Chulainn
SkudThug
Cu Chulainn
4,254
776
0
428
12,014
7,025
0
7,016
4,714
0
15,505
W
4,586
490
1,158
1,839
11,727
9,812
22
3,518
7,937
12,571
0
L
Danzaburou
jkole318
Danzaburou
3,615
1,555
0
369
7,075
2,535
0
3,003
3,990
0
22,615
W
Ra
12,565
2,587
1,403
2,109
4,416
1,798
448
1,615
2,707
59,056
0
L
Zhong Kui
mx52014
Zhong Kui
7,629
740
0
1,793
10,694
5,760
0
6,656
3,876
25,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,248
Gold Earned
21,632
158
Minions Killed
110
0
Camps Cleared
0
618,818
Distance Traveled
501,703
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,876
807
37
3
0
223,755
4
L
Cu Chulainn
7,382
671
23
2
0
174,928
3
W
Khepri
8,823
802
18
2
0
196,918
1
L
Danzaburou
6,898
627
38
3
0
178,136
0
W
Ra
9,549
868
103
9
0
198,145
4
L
Zhong Kui
7,352
668
49
4
0
148,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role