Player Matchup

Pele
Pele
Cooch430
Pele
Level 36
God Stats
8W - 11L
1,376 SR
Queue Stats
190W - 181L
1,416 Elo+
Solo
Danzaburou
Danzaburou
D-mic-THEBEST
Danzaburou
Level 37
God Stats
10W - 12L
1,316 SR
Queue Stats
17W - 30L
1,260 Elo+
Party 1
Ra
Ra
LuffyDR
Ra
Level 43
God Stats
12W - 5L
1,609 SR
Queue Stats
22W - 22L
1,509 Elo+
Solo
Guan Yu
Guan Yu
Wolfowest
Guan Yu
Level 46
God Stats
8W - 8L
1,358 SR
Queue Stats
375W - 337L
1,445 Elo+
Solo
Cerberus
Cerberus
gio01-22_gg
Cerberus
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,161 Elo+
Party 1
Team Averages
Level 41
1,432 SR
1,358 Elo+

VS

Team Averages
Level 56
1,504 SR
1,717 Elo+
Artio
Artio
ArgyleRaven95
Artio
Level 76
God Stats
0W - 1L
1,521 SR
Queue Stats
43W - 53L
1,897 Elo+
Party 2
Bastet
Bastet
Dandy_Ninja
Bastet
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,832 Elo+
Party 3
Apollo
Apollo
DankChef210
Apollo
Level 18
God Stats
0W - 6L
1,501 SR
Queue Stats
30W - 42L
1,500 Elo+
Party 2
Sol
Sol
Demon_Slayer-557
Sol
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,854 Elo+
Party 3
Bellona
Bellona
IcyHexSkull
Bellona
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 11L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
7 / 1 / 3
10,220
568
7,317
8,797
3,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
D-mic-THEBEST
Danzaburou
14
3 / 0 / 0
8,503
472
7,551
7,728
2,732
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 4
9,566
531
8,146
14,026
5,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Wolfowest
Guan Yu
18
9 / 2 / 7
11,350
631
16,208
17,512
21,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
gio01-22_gg
Cerberus
14
0 / 1 / 4
9,186
510
6,404
13,935
8,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,865
437
6,421
17,935
9,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
12
1 / 7 / 1
7,619
423
6,737
14,308
4,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
12
1 / 2 / 0
7,098
394
7,086
8,632
2,503
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 3 / 0
8,759
487
4,889
10,406
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
IcyHexSkull
Bellona
13
2 / 6 / 1
7,714
429
6,168
13,660
9,407
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
21
Kills
5
6
Deaths
21
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Pele
7
1
3
8.5
W
Danzaburou
D-mic-THEBEST
Danzaburou
3
0
0
3
L
Bastet
1
7
1
0.21
L
Apollo
1
2
0
0.5
L
1
3
0
0.33
L
Bellona
IcyHexSkull
Bellona
2
6
1
0.42
W
2
2
4
2
W
Guan Yu
Wolfowest
Guan Yu
9
2
7
6.25
W
Cerberus
gio01-22_gg
Cerberus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,626
Damage
31,301
61,998
Taken
64,941
41,432
Mitigated
29,409
33,685
Healing
19,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,421
389
433
7,470
17,935
9,231
0
6,634
11,141
34,035
0
W
Pele
7,317
1,883
942
2,104
8,797
3,092
3,004
719
8,078
0
60,617
W
Danzaburou
D-mic-THEBEST
Danzaburou
7,551
4,327
0
5,069
7,728
2,732
1,079
2,433
5,295
0
38,995
L
Bastet
6,737
2,652
0
2,149
14,308
4,095
317
1,436
12,561
0
42,046
L
Apollo
7,086
5,186
0
3,072
8,632
2,503
0
3,865
4,661
0
35,188
L
4,889
991
330
3,211
10,406
4,173
871
1,371
8,820
52,136
1,602
L
Bellona
IcyHexSkull
Bellona
6,168
2,226
0
2,654
13,660
9,407
440
674
12,533
0
33,667
W
8,146
456
2,249
8,987
14,026
5,869
1,007
1,996
12,030
65,413
0
W
Guan Yu
Wolfowest
Guan Yu
16,208
1,940
901
7,523
17,512
21,727
1,371
2,654
14,858
0
68,084
W
Cerberus
gio01-22_gg
Cerberus
6,404
431
0
5,910
13,935
8,012
682
3,430
10,505
38,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,825
Gold Earned
39,055
496
Minions Killed
382
0
Camps Cleared
0
1,651,700
Distance Traveled
1,590,358
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,865
437
48
3
0
356,454
0
W
Pele
10,220
568
119
7
0
354,244
3
W
Danzaburou
8,503
472
62
3
0
293,111
2
L
Bastet
7,619
423
84
5
0
347,159
4
L
Apollo
7,098
394
83
5
0
297,431
0
L
Sol
8,759
487
112
6
0
321,964
0
L
Bellona
7,714
429
55
3
0
267,350
3
W
Ra
9,566
531
118
7
0
339,461
4
W
Guan Yu
11,350
631
125
7
0
334,869
3
W
Cerberus
9,186
510
72
4
0
330,015
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role