Player Matchup

Ymir
Ymir
IffyPiffy
Ymir
Level 26
God Stats
7W - 5L
1,407 SR
Queue Stats
58W - 55L
1,387 Elo+
Party 2
Vulcan
Vulcan
Kuku4JungleBuff
Vulcan
Level 142
God Stats
1W - 3L
1,286 SR
Queue Stats
107W - 86L
1,490 Elo+
Party 2
Cupid
Cupid
im ObN0Xious
Cupid
Level 133
God Stats
1W - 1L
1,520 SR
Queue Stats
257W - 183L
1,560 Elo+
Party 2
Team Averages
Level 100
1,405 SR
1,479 Elo+

VS

Team Averages
Level 80
1,690 SR
1,585 Elo+
Hachiman
Hachiman
Comium
Hachiman
Level 8
God Stats
5W - 2L
1,844 SR
Queue Stats
5W - 3L
1,585 Elo+
Party 1
Tyr
Tyr
Epialos
Tyr
Level 125
God Stats
0W - 1L
1,727 SR
Queue Stats
5W - 3L
1,585 Elo+
Party 1
Sobek
Sobek
Ramby
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 5 / 15
9,555
637
4,162
13,580
13,394
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
10 / 3 / 5
11,427
762
16,234
7,803
3,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 4 / 9
11,387
759
17,130
12,961
4,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Comium
Hachiman
12
4 / 9 / 4
9,786
652
9,381
13,049
4,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tyr
13
6 / 7 / 4
10,080
672
8,315
16,212
16,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
Ramby
Sobek
14
1 / 2 / 10
9,450
630
6,551
16,785
18,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
18
Kills
11
12
Deaths
18
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Comium
Hachiman
4
9
4
0.67
L
Tyr
6
7
4
1.14
W
Ymir
0
5
15
1.5
W
10
3
5
4.17
L
Sobek
Ramby
Sobek
1
2
10
3
W
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,526
Damage
24,247
34,344
Taken
46,046
21,501
Mitigated
39,961
10,149
Healing
9,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Comium
Hachiman
9,381
3,895
0
1,056
13,049
4,787
0
4,998
8,051
0
39,529
L
Tyr
8,315
1,591
0
4,079
16,212
16,427
0
7,146
9,066
0
27,420
W
Ymir
4,162
1,007
484
453
13,580
13,394
31
2,685
10,486
12,685
0
W
16,234
7,395
1,532
1,443
7,803
3,269
736
1,485
6,143
61,583
0
L
Sobek
Ramby
Sobek
6,551
378
0
4,232
16,785
18,747
0
8,291
8,494
22,242
0
W
17,130
9,401
1,967
4,270
12,961
4,838
2,030
1,929
10,732
0
50,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,369
Gold Earned
29,316
159
Minions Killed
110
0
Camps Cleared
0
754,552
Distance Traveled
750,768
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,786
652
55
4
0
217,825
0
L
Tyr
10,080
672
31
2
0
247,522
5
W
Ymir
9,555
637
16
1
0
255,754
0
W
Vulcan
11,427
762
87
6
0
266,493
4
L
Sobek
9,450
630
24
2
0
285,421
0
W
Cupid
11,387
759
56
4
0
232,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role