Player Matchup

Arachne
Arachne
Funkmaster7843
Arachne
Level 26
God Stats
110W - 105L
1,553 SR
Queue Stats
186W - 198L
1,483 Elo+
Solo
Skadi
Skadi
LMx Peto
Skadi
Level 15
God Stats
14W - 12L
1,738 SR
Queue Stats
22W - 20L
1,750 Elo+
Solo
Cthulhu
Cthulhu
PSN Don
Cthulhu
Level 28
God Stats
6W - 3L
1,953 SR
Queue Stats
70W - 85L
1,479 Elo+
Solo
Cernunnos
Cernunnos
Roasted-_-Hippo
Cernunnos
Level 27
God Stats
36W - 17L
1,628 SR
Queue Stats
119W - 87L
1,550 Elo+
Solo
Merlin
Merlin
VeryySneaky
Merlin
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
66W - 43L
1,552 Elo+
Solo
Team Averages
Level 25
1,675 SR
1,563 Elo+

VS

Team Averages
Level 18
1,373 SR
1,372 Elo+
Cu Chulainn
Cu Chulainn
AngelofAssassin
Cu Chulainn
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 19L
1,173 Elo+
Party 1
Tiamat
Tiamat
Grizzlyoldgit78
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,650 Elo+
Solo
Skadi
Skadi
Num Tz
Skadi
Level 16
God Stats
1W - 2L
1,306 SR
Queue Stats
47W - 55L
1,481 Elo+
Party 2
Hel
Hel
Sole 2D
Hel
Level 11
God Stats
26W - 36L
1,310 SR
Queue Stats
490W - 452L
1,381 Elo+
Party 2
Fenrir
Fenrir
Tazingo8861
Fenrir
Level 29
God Stats
4W - 8L
1,250 SR
Queue Stats
7W - 18L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 9
10,978
578
8,949
15,227
6,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
LMx Peto
Skadi
15
4 / 4 / 16
9,795
516
12,202
8,338
3,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
PSN Don
Cthulhu
15
8 / 3 / 14
9,860
519
8,970
11,946
11,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
Roasted-_-Hippo
Cernunnos
18
17 / 2 / 7
12,086
636
22,749
16,974
7,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
19
13 / 3 / 2
12,665
667
13,924
13,030
5,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AngelofAssassin
Cu Chulainn
14
3 / 7 / 7
8,709
458
8,298
19,817
14,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 11 / 2
6,154
324
448
9,496
1,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Num Tz
Skadi
14
6 / 10 / 3
10,200
537
8,967
17,587
5,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
13
2 / 9 / 4
8,248
434
5,020
14,199
5,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
2 / 12 / 5
8,393
442
8,647
22,261
7,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
34
48
Kills
13
15
Deaths
49
48
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AngelofAssassin
Cu Chulainn
3
7
7
0.93
W
6
3
9
3.5
L
0
11
2
0.09
W
Skadi
LMx Peto
Skadi
4
4
16
3
L
Skadi
Num Tz
Skadi
6
10
3
0.75
W
Cthulhu
PSN Don
Cthulhu
8
3
14
5
W
Cernunnos
Roasted-_-Hippo
Cernunnos
17
2
7
10.25
L
Hel
2
9
4
0.44
L
Fenrir
2
12
5
0.38
W
Merlin
13
3
2
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,794
Damage
31,380
65,515
Taken
83,360
34,767
Mitigated
34,654
19,828
Healing
14,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AngelofAssassin
Cu Chulainn
8,298
2,502
0
2,864
19,817
14,023
0
2,898
16,829
722
30,184
W
8,949
6,015
0
6,040
15,227
6,481
3,231
796
14,331
0
84,041
L
448
112
0
1,027
9,496
1,951
0
1,140
8,300
12,812
0
W
Skadi
LMx Peto
Skadi
12,202
7,086
0
244
8,338
3,525
2,811
524
7,689
0
38,896
L
Skadi
Num Tz
Skadi
8,967
4,494
0
954
17,587
5,860
125
7,036
10,339
0
37,038
W
Cthulhu
PSN Don
Cthulhu
8,970
1,027
0
2,268
11,946
11,845
475
1,159
10,602
33,464
0
W
Cernunnos
Roasted-_-Hippo
Cernunnos
22,749
11,172
0
7,571
16,974
7,518
2,747
2,616
14,208
0
88,129
L
Hel
5,020
1,190
3,516
2,256
14,199
5,650
22
5,536
8,467
30,230
0
L
Fenrir
8,647
1,812
0
4,254
22,261
7,170
0
5,550
16,531
0
31,259
W
Merlin
13,924
2,097
0
3,705
13,030
5,398
1,106
854
12,176
87,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,384
Gold Earned
41,704
541
Minions Killed
242
0
Camps Cleared
0
1,696,270
Distance Traveled
1,328,386
19
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,709
458
50
3
0
291,633
0
W
Arachne
10,978
578
134
7
0
354,896
5
L
Tiamat
6,154
324
29
2
0
146,091
1
W
Skadi
9,795
516
55
3
0
344,372
4
L
Skadi
10,200
537
46
2
0
285,622
0
W
Cthulhu
9,860
519
48
3
0
359,163
3
W
Cernunnos
12,086
636
131
7
0
327,954
1
L
Hel
8,248
434
66
3
0
310,665
0
L
Fenrir
8,393
442
51
3
0
294,375
0
W
Merlin
12,665
667
173
9
0
309,885
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role