Player Matchup

Bacchus
Bacchus
Artiemiis
Bacchus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GustavoGmes
Danzaburou
Level 27
God Stats
22W - 28L
1,488 SR
Queue Stats
337W - 457L
1,349 Elo+
Solo
Da Ji
Da Ji
KingTim188
Da Ji
Level 49
God Stats
3W - 7L
1,524 SR
Queue Stats
81W - 116L
1,393 Elo+
Party 1
Discordia
Discordia
Studology24
Discordia
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,333 Elo+
Solo
Nemesis
Nemesis
WenisMckneenis
Nemesis
Level 6
God Stats
4W - 12L
1,400 SR
Queue Stats
11W - 29L
1,346 Elo+
Party 1
Team Averages
Level 20
1,482 SR
1,384 Elo+

VS

Team Averages
Level 9
1,389 SR
1,329 Elo+
Mercury
Mercury
DcDestructor
Mercury
Level 14
God Stats
0W - 2L
1,286 SR
Queue Stats
6W - 9L
1,250 Elo+
Solo
Ares
Ares
EcceVortex
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Odin
Odin
Frandead_
Odin
Level 21
God Stats
2W - 2L
1,475 SR
Queue Stats
58W - 61L
1,479 Elo+
Solo
Bellona
Bellona
Roboticize
Bellona
Level 3
God Stats
1W - 3L
1,183 SR
Queue Stats
3W - 11L
915 Elo+
Solo
Khepri
Khepri
TheproXectJ
Khepri
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Artiemiis
Bacchus
11
0 / 3 / 6
6,990
538
2,606
7,469
3,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
GustavoGmes
Danzaburou
13
4 / 2 / 1
7,889
607
3,722
6,299
1,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
14
8 / 1 / 3
8,878
683
6,688
8,393
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
Studology24
Discordia
15
10 / 0 / 4
9,248
711
9,915
6,521
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 1 / 3
7,901
608
3,078
4,979
2,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DcDestructor
Mercury
6
0 / 3 / 0
4,692
361
437
5,991
1,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

6
0 / 9 / 0
5,269
405
1,527
9,949
3,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
11
7 / 5 / 0
7,145
550
6,210
10,687
6,663
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
Roboticize
Bellona
8
0 / 8 / 0
5,096
392
3,553
10,953
7,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
1
0 / 1 / 0
3,936
303
147
663
238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
25
Kills
7
7
Deaths
26
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Artiemiis
Bacchus
0
3
6
1
L
Mercury
DcDestructor
Mercury
0
3
0
0
L
0
9
0
0
L
Odin
7
5
0
1.4
W
Danzaburou
GustavoGmes
Danzaburou
4
2
1
2.25
W
Da Ji
8
1
3
9.5
L
Bellona
Roboticize
Bellona
0
8
0
0
W
Discordia
Studology24
Discordia
10
0
4
12
L
Khepri
0
1
0
0
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,009
Damage
11,874
33,661
Taken
38,243
13,936
Mitigated
19,506
11,058
Healing
4,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Artiemiis
Bacchus
2,606
809
0
1,608
7,469
3,333
336
0
7,469
25,048
0
L
Mercury
DcDestructor
Mercury
437
118
0
472
5,991
1,513
0
1,145
4,749
0
9,088
L
1,527
394
0
669
9,949
3,569
37
1,144
8,517
12,236
0
L
Odin
6,210
2,361
0
2,847
10,687
6,663
0
3,484
7,132
0
28,241
W
Danzaburou
GustavoGmes
Danzaburou
3,722
2,123
0
917
6,299
1,780
2,300
147
6,152
0
35,714
W
Da Ji
6,688
2,217
0
4,532
8,393
3,977
77
112
8,281
0
51,928
L
Bellona
Roboticize
Bellona
3,553
1,219
0
195
10,953
7,523
0
5,811
4,758
0
18,881
W
Discordia
Studology24
Discordia
9,915
2,272
0
2,773
6,521
2,327
1,509
579
5,942
51,957
0
L
Khepri
147
67
0
0
663
238
0
307
316
147
0
W
3,078
878
0
1,228
4,979
2,519
2,122
836
4,143
0
29,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,906
Gold Earned
26,138
366
Minions Killed
103
0
Camps Cleared
0
1,231,780
Distance Traveled
833,887
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,990
538
51
4
0
243,343
0
L
Mercury
4,692
361
17
1
0
175,696
0
L
Ares
5,269
405
10
1
0
175,699
1
L
Odin
7,145
550
55
4
0
237,077
0
W
Danzaburou
7,889
607
68
5
0
250,462
1
W
Da Ji
8,878
683
99
8
0
252,462
2
L
Bellona
5,096
392
21
2
0
219,923
0
W
Discordia
9,248
711
92
7
0
219,579
0
L
Khepri
3,936
303
0
0
0
25,492
0
W
Nemesis
7,901
608
56
4
0
265,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role