Player Matchup

Mercury
Mercury
KoobaKin
Mercury
Level 160
God Stats
3W - 3L
1,740 SR
Queue Stats
226W - 188L
1,694 Elo+
Party 1
Bacchus
Bacchus
Ritchie455
Bacchus
Level 148
God Stats
3W - 1L
1,721 SR
Queue Stats
197W - 120L
1,721 Elo+
Party 1
Danzaburou
Danzaburou
Rowdymonster
Danzaburou
Level 40
God Stats
35W - 21L
1,647 SR
Queue Stats
61W - 33L
1,637 Elo+
Party 1
King Arthur
King Arthur
ThePaleHokage
King Arthur
Level 63
God Stats
9W - 7L
1,540 SR
Queue Stats
634W - 606L
1,539 Elo+
Solo
Ra
Ra
Trag
Ra
Level 160
God Stats
18W - 16L
1,671 SR
Queue Stats
487W - 369L
1,637 Elo+
Party 1
Team Averages
Level 114
1,664 SR
1,646 Elo+

VS

Team Averages
Level 83
1,471 SR
1,482 Elo+
Xing Tian
Xing Tian
Aliensaber
Xing Tian
Level 106
God Stats
20W - 16L
1,392 SR
Queue Stats
145W - 138L
1,496 Elo+
Solo
Danzaburou
Danzaburou
HL Gaius Julius
Danzaburou
Level 115
God Stats
61W - 46L
1,639 SR
Queue Stats
253W - 263L
1,451 Elo+
Party 2
Guan Yu
Guan Yu
MrKoolaidPSYCHO
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,535 Elo+
Party 2
Anubis
Anubis
Playboy75
Anubis
Level 127
God Stats
21W - 24L
1,562 SR
Queue Stats
635W - 620L
1,465 Elo+
Party 2
Nemesis
Nemesis
Shabbona1
Nemesis
Level 62
God Stats
3W - 8L
1,263 SR
Queue Stats
25W - 32L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KoobaKin
Mercury
6
1 / 1 / 3
3,823
765
1,671
2,451
612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
Ritchie455
Bacchus
5
3 / 2 / 3
3,789
758
2,483
2,802
1,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Rowdymonster
Danzaburou
6
2 / 0 / 2
3,920
784
1,617
2,295
462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
ThePaleHokage
King Arthur
7
4 / 0 / 0
4,201
840
2,518
2,208
975
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ra
Trag
Ra
6
3 / 0 / 1
4,115
823
2,452
1,898
421
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aliensaber
Xing Tian
5
2 / 1 / 0
3,473
695
1,328
3,671
1,228
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
HL Gaius Julius
Danzaburou
4
1 / 3 / 0
3,389
678
2,232
3,279
797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 2 / 0
2,628
526
446
1,803
439
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
Playboy75
Anubis
5
0 / 4 / 1
3,196
639
900
3,252
1,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Shabbona1
Nemesis
4
0 / 3 / 0
2,915
583
550
2,937
578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
13
Kills
3
3
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Aliensaber
Xing Tian
2
1
0
2
L
Danzaburou
HL Gaius Julius
Danzaburou
1
3
0
0.33
W
Mercury
KoobaKin
Mercury
1
1
3
2.5
L
0
2
0
0
L
Anubis
Playboy75
Anubis
0
4
1
0.13
W
Bacchus
Ritchie455
Bacchus
3
2
3
2.25
W
Danzaburou
Rowdymonster
Danzaburou
2
0
2
3
L
Nemesis
Shabbona1
Nemesis
0
3
0
0
W
King Arthur
ThePaleHokage
King Arthur
4
0
0
4
W
Ra
Trag
Ra
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,741
Damage
5,456
11,654
Taken
14,942
3,723
Mitigated
4,273
4,289
Healing
2,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Aliensaber
Xing Tian
1,328
379
0
938
3,671
1,228
0
1,155
2,396
4,305
0
L
Danzaburou
HL Gaius Julius
Danzaburou
2,232
1,106
99
787
3,279
797
0
1,086
2,157
0
11,108
W
Mercury
KoobaKin
Mercury
1,671
828
0
150
2,451
612
0
441
2,010
0
13,685
L
446
330
0
35
1,803
439
0
0
1,803
0
2,714
L
Anubis
Playboy75
Anubis
900
38
0
364
3,252
1,231
0
2,108
1,041
10,870
0
W
Bacchus
Ritchie455
Bacchus
2,483
583
0
860
2,802
1,253
0
813
1,989
4,298
0
W
Danzaburou
Rowdymonster
Danzaburou
1,617
1,062
0
1,665
2,295
462
0
384
1,911
0
12,330
L
Nemesis
Shabbona1
Nemesis
550
163
0
0
2,937
578
0
327
2,610
0
8,292
W
King Arthur
ThePaleHokage
King Arthur
2,518
374
0
450
2,208
975
0
0
2,208
0
16,199
W
Ra
Trag
Ra
2,452
334
217
947
1,898
421
0
590
1,308
15,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,848
Gold Earned
15,601
129
Minions Killed
77
0
Camps Cleared
0
480,199
Distance Traveled
399,627
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
3,473
695
9
2
0
93,054
1
L
Danzaburou
3,389
678
22
4
0
77,098
2
W
Mercury
3,823
765
34
7
0
91,715
0
L
Guan Yu
2,628
526
3
1
0
61,873
0
L
Anubis
3,196
639
23
5
0
74,614
1
W
Bacchus
3,789
758
6
1
0
111,480
2
W
Danzaburou
3,920
784
24
5
0
85,021
0
L
Nemesis
2,915
583
20
4
0
92,988
0
W
King Arthur
4,201
840
31
6
0
91,494
1
W
Ra
4,115
823
34
7
0
100,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role