Player Matchup

Set
Set
Gold IV
Conk3rsBFD
Set
Gold IV
Level 156
God Stats
1W - 3L
1,661 SR
Queue Stats
70W - 74L
1,467 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
DAAM_Damien
Erlang Shen
Gold IV
Level 41
God Stats
3W - 4L
1,613 SR
Queue Stats
66W - 66L
1,468 MMR
Solo
Medusa
Medusa
Gold V
Dexnax
Medusa
Gold V
Level 91
God Stats
29W - 18L
1,738 SR
Queue Stats
211W - 217L
1,467 MMR
Solo
Cerberus
Cerberus
Bronze III
F34R_V3N0M___
Cerberus
Bronze III
Level 103
God Stats
0W - 1L
1,450 SR
Queue Stats
17W - 14L
1,466 MMR
Solo
Tiamat
Tiamat
Bronze III
MustardPh0enix
Tiamat
Bronze III
Level 76
God Stats
5W - 5L
1,525 SR
Queue Stats
13W - 16L
1,469 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,597 SR
1,467 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,636 SR
1,467 MMR
Skadi
Skadi
Gold V
ClaySlayer200
Skadi
Gold V
Level 132
God Stats
3W - 4L
1,601 SR
Queue Stats
190W - 183L
1,330 MMR
Party 1
Bacchus
Bacchus
Gold I
FatalFury5703
Bacchus
Gold I
Level 124
God Stats
12W - 5L
1,736 SR
Queue Stats
176W - 175L
1,607 MMR
Party 1
Athena
Athena
Gold III
KunSaboTTV
Athena
Gold III
Level 145
God Stats
3W - 3L
1,548 SR
Queue Stats
169W - 175L
1,398 MMR
Party 2
Kukulkan
Kukulkan
Silver II
Xl GENOS lX
Kukulkan
Silver II
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 19L
1,459 MMR
Solo
Fenrir
Fenrir
Gold III
chacha2007
Fenrir
Gold III
Level 159
God Stats
2W - 4L
1,795 SR
Queue Stats
59W - 58L
1,541 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 9 / 6
13,889
479
8,943
26,791
10,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
DAAM_Damien
Erlang Shen
20
3 / 7 / 4
13,728
473
11,571
29,129
32,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
Dexnax
Medusa
19
3 / 10 / 3
12,321
425
7,278
21,432
8,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
F34R_V3N0M___
Cerberus
19
1 / 10 / 8
13,030
449
13,612
31,472
21,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 12 / 4
14,796
510
19,403
23,127
18,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
DanzaburouCu ChulainnThe MorriganScyllaGuan Yu

VS

Bans
Nu WaCupidTsukuyomiKhepriBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 11
17,358
599
25,182
21,639
8,827
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
20
8 / 3 / 24
17,725
611
18,916
23,123
33,984
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
KunSaboTTV
Athena
20
9 / 3 / 10
17,256
595
12,818
20,442
25,207
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Xl GENOS lX
Kukulkan
20
10 / 1 / 10
18,060
623
23,921
13,051
6,661
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
chacha2007
Fenrir
20
10 / 7 / 12
16,673
575
19,685
27,117
20,502
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
115
15
Kills
48
48
Deaths
15
25
Assists
67
Player
Kills
Deaths
Assists
KDA
W
11
1
11
16.5
L
3
9
6
0.67
L
Erlang Shen
DAAM_Damien
Erlang Shen
3
7
4
0.71
L
Medusa
Dexnax
Medusa
3
10
3
0.45
L
Cerberus
F34R_V3N0M___
Cerberus
1
10
8
0.5
W
Bacchus
8
3
24
6.67
W
Athena
KunSaboTTV
Athena
9
3
10
4.67
L
5
12
4
0.58
W
Kukulkan
Xl GENOS lX
Kukulkan
10
1
10
15
W
Fenrir
chacha2007
Fenrir
10
7
12
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,807
Damage
100,522
131,951
Taken
105,372
91,334
Mitigated
95,181
23,274
Healing
41,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,182
13,626
0
14,709
21,639
8,827
7,836
6,920
14,603
0
171,332
L
8,943
3,030
0
6,275
26,791
10,232
0
9,293
17,187
0
83,453
L
Erlang Shen
DAAM_Damien
Erlang Shen
11,571
6,186
0
5,882
29,129
32,273
580
12,458
16,568
0
95,817
L
Medusa
Dexnax
Medusa
7,278
2,746
0
2,967
21,432
8,109
826
7,319
14,113
0
84,381
L
Cerberus
F34R_V3N0M___
Cerberus
13,612
833
0
3,850
31,472
21,745
0
13,732
17,397
60,365
0
W
Bacchus
18,916
2,469
0
10,268
23,123
33,984
975
7,820
14,945
56,035
0
W
Athena
KunSaboTTV
Athena
12,818
3,530
0
3,597
20,442
25,207
1,703
5,876
13,919
88,930
0
L
19,403
2,000
144
4,156
23,127
18,975
480
11,725
11,031
87,695
0
W
Kukulkan
Xl GENOS lX
Kukulkan
23,921
1,651
0
3,456
13,051
6,661
4,815
8,248
4,526
145,406
0
W
Fenrir
chacha2007
Fenrir
19,685
3,694
0
9,956
27,117
20,502
1,318
4,984
21,778
0
118,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,764
Gold Earned
87,072
703
Minions Killed
880
0
Camps Cleared
0
2,388,040
Distance Traveled
2,727,571
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
17,358
599
216
7
0
508,299
1
L
Set
13,889
479
137
5
0
503,558
5
L
Erlang Shen
13,728
473
184
6
0
476,594
1
L
Medusa
12,321
425
115
4
0
428,941
1
L
Cerberus
13,030
449
119
4
0
488,082
3
W
Bacchus
17,725
611
65
2
0
585,146
3
W
Athena
17,256
595
197
7
0
551,393
3
L
Tiamat
14,796
510
148
5
0
490,865
4
W
Kukulkan
18,060
623
253
9
0
556,406
12
W
Fenrir
16,673
575
149
5
0
526,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role