Player Matchup

Bakasura
Bakasura
PANZER_BEAST777
Bakasura
Level 26
God Stats
5W - 7L
1,587 SR
Queue Stats
99W - 100L
1,427 Elo+
Solo
The Morrigan
The Morrigan
RamBam01
The Morrigan
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 137L
1,457 Elo+
Party 1
Cerberus
Cerberus
lmyxp
Cerberus
Level 31
God Stats
0W - 3L
1,172 SR
Queue Stats
138W - 140L
1,483 Elo+
Party 1
Team Averages
Level 29
1,420 SR
1,456 Elo+

VS

Team Averages
Level 15
1,590 SR
1,373 Elo+
Fenrir
Fenrir
Bigo4713
Fenrir
Level 14
God Stats
4W - 4L
1,682 SR
Queue Stats
5W - 10L
1,428 Elo+
Party 2
Cerberus
Cerberus
Djockey
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,385 Elo+
Solo
Kukulkan
Kukulkan
supremeKURAMA
Kukulkan
Level 12
God Stats
2W - 3L
1,588 SR
Queue Stats
9W - 26L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
8 / 9 / 8
13,891
731
16,645
21,303
5,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
RamBam01
The Morrigan
16
8 / 8 / 8
13,710
722
15,013
15,238
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
lmyxp
Cerberus
16
5 / 9 / 11
13,465
709
10,794
23,837
8,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bigo4713
Fenrir
17
6 / 6 / 18
13,906
732
9,294
17,899
15,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Djockey
Cerberus
18
10 / 7 / 15
15,729
828
25,478
23,081
25,913
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
supremeKURAMA
Kukulkan
17
10 / 8 / 10
13,956
735
14,481
13,061
5,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
69
21
Kills
26
26
Deaths
21
27
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bigo4713
Fenrir
6
6
18
2.5
W
Cerberus
Djockey
Cerberus
10
7
15
2.5
L
Bakasura
8
9
8
1.33
L
The Morrigan
RamBam01
The Morrigan
8
8
8
1.5
L
Cerberus
lmyxp
Cerberus
5
9
11
1.17
W
Kukulkan
supremeKURAMA
Kukulkan
10
8
10
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,452
Damage
49,253
60,378
Taken
54,041
17,103
Mitigated
46,505
8,241
Healing
10,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bigo4713
Fenrir
9,294
2,038
0
3,498
17,899
15,575
1,095
6,760
10,919
0
25,456
W
Cerberus
Djockey
Cerberus
25,478
1,746
0
5,209
23,081
25,913
317
11,716
11,343
70,222
0
L
Bakasura
16,645
13,291
0
2,562
21,303
5,352
342
11,405
9,350
0
41,966
L
The Morrigan
RamBam01
The Morrigan
15,013
2,575
0
1,090
15,238
3,118
560
10,036
4,747
36,331
4,057
L
Cerberus
lmyxp
Cerberus
10,794
1,225
630
3,959
23,837
8,633
550
17,547
5,645
51,007
1,553
W
Kukulkan
supremeKURAMA
Kukulkan
14,481
1,235
0
1,399
13,061
5,017
516
6,073
6,924
54,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,066
Gold Earned
43,591
195
Minions Killed
241
0
Camps Cleared
0
871,187
Distance Traveled
948,601
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,906
732
31
2
0
348,531
2
W
Cerberus
15,729
828
103
5
0
311,465
0
L
Bakasura
13,891
731
57
3
0
296,006
4
L
The Morrigan
13,710
722
39
2
0
289,709
2
L
Cerberus
13,465
709
99
5
0
285,472
1
W
Kukulkan
13,956
735
107
6
0
288,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role