Player Matchup

Hel
Hel
AurynAddair
Hel
Level 5
God Stats
1W - 1L
1,698 SR
Queue Stats
1W - 2L
1,609 Elo+
Party 1
Ratatoskr
Ratatoskr
CrimsonEva
Ratatoskr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,609 Elo+
Party 1
Cerberus
Cerberus
Monti024
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,609 Elo+
Party 1
Fenrir
Fenrir
SpecOpJesus
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,609 Elo+
Party 1
Danzaburou
Danzaburou
onostepbro
Danzaburou
Level 26
God Stats
9W - 6L
1,757 SR
Queue Stats
107W - 109L
1,496 Elo+
Solo
Team Averages
Level 11
1,591 SR
1,587 Elo+

VS

Team Averages
Level 35
1,488 SR
1,586 Elo+
Ares
Ares
DemonEren
Ares
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 31L
1,595 Elo+
Party 2
Erlang Shen
Erlang Shen
Feli1d
Erlang Shen
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Shakitaa
Janus
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 25L
1,699 Elo+
Solo
Ymir
Ymir
pablo3098
Ymir
Level 28
God Stats
5W - 6L
1,441 SR
Queue Stats
147W - 141L
1,512 Elo+
Solo
Anhur
Anhur
xxShortii
Anhur
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
178W - 186L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 1
10,564
440
6,153
12,680
5,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
CrimsonEva
Ratatoskr
15
2 / 15 / 2
10,583
441
4,388
17,818
4,963
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Monti024
Cerberus
11
1 / 14 / 1
8,782
366
4,856
22,817
13,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
13
1 / 12 / 3
9,317
388
4,022
17,235
7,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
onostepbro
Danzaburou
18
5 / 4 / 3
12,688
529
8,500
12,345
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
3 / 1 / 4
9,036
377
2,127
2,860
1,078
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Feli1d
Erlang Shen
7
4 / 1 / 3
8,849
369
2,722
2,295
852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
Shakitaa
Janus
20
14 / 5 / 8
14,369
599
18,412
15,695
5,862
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
15
8 / 1 / 5
11,159
465
5,122
8,474
3,742
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
xxShortii
Anhur
20
24 / 2 / 8
16,702
696
31,471
26,127
10,120
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
81
10
Kills
53
56
Deaths
10
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
11
1
0.14
L
Ratatoskr
CrimsonEva
Ratatoskr
2
15
2
0.2
W
Ares
3
1
4
5
W
Erlang Shen
Feli1d
Erlang Shen
4
1
3
5.5
L
Cerberus
Monti024
Cerberus
1
14
1
0.11
W
Janus
Shakitaa
Janus
14
5
8
3.6
L
Fenrir
1
12
3
0.21
L
Danzaburou
onostepbro
Danzaburou
5
4
3
1.63
W
Ymir
8
1
5
10.5
W
Anhur
xxShortii
Anhur
24
2
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,919
Damage
59,854
82,895
Taken
55,451
34,719
Mitigated
21,654
8,844
Healing
25,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,153
833
318
402
12,680
5,408
288
1,608
11,030
49,749
0
L
Ratatoskr
CrimsonEva
Ratatoskr
4,388
842
0
0
17,818
4,963
956
8,974
8,638
0
32,913
W
Ares
2,127
412
0
1,062
2,860
1,078
0
1,307
1,553
13,416
0
W
Erlang Shen
Feli1d
Erlang Shen
2,722
1,453
0
225
2,295
852
0
185
2,110
0
12,978
L
Cerberus
Monti024
Cerberus
4,856
1,028
0
2,055
22,817
13,046
582
8,632
13,919
15,405
0
W
Janus
Shakitaa
Janus
18,412
2,255
0
4,845
15,695
5,862
286
1,967
13,658
100,075
0
L
Fenrir
4,022
1,053
0
1,820
17,235
7,224
883
4,644
12,503
0
30,139
L
Danzaburou
onostepbro
Danzaburou
8,500
4,133
0
4,249
12,345
4,078
3,849
1,141
11,144
0
81,741
W
Ymir
5,122
1,778
258
2,178
8,474
3,742
0
2,557
5,628
30,120
0
W
Anhur
xxShortii
Anhur
31,471
22,798
0
16,752
26,127
10,120
9,723
4,357
21,493
0
155,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,934
Gold Earned
60,115
376
Minions Killed
479
0
Camps Cleared
0
1,892,096
Distance Traveled
1,316,601
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,564
440
103
4
0
370,772
0
L
Ratatoskr
10,583
441
58
2
0
446,179
0
W
Ares
9,036
377
23
1
0
96,539
0
W
Erlang Shen
8,849
369
23
1
0
124,043
0
L
Cerberus
8,782
366
24
1
0
400,362
1
W
Janus
14,369
599
166
7
0
446,196
1
L
Fenrir
9,317
388
50
2
0
391,672
0
L
Danzaburou
12,688
529
141
6
0
283,111
7
W
Ymir
11,159
465
48
2
0
262,644
2
W
Anhur
16,702
696
219
9
0
387,179
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role