Player Matchup

Rama
Rama
Crimzzy
Rama
Level 129
God Stats
1W - 0L
1,868 SR
Queue Stats
19W - 17L
1,754 Elo+
Party 2
Cthulhu
Cthulhu
UsagiKurisu
Cthulhu
Level 141
God Stats
3W - 0L
1,707 SR
Queue Stats
12W - 10L
1,861 Elo+
Party 2
Tiamat
Tiamat
ashes13
Tiamat
Level 118
God Stats
14W - 2L
1,605 SR
Queue Stats
27W - 25L
1,627 Elo+
Party 2
King Arthur
King Arthur
oDazai
King Arthur
Level 69
God Stats
3W - 4L
1,700 SR
Queue Stats
23W - 25L
1,590 Elo+
Party 2
Team Averages
Level 114
1,720 SR
1,708 Elo+

VS

Team Averages
Level 66
1,476 SR
1,199 Elo+
Artemis
Artemis
DEVILEGGS10
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
KearnZINdaHousE
Baron Samedi
Level 94
God Stats
0W - 2L
1,257 SR
Queue Stats
2W - 19L
1,120 Elo+
Party 1
Guan Yu
Guan Yu
MrPeriod81
Guan Yu
Level 69
God Stats
1W - 5L
1,551 SR
Queue Stats
1W - 16L
1,088 Elo+
Party 1
Izanami
Izanami
pjgoody
Izanami
Level 86
God Stats
1W - 3L
1,596 SR
Queue Stats
2W - 22L
1,088 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Crimzzy
Rama
17
3 / 4 / 9
11,394
712
10,632
11,521
5,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
UsagiKurisu
Cthulhu
18
4 / 2 / 11
12,219
764
9,965
11,895
13,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
ashes13
Tiamat
20
14 / 0 / 7
13,586
849
19,126
9,374
8,127
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
oDazai
King Arthur
17
4 / 3 / 12
11,413
713
13,334
18,525
19,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DEVILEGGS10
Artemis
15
0 / 8 / 1
10,216
639
3,299
11,294
4,629
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
KearnZINdaHousE
Baron Samedi
17
3 / 5 / 1
12,794
800
7,036
18,736
16,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
MrPeriod81
Guan Yu
16
3 / 6 / 0
11,298
706
9,755
18,199
17,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
pjgoody
Izanami
18
3 / 6 / 4
12,502
781
13,672
14,042
5,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
25
Kills
9
9
Deaths
25
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Rama
Crimzzy
Rama
3
4
9
1.88
L
Artemis
DEVILEGGS10
Artemis
0
8
1
0.06
L
Baron Samedi
KearnZINdaHousE
Baron Samedi
3
5
1
0.7
L
Guan Yu
MrPeriod81
Guan Yu
3
6
0
0.5
W
Cthulhu
UsagiKurisu
Cthulhu
4
2
11
4.75
W
Tiamat
ashes13
Tiamat
14
0
7
17.5
W
King Arthur
oDazai
King Arthur
4
3
12
3.33
L
Izanami
pjgoody
Izanami
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,057
Damage
33,762
51,315
Taken
62,271
47,187
Mitigated
44,941
14,499
Healing
11,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Crimzzy
Rama
10,632
9,391
0
2,277
11,521
5,620
2,312
1,785
9,736
0
42,243
L
Artemis
DEVILEGGS10
Artemis
3,299
949
0
0
11,294
4,629
1,303
4,927
6,117
0
12,281
L
Baron Samedi
KearnZINdaHousE
Baron Samedi
7,036
620
807
4,258
18,736
16,907
420
10,925
7,670
28,902
0
L
Guan Yu
MrPeriod81
Guan Yu
9,755
1,759
644
3,463
18,199
17,536
68
8,123
9,901
600
33,493
W
Cthulhu
UsagiKurisu
Cthulhu
9,965
588
902
2,540
11,895
13,807
1,299
2,287
9,608
37,170
0
W
Tiamat
ashes13
Tiamat
19,126
2,846
754
6,476
9,374
8,127
1,515
2,059
7,315
64,021
0
W
King Arthur
oDazai
King Arthur
13,334
1,627
0
1,550
18,525
19,633
96
1,986
16,539
0
33,721
L
Izanami
pjgoody
Izanami
13,672
10,901
732
2,056
14,042
5,869
5,143
6,137
7,855
0
68,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,612
Gold Earned
46,810
266
Minions Killed
258
12
Camps Cleared
7
1,184,166
Distance Traveled
963,683
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,394
712
57
4
5
247,412
4
L
Artemis
10,216
639
26
2
2
217,839
0
L
Baron Samedi
12,794
800
50
3
1
216,449
0
L
Guan Yu
11,298
706
65
4
1
300,172
0
W
Cthulhu
12,219
764
80
5
2
311,099
0
W
Tiamat
13,586
849
95
6
5
329,214
2
W
King Arthur
11,413
713
34
2
0
296,441
0
L
Izanami
12,502
781
117
7
3
229,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role