Player Matchup

Thanatos
Thanatos
Junkskate
Thanatos
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,269 Elo+
Party 2
Ymir
Ymir
SmallTownHobby
Ymir
Level 42
God Stats
4W - 6L
1,424 SR
Queue Stats
114W - 180L
1,349 Elo+
Party 1
Heimdallr
Heimdallr
kenzothewander
Heimdallr
Level 28
God Stats
9W - 7L
1,688 SR
Queue Stats
62W - 92L
1,370 Elo+
Party 1
Tyr
Tyr
narowyn
Tyr
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,290 Elo+
Party 2
Freya
Freya
richchiggah
Freya
Level 46
God Stats
2W - 2L
1,297 SR
Queue Stats
4W - 9L
1,269 Elo+
Party 2
Team Averages
Level 38
1,482 SR
1,309 Elo+

VS

Team Averages
Level 46
1,495 SR
1,411 Elo+
King Arthur
King Arthur
GamesHere
King Arthur
Level 29
God Stats
9W - 14L
1,500 SR
Queue Stats
389W - 424L
1,378 Elo+
Party 3
Tiamat
Tiamat
PatrinDarkheart
Tiamat
Level 40
God Stats
29W - 33L
1,460 SR
Queue Stats
360W - 378L
1,427 Elo+
Party 4
Khepri
Khepri
SolidifiedChoas
Khepri
Level 67
God Stats
77W - 86L
1,414 SR
Queue Stats
268W - 299L
1,402 Elo+
Party 3
Bastet
Bastet
Yourboyardee
Bastet
Level 28
God Stats
7W - 6L
1,509 SR
Queue Stats
229W - 260L
1,383 Elo+
Party 4
Danzaburou
Danzaburou
p0sitive1
Danzaburou
Level 66
God Stats
107W - 90L
1,591 SR
Queue Stats
203W - 202L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Junkskate
Thanatos
15
6 / 5 / 6
9,792
515
8,507
12,757
7,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 10
8,719
459
10,385
12,500
8,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
kenzothewander
Heimdallr
14
3 / 4 / 8
8,830
465
8,550
10,820
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
17
8 / 0 / 4
10,536
555
10,391
10,427
5,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
5 / 0 / 7
9,191
484
7,456
9,935
4,361
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GamesHere
King Arthur
13
0 / 6 / 3
8,158
429
3,577
14,916
6,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
0 / 3 / 1
9,208
485
7,785
9,511
5,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 5 / 6
9,230
486
5,845
19,743
8,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
13
1 / 4 / 2
8,177
430
3,703
12,399
3,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
p0sitive1
Danzaburou
16
8 / 5 / 4
10,160
535
14,376
15,702
6,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
23
Kills
12
12
Deaths
23
35
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
GamesHere
King Arthur
0
6
3
0.25
W
Thanatos
Junkskate
Thanatos
6
5
6
1.8
L
0
3
1
0.17
W
1
3
10
2
L
3
5
6
1.2
L
Bastet
1
4
2
0.5
W
Heimdallr
kenzothewander
Heimdallr
3
4
8
1.75
W
Tyr
8
0
4
10
L
Danzaburou
p0sitive1
Danzaburou
8
5
4
2
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,289
Damage
35,286
56,439
Taken
72,271
30,883
Mitigated
30,961
24,095
Healing
22,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
GamesHere
King Arthur
3,577
446
0
3,397
14,916
6,462
0
594
14,322
0
47,605
W
Thanatos
Junkskate
Thanatos
8,507
3,211
0
8,273
12,757
7,279
356
3,054
9,703
0
55,748
L
7,785
1,091
192
3,670
9,511
5,715
84
2,019
7,492
60,091
0
W
10,385
1,516
0
4,128
12,500
8,916
570
3,634
8,866
37,138
0
L
5,845
1,362
368
4,049
19,743
8,462
208
8,756
10,987
21,329
0
L
Bastet
3,703
1,483
0
3,555
12,399
3,957
0
1,289
11,110
0
47,337
W
Heimdallr
kenzothewander
Heimdallr
8,550
4,936
0
2,860
10,820
4,627
1,144
2,296
8,524
0
37,768
W
Tyr
10,391
1,737
279
4,042
10,427
5,700
980
764
9,663
0
46,388
L
Danzaburou
p0sitive1
Danzaburou
14,376
8,215
0
7,279
15,702
6,365
0
5,183
10,519
0
74,874
W
7,456
2,724
0
4,513
9,935
4,361
537
3,882
6,053
35,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,068
Gold Earned
44,933
393
Minions Killed
443
0
Camps Cleared
0
1,659,033
Distance Traveled
1,651,070
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,158
429
89
5
0
305,749
1
W
Thanatos
9,792
515
77
4
0
345,450
3
L
Tiamat
9,208
485
124
7
0
329,335
3
W
Ymir
8,719
459
73
4
0
343,508
5
L
Khepri
9,230
486
26
1
0
308,377
1
L
Bastet
8,177
430
90
5
0
394,001
2
W
Heimdallr
8,830
465
65
3
0
304,929
3
W
Tyr
10,536
555
99
5
0
342,330
0
L
Danzaburou
10,160
535
114
6
0
313,608
8
W
Freya
9,191
484
79
4
0
322,816
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role